1.1.2

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1.1.2

  1. 1. USAGE OF ICT IN DAILY LIFE  EDUCATION  BUSSINESS  BANKING  INDUSTRY
  2. 2. EDUCATION
  3. 3. EDUCATIONTeachers Teachers use computers to research for teaching materials, participate in online forums and online conferences as well as to aid their teaching.Students Students use the computers as a reference tool. They use computers to browse the Internet to look for information.
  4. 4. EDUCATIONResearchers Researchers use computers to collect and process data.School administrators School administrators use computers for administrative purposes to make sure that the entire operation runs smoothly.
  5. 5. BANKING to control the entire banking system that also includes Electronic Banking Services.  Electronic banking provides 24 hour services. The services include :  Automated Teller Machine (ATM)  Cheque Deposit  Electronic Fund Tranfer  Direct Deposit  Pay by phone system  Personal computer banking/ internet banking
  6. 6. Customer Customers can make any transactions at the 24 hour service centres or via online.These services allow them to do transaction at anytime they want.Businessmen Businessmen can save their time by using the online services offered by banks. They can access company accounts for loan applications, business transactions and update on their cash flow at any time.Bank administrators Bank administrators can oversee the entire banking activities such as reconciliations, inter-branch transactions (IBT), telegraphic transfer and others by referring to the banking system.
  7. 7. INDUSTRY used to facilitate production planning and control systems, to support chain management and to help in product design in the industrial sector
  8. 8. Workers Workers use machines that are connected to computers to operate. In some productions, robots are used to take over jobs that are dangerous to the workers. Researchers Researchers use computers to analyse and collect research data for future reference.Administrators Administrators use computers to oversee the entire operations in the plant or factory to detect specific errors or defects that occurred in the process.
  9. 9. E-COMMERCE helps in boosting the economy buying and selling activities easier more efficient and faster
  10. 10. Customers Customers use computers to be connected online with suppliers to purchase products. This method can save time and cost as they do not have to go to any outlets. Suppliers Suppliers use computers to keep track of their transactions. All products are bar coded and can be read by the computer scanner to help in determining prices and managing inventory.Employees Employees use computers and telephones to communicate with their customers for any enquiries. The system helps employees to get the latest updates on inventory to be informed to the customers.
  11. 11. COMPUTERISED AND NON- COMPUTERISED SYSTEMSComputerized Non computerized1. Education 1. Education Easy, faster, interesting  Used chalk and talk imparts knowledge, good  Slow and take time judgement and wisdom  Boring and not interesting2. Banking 2. Banking all transactions are done by  banking was done manually computers by taking deposits directly transaction can be done at  transactions can only be made anytime and place during working hours online services, phone banking  takes time to approve any loan system, credit cards are applications available
  12. 12. 3. Industry 3. Industry very popular  Production was slow profitable since production  done manually and totallycan be increased through an depended on human laborall day operation.4. Commerce 4. Commerce buying, selling and servicing  Trading using the barterproducts that are done systemelectronically. Advertisement used from word of mouth, billboards and printed flyers. Trading globally was extremely slow, late and expensive.
  13. 13. Impact of ICT on society1. Faster communication speed2. Lower communication cost3. Reliable mode of communication4. Effective sharing of information5. Paperless environment6. Borderless communication7. Social problem8. Health problem

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