Extended Context/Extended Media Class 07

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Code, language and art

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Extended Context/Extended Media Class 07

  1. 1. VASE7200 Extended Context/Extended Media Class 07 Art & Language Analog vs. Digital
  2. 2. Schedule Medium Autographic vs. allographic Analog vs. digital Machine Code Image and text
  3. 3. Assignment Desert island exercise You will be in a desert island for the rest of your life alone. Before you go, you can bring five favorite items there. Please bring back the items or images of them on Sat (19 Oct) for presentation and sharing.
  4. 4. Artistic medium
  5. 5. Communication medium
  6. 6. Autographic art
  7. 7. Allographic art
  8. 8. Allographic art
  9. 9. Visual art Painters -> paint -> paintings
  10. 10. Musical art Composers -> compose -> scores Musicians -> perform -> music
  11. 11. Notation
  12. 12. Performing art
  13. 13. Performing art
  14. 14. Notation Musical notes – visual symbols Are they art? Are they visual art?
  15. 15. Painting about music - Kandinsky
  16. 16. Handwritten music notes
  17. 17. Diagram without art
  18. 18. Picture
  19. 19. Picture vs. diagram What is the difference between a picture and a diagram?
  20. 20. Pig
  21. 21. Pig
  22. 22. Pig
  23. 23. Pig
  24. 24. Pig
  25. 25. Pig PIG
  26. 26. Pig PIG
  27. 27. Analog vs. digital Analog – dense Digital – each symbol can be distinguished
  28. 28. Analog vs. digital
  29. 29. Old vs. new
  30. 30. Notation From the discussion of analog and digital, we come back to our notation system.
  31. 31. Notation
  32. 32. Notation
  33. 33. Instruction art Instruction Paintings By Yoko Ono, 1961 A + B PAINTING Cut out a circle on canvas A. Place a numeral figure, a roman letter, or a katakana on canvas B on an arbitrary point. Place canvas A on canvas B and hang them together. The figure on canvas B may show, may show partially, or may not show. You may use old paintings, photographs, etc. instead of blank canvases.
  34. 34. Instruction art
  35. 35. Instruction art
  36. 36. Douglas Huebler Variable Piece 4, Douglas Huebler Visitors to the SOFTWARE exhibition are invited to participate in the transposition of information from one location to another by following the procedure described below: • Write or print on this paper an authentic personal secret you have never revealed before: of course, do not sign it. • Slip the paper into the slot of the box provided at this location. Complete the exchange of your secret for that of another person by requesting a photo-copy of one previously submitted.
  37. 37. Sol Lewitt No matter what form it may finally have it must begin with an idea and when an artist uses a conceptual form of art, it means that all of the planning and decisions are made beforehand and the execution is a perfunctory affair. The idea becomes a machine that makes the art.
  38. 38. Sol Lewitt
  39. 39. Sol Lewitt
  40. 40. Sol Lewitt THE LOCATION OF A CIRCLE 1. From the center of the square, draw a line halfway toward the upper right corner. 2. From the end of this line, draw a line to the midpoint of the right side. 3. A point halfway between the midpoint of the right side and the midpoint of the bottom side is the center of a circle. 4. The diameter is the length of line 1. Draw the circle.
  41. 41. Desktop publishing Postscript %! %% Draws a one square inch box and inch in from the bottom left /inch {72 mul} def % Convert inches->points (1/72 inch) newpath % Start a new path 1 inch 1 inch moveto % an inch in from the lower left 2 inch 1 inch lineto % bottom side 2 inch 2 inch lineto % right side 1 inch 2 inch lineto % top side closepath % Automatically add left side to close path fill % Fill in the box on the paper showpage % We're done... eject the page
  42. 42. Context Free startshapeDrawing background {b -1} rule Drawing { 20 * {r 18 x 3 y 3} Fire {} } rule Fire { 100 * {s 0.999} Part {x 1 r 5 h 60} } rule Fire { 100 * {s 0.999} Part {x 1.5 r -50 h 0} } rule Fire { 100 * {s 0.999} Part {x 1.5 r 10 h 180} } rule Part { CIRCLE {sat 1 b 1} Part {y 0.9 s 0.99 r 2 h 0.9 a -0.01} } rule Part { CIRCLE {sat 1 b 1} Part {y 0.7 s 0.99 r -2 h 0.7 a -0.02} }
  43. 43. Drawing with codes
  44. 44. Space Odyssey 2001
  45. 45. Playing with codes
  46. 46. Pantograph
  47. 47. Harmonograph
  48. 48. Drawing tools
  49. 49. Henri Maillardet
  50. 50. Jean Tinguely
  51. 51. Computer With the use of computer hardware and software, here are more experiments with the drawing machines.
  52. 52. Harold Cohen
  53. 53. Harold Cohen
  54. 54. JurgLehni – Hektor
  55. 55. Daniel Rozin
  56. 56. Jack Pollock
  57. 57. Gabriel Orozco
  58. 58. Casey Reas
  59. 59. Fractal graphics
  60. 60. Glitch art
  61. 61. Glitch art
  62. 62. Generative art in 3D
  63. 63. Visual Poetry Give an expressive form of visual presentation for poetic language, and constantly enrich typography.
  64. 64. Summary Artist  Artwork Artist Notation Artwork Notation Musical score Theatre script Instruction Software code Construction diagram Can notation be art?
  65. 65. Ars Electronica
  66. 66. Ars Electronica 1999 winner
  67. 67. Charles-François Panard The typographic arrangement by Charles-François Panard (1694-1765) proves that visual poetry existed long before the turn of the nineteenth century when figurative arrangements of type became popular.
  68. 68. Charles-François Panard
  69. 69. StéphaneMallarmé
  70. 70. Guillaume Apollinaire
  71. 71. Guillaume Apollinaire
  72. 72. Futurist Futurists explicitly embraced energy and fearlessness – even war itself. Many of the futurists were very patriotic. ‘A new beauty has been added to the splendor of the world – the beauty of speed.’ FilippoTommaso Marinetti
  73. 73. Ffilippo T. Marinetti
  74. 74. Raoul Hausmann
  75. 75. Concrete Poetry Visual poets challenged the words semantically. The text can be figurative. Concrete poets visually interpreted their syntax. They use the patterns of words, letters and punctuation marks to make statements. The word patterns are usually non-figurative.
  76. 76. Joshua Reichert
  77. 77. EugenGomringer
  78. 78. Christian Morgenstern
  79. 79. ASCII Art
  80. 80. ASCII Art
  81. 81. Emoji Song
  82. 82. Title sequence One of the very common use of image and text in creative works are title sequence for film with motion graphics.
  83. 83. John Whitney
  84. 84. Saul Bass
  85. 85. Len Lye
  86. 86. Kyle Cooper
  87. 87. More There are more concepts about the digital media: Live coding Interface Embodiment To be continued…

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