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Creativity and learning throughUX thinking and DesignPatricia CharltonLondon Knowledge LabInstitute of EducationPatricia.C...
Empowering Young Studentswith how to problem solve through understanding and using somecore ideas behind UX designs and to...
The age of the smart machine“vision came together for me that morning realized Ithat the people I had been interviewing we...
Interdisciplinary thinkers“It is like when a tree falls in a forest - if no oneis observing it we don’t know if it makes a...
“Reshaping” the way we learnWhat is the creating-to-discoverlearning strategy?Why is the creating-to-discoverapproach impo...
Collaboratively creating-to-discover strategyThe use of environments that assist us in externalizing our thinking,making e...
UX design requires: Interdisciplinary thinking toexplore the creative mindPsychology of Flow: creative space of themindCre...
Transit Video
The ‘VEX’ FACTORFamiliar Frequent SpecificIrritant Expensive Mobile
Task 1In your teams, describesome problems youknow.Familiar Frequent Specific IrritantExpensiveUnpredictable
Task 2Talk about theproblems and chooseone.Familiar Frequent Specific IrritantExpensiveUnpredictable
The ‘VEX’ FACTORFamiliar Frequent SpecificIrritant Expensive Mobile
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.That means you ca...
Balsamiq
AcquisitionInquiryDiscussionPracticeProductionConventionalTo practice-based productionCategorisedlearning activitiesAnalys...
The creating-to-discover strategy is extended by the use ofenvironments that assist us in externalizing our thinking……To e...
ChallengesInterdisciplinary thinking is challenging but it is what is needed now andin the future:– Understanding multiple...
ReferencesCsikszentmihalyi, M (1996) ‘Creativity: Flow and the Psychology of Discoveryand Invention’ Harper Perennium Publ...
Thank you for listening
Creativity and Learning Through UX Thinking and Design - Dr. Patricia Charlton, London Knowledge Lab
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Creativity and Learning Through UX Thinking and Design - Dr. Patricia Charlton, London Knowledge Lab

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Creativity and Learning Through UX Thinking and Design - Dr. Patricia Charlton, London Knowledge Lab

  1. 1. Creativity and learning throughUX thinking and DesignPatricia CharltonLondon Knowledge LabInstitute of EducationPatricia.Charlton@pobox.com
  2. 2. Empowering Young Studentswith how to problem solve through understanding and using somecore ideas behind UX designs and tools– Why and How• Computational thinking and computer science• Curriculum• Technology enhanced learning• New trend in hack events
  3. 3. The age of the smart machine“vision came together for me that morning realized Ithat the people I had been interviewing were on theedge of a historical transformation of immenseproportions, as important as that which had beenexperienced by the eighteenth and nineteenthcentury workers. I saw that a world of sensibilitiesand expectations was being irretrievably displaced bya new world, one I did not yet understand”(pg xiii))(Zuboff,(1984) )
  4. 4. Interdisciplinary thinkers“It is like when a tree falls in a forest - if no oneis observing it we don’t know if it makes anoise”(9 year old - the effect of observing electrons -quantum mechanics conundrum)“It looks like a city”(6 year old when shown an oldPC motherboard)
  5. 5. “Reshaping” the way we learnWhat is the creating-to-discoverlearning strategy?Why is the creating-to-discoverapproach important?What do we mean about extending thestrategy?
  6. 6. Collaboratively creating-to-discover strategyThe use of environments that assist us in externalizing our thinking,making explicit our thinking can potentially accelerate innovation byusing external artifacts to represent our ideas. So as well as creatinga new technology to support and exchange learning and social needswithin an education setting the designer, the creator, the innovatorcan potentially learn more deeply about process of problem solvingand computational thinking. However, the cognitive mechanisms thatsupport this creating-to-discover process are far from clear.– What kind of thinking allows internal (our internal thinking) and externalmodels (the visual - physical interaction) to be knit together seamlessly?– How could novel concepts arise from the building process, and what typeof thinking (cognitive processes) supports such generation by building?
  7. 7. UX design requires: Interdisciplinary thinking toexplore the creative mindPsychology of Flow: creative space of themindCreating-to-discover to explain, share,discover, extend ideasExtending: Act becomes artefact andknowledge co-construction possible when wecollaboratively problem solveDeveloping resilience and robustness as anatural strategy of learning whenencountering risk, failure and challenges
  8. 8. Transit Video
  9. 9. The ‘VEX’ FACTORFamiliar Frequent SpecificIrritant Expensive Mobile
  10. 10. Task 1In your teams, describesome problems youknow.Familiar Frequent Specific IrritantExpensiveUnpredictable
  11. 11. Task 2Talk about theproblems and chooseone.Familiar Frequent Specific IrritantExpensiveUnpredictable
  12. 12. The ‘VEX’ FACTORFamiliar Frequent SpecificIrritant Expensive Mobile
  13. 13. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.That means you can edit it for your own use, or share it, but if you share it you are obliged to credit Apps for Good.You cannot use these materials for commercial purposes.Task 3Act the problem out.
  14. 14. Balsamiq
  15. 15. AcquisitionInquiryDiscussionPracticeProductionConventionalTo practice-based productionCategorisedlearning activitiesAnalysis shows moreactive learningModelling the potential pedagogicalbenefits
  16. 16. The creating-to-discover strategy is extended by the use ofenvironments that assist us in externalizing our thinking……To expand the mindto become evermore able…To understand more about thenature and impact of our decisions…To know how to be responsible forour decisions…To understand more about theworld we live in…UX thinking and design aretools that can helps us….To be innovative and tocreate new ways of being…To be creative in exploringthe world we live in…
  17. 17. ChallengesInterdisciplinary thinking is challenging but it is what is needed now andin the future:– Understanding multiple perspectives and why they are important;– Understanding the risks - failure - but innovation and creativity inchanging and shaping the future;– Having a vision of how things can be changed and taking on thechallenges;Collaborative interdisciplinary thinking and research is what designershave been doing for years :-)
  18. 18. ReferencesCsikszentmihalyi, M (1996) ‘Creativity: Flow and the Psychology of Discoveryand Invention’ Harper Perennium Publisher, 1996Charlton P., Magoulas G., Laurillard, D. (2012) Enabling Creative LearningDesign through Semantic Web Technologies, Journal of Technology,Pedagogy and Education, 21, 231-253Laurillard, D., (2012) “Teaching as a Design Science”, Building PedagogicalPatterns for Learning and Technology, New York, NY, RoutledgeZuboff,S.(1984).In the Age of the Smart Machine,.New York, Basic BookApps for Good: http://www.youtube.com/watch?v=8LPiZqQKYlkhttp://www.balsamiq.com/Nass, C. and Reeves, B. 1996. The Media Equation: How People TreatComputers, Television and New Media Like Real People in RealPlaces. Stanford, Cambridge University Press.
  19. 19. Thank you for listening

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