Working to a Brief - Session One

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First session on Working to a Brief.

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  • http://www.graphicdesignblog.co.uk/sample-brief-fire-extinguisher-package-design/
  • http://toolboxes.flexiblelearning.net.au/demosites/series3/303/games/learngame/gamtheyhere.html
  • http://toolboxes.flexiblelearning.net.au/demosites/series3/303/games/learngame/gamtheyhere.html
  • Working to a Brief - Session One

    1. 1. Working to a Brief<br />Week 1 – 04.05.2011<br />Introduction to the Unit<br />
    2. 2. The Module<br />8 Week Module<br />Theory & Practical Based<br />Two Assignments<br />One Analytical Document<br />One Written Response to a Brief<br />There is a lot to do in a very short space of time with this module but I know you are capable of achieving!<br />
    3. 3. What is WTAB<br />Working to a Brief<br />Analysing a set problem and providing a designated solution<br />Outlines client needs<br />Requirements<br />Goals<br />Many types available<br />Not just associated with the games industry but a multitude of professions such as web design to construction<br />
    4. 4. What is a Brief?<br />Briefs can take many forms<br />1 page document to a 50 page guidance manual and higher!<br />Designed to set boundaries and achievable goals<br />Design requirements<br />Structure<br />Informal<br />Negotiated<br />Competition<br />
    5. 5. Got It?<br />[TASK]<br />In small groups show me how much of this unit you understand so far by highlighting what the brief is asking for:<br />Is it straight forward?<br />Is it clear?<br />How long do you have?<br />How much does it cost?<br />
    6. 6. Got It?<br />[TASK]<br />In the same groups now I now want you to develop a solution using pen and paper into how your solution will look in 10 minutes. For those at home open up Paint (no Photoshop) and give it a go<br />Remember<br />What does your client want?<br />What are your limitations?<br />What is their goal?<br />
    7. 7. Straight to the Point<br />Not all briefs will be straight forward<br />Open Ended<br />Design Specific<br />Discussions Required?<br />External Considerations?<br />Ethical Issues?<br />Localisation Issues?<br />Legal Issues?<br />
    8. 8. Game On!<br />[TASK]<br />Individually dissect the supplied brief<br />What is required?<br />What do you need to take into consideration?<br />Are limitations in place?<br />What does the client want?<br />Are there problems with it?<br />
    9. 9. Ben 10!<br />[TASK]<br />In small groups once again attempt to derive a solution to this brief paying special attention to the requirements of the brief giver<br />What will your game be?<br />Do you have any issues?<br />Do you need further guidance<br />
    10. 10. Overview<br />

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