Evolutionary Graphics - Class 01 2014

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Evolutionary Graphics - Class 01 2014

  1. 1. VART3227 Evolutionary Graphics Class 01 - Introduction
  2. 2. Teacher Bryan Chung chungbwc@hkbu.edu.hk http://www.magicandlove.com
  3. 3. Students’ works What have we done in last few years?
  4. 4. Ng Ka Ho
  5. 5. Xu Jia
  6. 6. Aurelie
  7. 7. Chan Po Fung
  8. 8. Chiu Tsz Ki
  9. 9. Heung Ting Ting
  10. 10. Gina Leung
  11. 11. Ng Ka Ho
  12. 12. Carrie Yeung
  13. 13. Yuen Man Hei
  14. 14. Abby
  15. 15. Apple Ng
  16. 16. Christy Chan
  17. 17. Chu Cho Kwan
  18. 18. Ip Wing Yin
  19. 19. Sylvia Cheung
  20. 20. Example
  21. 21. Example
  22. 22. Example
  23. 23. Course introduction Theory and practice Computer workshop Sketching of everyday material Inspiration for artistic creation
  24. 24. Assignments Visual documentation Generative graphics Procedural animation In-class exercises
  25. 25. Assessment Visual aesthetics Creativity Application of knowledge Complexity in development Professionalism
  26. 26. Context free art
  27. 27. Touch Designer
  28. 28. Introduction History of visual imagery Computer graphics Mathematics & geometry Ideas of complexity Hand-on with Context Free Art
  29. 29. Terms Evolutionary Artificial Generative Algorithmic Computational Genetic
  30. 30. From nature
  31. 31. From nature
  32. 32. From nature
  33. 33. From nature
  34. 34. From nature
  35. 35. From nature
  36. 36. From nature
  37. 37. From nature
  38. 38. From nature
  39. 39. From nature
  40. 40. From nature
  41. 41. Visual imagery in nature Rock, sand, mineral Water, wave, ripple Smoke, flame, fire Plant Shell Flock of birds
  42. 42. Drawing and painting Figurative/representational Abstraction Pure geometry Machine aesthetics
  43. 43. Still life photography
  44. 44. Still life painting
  45. 45. Still life painting
  46. 46. Still life painting
  47. 47. Photography
  48. 48. Painting
  49. 49. Pointillism
  50. 50. Minimalism
  51. 51. Geometric art
  52. 52. Photo renderings
  53. 53. Photo renderings
  54. 54. Charles O. Perry
  55. 55. Jean Tinguely
  56. 56. Types of arts Autographic art Allographic art The Language of Art, Nelson Goodman
  57. 57. Autographic art
  58. 58. Allographic art
  59. 59. Allographic art
  60. 60. How we create art Painters  paint  paintings Composers  compose  scores Musicians  perform  music
  61. 61. Tools Drawings with tools and machines Is it art?
  62. 62. Tools
  63. 63. Drawing tools
  64. 64. Drawing tools
  65. 65. Computer drawings
  66. 66. Computer drawings
  67. 67. Computer drawings
  68. 68. Sine wave drawings
  69. 69. Sine wave drawings
  70. 70. Sine wave drawings
  71. 71. Sine wave drawings
  72. 72. Particle drawings
  73. 73. Particle drawings
  74. 74. Particle drawings
  75. 75. Particle drawings
  76. 76. John Maeda
  77. 77. Casey Reas
  78. 78. Golan Levin
  79. 79. Ben Fry
  80. 80. Mark Napier
  81. 81. Martin Wattenberg
  82. 82. Joshua Davis
  83. 83. Drawing with automation The fundamentals
  84. 84. Geometry
  85. 85. Example – Golden Section
  86. 86. Example – Golden Section
  87. 87. Spiral shell
  88. 88. Koch curve – fractals
  89. 89. Another snowflake
  90. 90. Geometry
  91. 91. Computer drawing
  92. 92. Computer painting Direct manipulation interface hides away all the mathematics and codes of implementations.
  93. 93. Computer drawing
  94. 94. Computer drawing The mathematics is revealed in this interface.
  95. 95. Computer graphics We need to have something to describe the visual imagery we want to draw/paint. It is a kind of grammar or language.
  96. 96. Co-ordinate geometry
  97. 97. Computer animation In the second part of the course, we shall do animation exercises in this direction.
  98. 98. On generative art
  99. 99. Karl Sims - Particle dreams
  100. 100. William Latham
  101. 101. Karl Sims
  102. 102. Craig Reynolds – a flock of birds (boids)
  103. 103. L-System – artificial plant

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