Your Patron is in in Another         Castle    The Future of Gaming in Public Libraries                                   ...
Seattle Public Library                                   Facts                                                            ...
Benefits of Gaming                 • Educational                    • Information Seeking                    • Improving l...
Benefits of Gaming                                                                         •   Encourages                 ...
Professional Organizations                  • ALA                          • Supports gaming in                           ...
Professional Organizations                    • YALSA                            • Encourages gaming events for teens     ...
Despite these benefits, there is some resistance towards including video games in public libraries…     …from library prof...
http://kotaku.com/5164768/librarians‐explain‐why‐video‐games‐at‐the‐library
In public libraries, there is some controversy as to whether librarians should prioritize                                 ...
Gaming at SPL  • Programming Based          • Events for Teens          • Third Place          • No circulating           ...
Instead, Seattle Public Library uses gaming kits to hold events at the library,                                           ...
In reality, the gaming kits look a lot more like this:
In order to update library service with technology that is      readily available…                                        ...
Therefore, we believe the future of video games inlibraries…                                                              ...
OverDrive  Media Console             Currently used for                eBook digital            distribution in many      ...
…while pausing your game.
Digital Rights Management
Origin vs. SteamNo install                              No installrestrictions                          restrictionsOnline...
Imagine the implications of digital distribution in a library setting…          …especially when considering cloud technol...
The Future of Gaming in Public Libraries
The Future of Gaming in Public Libraries
The Future of Gaming in Public Libraries
The Future of Gaming in Public Libraries
The Future of Gaming in Public Libraries
The Future of Gaming in Public Libraries
The Future of Gaming in Public Libraries
The Future of Gaming in Public Libraries
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The Future of Gaming in Public Libraries

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The Future of Gaming in Public Libraries

  1. 1. Your Patron is in in Another Castle The Future of Gaming in Public Libraries A presentation by: Rachael Black Sara Killough and Chris Magnifico
  2. 2. Seattle Public Library Facts In 2010: •Central Library + 26 Branches •Circulated 11,376,194 items.  Including: •5,199,449 AV items •232,902 digital items •Collection of 2,287,730 items.  Including: •77, 631 digital items •14,221,230 visitorshttp://upload.wikimedia.org/wikipedia/commons/4/4d/Seattle_Public_Library.jpg
  3. 3. Benefits of Gaming • Educational • Information Seeking • Improving literacy • Community Building • Third place for Teens • Brings together all ageshttp://cdn.ripten.com/wp‐content/uploads/2009/11/books‐games‐tough‐choice.jpg
  4. 4. Benefits of Gaming • Encourages reluctant readers • Builds literacies beyond print.http://www.waltsense.com/storage/articles/20100111_Illiterate‐Goat.jpg
  5. 5. Professional Organizations • ALA • Supports gaming in Public Libraries • Encourages programming • Supports building a circulating collectionhttp://cdn.gamingangels.com/wp‐content/uploads/2009/11/ala_logo.jpg
  6. 6. Professional Organizations • YALSA • Encourages gaming events for teens • National Gaming Day initiativehttp://2.bp.blogspot.com/_meIxUgKkmTE/TMGidL0c6uI/AAAAAAAAABM/BUU‐hBxVhKs/s400/ALA_NGD_A.jpg
  7. 7. Despite these benefits, there is some resistance towards including video games in public libraries… …from library professionals… …and from the general public. http://guildzilla.com/content/uploads/80/2b/802b2cca52c0e360a78822a1de34bba1.jpg
  8. 8. http://kotaku.com/5164768/librarians‐explain‐why‐video‐games‐at‐the‐library
  9. 9. In public libraries, there is some controversy as to whether librarians should prioritize Circulating collections. or Programminghttp://3.bp.blogspot.com/‐‐qJOgp‐w‐XE/Ta9k‐eW0E2I/AAAAAAAAAJI/Q2j‐GIBTX3c/s200/couple_arguing.jpg
  10. 10. Gaming at SPL • Programming Based • Events for Teens • Third Place • No circulating collectionhttp://3.bp.blogspot.com/‐leOBxW4_yUw/Tay_RfOUyeI/AAAAAAAAAms/FtEjKL9Cd8E/s1600/Wii.jpeg
  11. 11. Instead, Seattle Public Library uses gaming kits to hold events at the library, The kits focus on the social aspect of gaming.http://www.dropshipstrategy.com/imgs/products/game‐console.jpg
  12. 12. In reality, the gaming kits look a lot more like this:
  13. 13. In order to update library service with technology that is readily available… We believe Seattle Public Library should implement a circulating collection of video games. However, several problems arise from this approach.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
  14. 14. Therefore, we believe the future of video games inlibraries… …lies in digital distribution.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
  15. 15. OverDrive Media Console Currently used for eBook digital distribution in many libraries
  16. 16. …while pausing your game.
  17. 17. Digital Rights Management
  18. 18. Origin vs. SteamNo install No installrestrictions restrictionsOnline Onlineauthentication authentication“Offline Mode” Offline Mode Guest Passes
  19. 19. Imagine the implications of digital distribution in a library setting… …especially when considering cloud technology…

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