Higher Ed is Getting
Weirder All the Time
Emerging Trends in Teaching &
Technology Innovation
Christopher S. Rice, Ph.D
As...
ch-ch-ch-changes!
(cc) 2009 Flickr user .bala
Music Industry
(cc) 2007 Flickr user d4vidbruce
Print News Industry
Source: http://www.stateofthemedia.org/2009/
Why should Higher Ed
be any different?
(cc) 2009 Flickr user Zenobia Joy
(cc) 2005 Flickr user ocherdraco
Futureshocked Faculty
(cc)2008Flickruserelvenenoo2.0
Pedagogy
#5
Active Learning:
Analysis - Synthesis - Evaluation
Active Learning:
CATs & CoLTs
•Think-Pair-Share
•Minute Papers
•Collaborative Learning Group
•Simulation/Role Playing
•Stu...
© 2009 Michael Speaks
Project-Based Learning
What are the benefits?
According to Edutopia:
•Connecting academic learning to real-
life issues and applications
•Better r...
Robert Geier, et al, “Standardized Test Outcomes for Students Engaged in Inquiry-Based Science
Curricula in the Context of...
Universal Design
Competency-Based
Degrees
Peer-to-Peer
Learning
The Sharing Economy
Classroom
Technology
#4
LMS
smartboards
slideware
audience
response systems
lecture capture
open educational
resources
prosumer video
synchronous ...
(cc) 2008 Flickr user daskar
•Groups
(private)
•Pages (Public)
•Comments
(everywhere)
(cc) 2010 Flickr user DJ Lein
http://www.flickr.com/photos/djlein/5010090835/
Twitter
Instagram
“Instagram is a great content
teaching tool because the more
you use it, the more you find
and appreciate moments
around yo...
(cc) 2008 Flickr user EdYourdon
Wikis
Social Bookmarking
Video
Synchronous Video
(cc) 2011 flickr user hazelowendmc
Synchronous Video Options
•Skype
•Google Hangouts
•Adobe Connect
(cc) 2007 Flickr user alexwardphoto
http://www.flickr.com/...
Learning
Management Systems
Audience
Response
Systems
aka
“Clickers”
(cc) 2009 Flickr user dullhunk
http://www.flickr.com/photos/dullhunk/3389581452/
(cc) 2010 Flickr user rosefirerising
Don’t get too attached to any one
Ed Tech tool
R.I.P.
1997 - ???
(cc)2007Flickruserthurdl01.SomeRightsReserved.
Online &
Hybrid Courses
#3
Gartner Hype Cycle
Moving from
Traditional
Lecture to
Hybrid &
OnlineCourses
http://www.flickr.com/photos/53801255@N07/8736820287/
http://www.flickr.com/photos/uniinnsbruck/3722413559/
(cc) 2008 Flickr user EdYourdon
(cc) 2011 Flickr user World Relief Sp...
(cc) 2007 Flickr user Lumaxart
Early
Research
Indicates?
It’s still early days for
hybrid learning...
(cc) 2007 Flickr user Ryan Somma
http://www.flickr.com/photos/ideonexus/469846...
Design Questions
to ask:
•Why are we doing this?
•What value are we getting from F2F
activities? Online? Non-classroom/
co...
What types of
learning experiences?
•Traditional
•Project-Based
•Service Learning
•Constructivist
•Connectivist
Student
Instructor
Student
CommunityContent
Modes of
Student
Interaction
Lectures Exams Quizzes
Multi-
Media
Content
Home-
work
Discuss-
ion
Face to
Face
Online
“Out of
Class”
Courses
Course 1 Course 2 Advising Clinicals
Face to
Face
Online
“Out of
Class”
Curriculum
Examples
First
Meeting
Final
Meeting
Online
Activities
Courses
Examples
First
Meeting
Final
Meeting
Community
Activities
Courses
Online Content & Activities
Project
Activities
F2F Stude...
Mobile First/
BYOD
#2
(cc) 2012 Flickr user flickingerbrad
http://www.flickr.com/photos/56155476@N08/6660135637
Ubiquitous Internet
QR Codes
Project
Ingeborg
Geosocial
(cc) 2013 Flickr user [apple]rom
http://www.flickr.com/photos/feria/11242511225/
(cc) 2013 Flickr user mrtruffle
http://www....
Weird Tech
#1
We can
remember
it for you
wholesale
DIY Computing
(cc) 2013 Flickr User gabriella_levine
(cc) 2013 Flickr User osde8info
3D Printing
(cc)2012FlickrUseradafruit
$799/8 minutes
Maker Faire
(cc) 2008 Flickr User Scott Beale
Drones
(cc) 2013 Flickr User Ars Electronica Center
http://www.flickr.com/photos/arselectronicacenter/9364284474/
Internet
of Things
(cc) 2010 Flickr User hey mr glen
Internet of Things
#FLOCK
Augmented
Reality
(cc) 2013 Flickr User prae
(cc) 2013 Flickr User Inmobillaria-Nova
(cc)2009FlickruserDanieVDM
(cc) 2011 ...
(cc) 2009 Flickr user torkildr
Big Data, Predictive Analytics,
Adaptive Learning
christopher.rice@uky.edu
@ricetopher
www.uky.edu/CELT
Thanks!
“Project-Based Learning is a comprehensive
instructional approach to engage learners in
sustained, cooperative investigati...
Elements of Project-Based Learning
Melissa Palmer, et al. 7 components of project-based learning: http://youtu.be/Vm_NoayY...
Lecture
Tools
Interactive Learning Online at Public Universities: Evidence from
Randomized Trials, Bowen, et al. May 2012
Interactive Learning Online at Public Universities: Evidence from
Randomized Trials, Bowen, et al. May 2012
Interactive Learning Online at Public Universities: Evidence from
Randomized Trials, Bowen, et al. May 2012
Shapeways
(cc) 2012 Flickr User Shapeways
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
Higher Ed is Getting Weirder All The Time
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Higher Ed is Getting Weirder All The Time

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A look at five general trends influencing the near-term future of higher education in the United States.

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Higher Ed is Getting Weirder All The Time

  1. 1. Higher Ed is Getting Weirder All the Time Emerging Trends in Teaching & Technology Innovation Christopher S. Rice, Ph.D Associate Director, CELT
  2. 2. ch-ch-ch-changes! (cc) 2009 Flickr user .bala
  3. 3. Music Industry (cc) 2007 Flickr user d4vidbruce
  4. 4. Print News Industry Source: http://www.stateofthemedia.org/2009/
  5. 5. Why should Higher Ed be any different? (cc) 2009 Flickr user Zenobia Joy
  6. 6. (cc) 2005 Flickr user ocherdraco
  7. 7. Futureshocked Faculty (cc)2008Flickruserelvenenoo2.0
  8. 8. Pedagogy #5
  9. 9. Active Learning: Analysis - Synthesis - Evaluation
  10. 10. Active Learning: CATs & CoLTs •Think-Pair-Share •Minute Papers •Collaborative Learning Group •Simulation/Role Playing •Student Debate/Fishbowl
  11. 11. © 2009 Michael Speaks Project-Based Learning
  12. 12. What are the benefits? According to Edutopia: •Connecting academic learning to real- life issues and applications •Better retention of knowledge gained •Skills in pursuing individually-directed work as well as team-based work •Improved technology integration
  13. 13. Robert Geier, et al, “Standardized Test Outcomes for Students Engaged in Inquiry-Based Science Curricula in the Context of Urban Reform,” JOURNAL OF RESEARCH IN SCIENCE TEACHING VOL. 45, NO. 8, PP. 922–939 (2008)
  14. 14. Universal Design
  15. 15. Competency-Based Degrees
  16. 16. Peer-to-Peer Learning
  17. 17. The Sharing Economy
  18. 18. Classroom Technology #4
  19. 19. LMS smartboards slideware audience response systems lecture capture open educational resources prosumer video synchronous video work media social media shareable media personal learning networks augmented reality self-hosting QR codes MinimalDisruption SageontheStage MaximumDisruption RadicallyOpenFaculty Effective Teaching with Technology
  20. 20. (cc) 2008 Flickr user daskar •Groups (private) •Pages (Public) •Comments (everywhere)
  21. 21. (cc) 2010 Flickr user DJ Lein http://www.flickr.com/photos/djlein/5010090835/ Twitter
  22. 22. Instagram
  23. 23. “Instagram is a great content teaching tool because the more you use it, the more you find and appreciate moments around you that you want to share.” Ann Handley (via C.C. Chapman)
  24. 24. (cc) 2008 Flickr user EdYourdon
  25. 25. Wikis
  26. 26. Social Bookmarking
  27. 27. Video
  28. 28. Synchronous Video (cc) 2011 flickr user hazelowendmc
  29. 29. Synchronous Video Options •Skype •Google Hangouts •Adobe Connect (cc) 2007 Flickr user alexwardphoto http://www.flickr.com/photos/squaretip/351830282/ (cc) 2013 Flickr user oliverraduner http://www.flickr.com/photos/oliveronflickr/9066786730/ (cc) 2010 Flickr user hazelowendmc http://www.flickr.com/photos/24289877@N02/4459573030/
  30. 30. Learning Management Systems
  31. 31. Audience Response Systems aka “Clickers”
  32. 32. (cc) 2009 Flickr user dullhunk http://www.flickr.com/photos/dullhunk/3389581452/
  33. 33. (cc) 2010 Flickr user rosefirerising
  34. 34. Don’t get too attached to any one Ed Tech tool R.I.P. 1997 - ??? (cc)2007Flickruserthurdl01.SomeRightsReserved.
  35. 35. Online & Hybrid Courses #3
  36. 36. Gartner Hype Cycle
  37. 37. Moving from Traditional Lecture to Hybrid & OnlineCourses http://www.flickr.com/photos/53801255@N07/8736820287/
  38. 38. http://www.flickr.com/photos/uniinnsbruck/3722413559/ (cc) 2008 Flickr user EdYourdon (cc) 2011 Flickr user World Relief Spokane
  39. 39. (cc) 2007 Flickr user Lumaxart Early Research Indicates?
  40. 40. It’s still early days for hybrid learning... (cc) 2007 Flickr user Ryan Somma http://www.flickr.com/photos/ideonexus/4698463508/
  41. 41. Design Questions to ask: •Why are we doing this? •What value are we getting from F2F activities? Online? Non-classroom/ community? •What’s the best way? What’s an innovative way? •What can we learn?
  42. 42. What types of learning experiences? •Traditional •Project-Based •Service Learning •Constructivist •Connectivist
  43. 43. Student Instructor Student CommunityContent Modes of Student Interaction
  44. 44. Lectures Exams Quizzes Multi- Media Content Home- work Discuss- ion Face to Face Online “Out of Class” Courses
  45. 45. Course 1 Course 2 Advising Clinicals Face to Face Online “Out of Class” Curriculum
  46. 46. Examples First Meeting Final Meeting Online Activities Courses
  47. 47. Examples First Meeting Final Meeting Community Activities Courses Online Content & Activities Project Activities F2F Student Collaboration
  48. 48. Mobile First/ BYOD #2
  49. 49. (cc) 2012 Flickr user flickingerbrad http://www.flickr.com/photos/56155476@N08/6660135637
  50. 50. Ubiquitous Internet
  51. 51. QR Codes
  52. 52. Project Ingeborg
  53. 53. Geosocial
  54. 54. (cc) 2013 Flickr user [apple]rom http://www.flickr.com/photos/feria/11242511225/ (cc) 2013 Flickr user mrtruffle http://www.flickr.com/photos/mrtruffle/11110206845/
  55. 55. Weird Tech #1
  56. 56. We can remember it for you wholesale
  57. 57. DIY Computing (cc) 2013 Flickr User gabriella_levine (cc) 2013 Flickr User osde8info
  58. 58. 3D Printing (cc)2012FlickrUseradafruit
  59. 59. $799/8 minutes
  60. 60. Maker Faire (cc) 2008 Flickr User Scott Beale
  61. 61. Drones (cc) 2013 Flickr User Ars Electronica Center http://www.flickr.com/photos/arselectronicacenter/9364284474/
  62. 62. Internet of Things (cc) 2010 Flickr User hey mr glen
  63. 63. Internet of Things #FLOCK
  64. 64. Augmented Reality (cc) 2013 Flickr User prae (cc) 2013 Flickr User Inmobillaria-Nova (cc)2009FlickruserDanieVDM (cc) 2011 Flickr user bksutherland
  65. 65. (cc) 2009 Flickr user torkildr Big Data, Predictive Analytics, Adaptive Learning
  66. 66. christopher.rice@uky.edu @ricetopher www.uky.edu/CELT Thanks!
  67. 67. “Project-Based Learning is a comprehensive instructional approach to engage learners in sustained, cooperative investigation (Bransford & Stein, 1993). Project-Based Learning is a teaching and learning strategy that engages learners in complex activities. It usually requires multiple stages and an extended duration--more than a few class periods and up to a full semester. Projects focus on the creation of a product or performance, and generally call upon learners to choose and organize their activities, conduct research, and synthesize information.” “Project-Based Learning - What is it?” Seungyeon Han and Kakali Bhattacharya Department of Educational Psychology and Instructional Technology, University of Georgia (http://projects.coe.uga.edu/epltt/index.php?title=Constructionism%2C_Learning_by_Design %2C_and_Project_Based_Learning)
  68. 68. Elements of Project-Based Learning Melissa Palmer, et al. 7 components of project-based learning: http://youtu.be/Vm_NoayYkLo •Learner-centered environment – feedback and continued assessment •Collaboration – peer feedback, pbl. •Integration of Content – clear goals in process AND product •Authentic Tasks – addresses real-world issues relevant to students’ lives and/or communities •Multiple Presentation Modes – multiple technologies used in the planning, preparation or presentation of project work. •Time Management – need time for meaningful doing and learning. •Innovative Assessment – ongoing, varied and frequent assessment from peers, self, instructor as well as reflection.
  69. 69. Lecture Tools
  70. 70. Interactive Learning Online at Public Universities: Evidence from Randomized Trials, Bowen, et al. May 2012
  71. 71. Interactive Learning Online at Public Universities: Evidence from Randomized Trials, Bowen, et al. May 2012
  72. 72. Interactive Learning Online at Public Universities: Evidence from Randomized Trials, Bowen, et al. May 2012
  73. 73. Shapeways (cc) 2012 Flickr User Shapeways

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