The document discusses four "scary ideas" for social software:
1. Radically lowering the bar for participation by removing registration requirements.
2. Trusting some users by allowing all users to edit content and prioritizing information value over author credibility.
3. Embracing the game-like aspects of professions by viewing life as a massive multiplayer online role-playing game (MMORPG).
4. Accepting that bad things will sometimes happen and ensuring the community can deal with issues as they arise.
27. Oil
The value of the
information is more
important than the
individual authors.
Water
Information from
credible authors is more
reliable.
28.
29.
30.
31.
32.
33.
34.
35.
36.
37.
38.
39.
40.
41.
42.
43.
44. Channel Rules
1. No whining
2. No colours or other formatting, especially in
automated scripts.
3. Do not paste code (or anything) on the channel.
4. If you feel you have been unfairly treated, abused or
just aren't getting your money's worth ($0), see Rule
#1.
45.
46.
47.
48.
49. Scary Idea #3
Life is the world’s biggest
MMORPG
What if you embraced the game-
like aspects of your profession?
80. Linux
“I'm doing a (free) operating
system (just a hobby) [...] I'd
like to know what features
most people would want.”
Wikipedia
“Humor me. Go there and add a
little article. It will take all of five
or ten minutes.”
81. 1. Radically lower the bar
for participation
2. Trusting (some of) your
users
3. Life is the world’s biggest
MMORPG
4. Bad stuff happens