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UK Immersive Briefings
4 - 14 July 2017
WELCOME
Professor Andrew Chitty
AHRC Creative Economy Champion
@CE_Programme
RESEARCH CALL BRIEFING
Professor Andrew Chitty
AHRC Creative Economy Champion
@CE_Programme
© Royal Shakespeare Company
Creative Research
Research ABOUT the Creative Economy
Research WITH the Creative Economy
Research FOR the Creative Economy
Creative Research
Research into Art and Design
Research through Art and Design
Research for Art and Design
About
With
For?
Memory
Memory
Memory
Place
Place
Place
Performance
© Royal Shakespeare Company
Performance
© Royal Shakespeare Company
Performance
The Call - themes
Exploration of Immersive Experiences call themes:
 Memory
 Place
 Performance
The Call - scope
 To build multidisciplinary research partnerships
– Arts and Humanities
– Social Science
– Businesses
– ...
The Call - objectives
 To develop large scale propositions
 To get to know each other
 To prototype
 To develop a rese...
The Call - scale
 £2m from AHRC/EPSRC
 Up to £75k per partnership
 6-9 months project
 Pitch to peer process
The Call - requirement
 Academic lead
 Business partner
 Address call themes
 Commit to showcase
www.ceprogramme.com
Delegate List: Find Research Partners
 Publicly accessible list of academic and non-academic delegates looking for
partne...
Creative Economy Champion
Professor Andrew Chitty
AHRC Creative Economy Champion
@CE_Programme
Arts & Humanities Research Council
Queries on qualification criteria, application process and
funding regulations:
Thomas ...
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
Immersive Experiences Research Call Briefing Presentation July 2017
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Immersive Experiences Research Call Briefing Presentation July 2017

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Research and Partnership Development for the Next Generation of Immersive Experiences is the first research call from the Creative Economy Programme is for development of early stage research partnerships that will explore the creation of new immersive experiences addressing three key themes: Memory, Place and Performance. This is the presentation from the UK-wide briefing events that took place 4-14 July 2017.

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Immersive Experiences Research Call Briefing Presentation July 2017

  1. 1. UK Immersive Briefings 4 - 14 July 2017
  2. 2. WELCOME Professor Andrew Chitty AHRC Creative Economy Champion @CE_Programme
  3. 3. RESEARCH CALL BRIEFING Professor Andrew Chitty AHRC Creative Economy Champion @CE_Programme
  4. 4. © Royal Shakespeare Company
  5. 5. Creative Research Research ABOUT the Creative Economy Research WITH the Creative Economy Research FOR the Creative Economy
  6. 6. Creative Research Research into Art and Design Research through Art and Design Research for Art and Design
  7. 7. About
  8. 8. With
  9. 9. For?
  10. 10. Memory
  11. 11. Memory
  12. 12. Memory
  13. 13. Place
  14. 14. Place
  15. 15. Place
  16. 16. Performance © Royal Shakespeare Company
  17. 17. Performance © Royal Shakespeare Company
  18. 18. Performance
  19. 19. The Call - themes Exploration of Immersive Experiences call themes:  Memory  Place  Performance
  20. 20. The Call - scope  To build multidisciplinary research partnerships – Arts and Humanities – Social Science – Businesses – STEM
  21. 21. The Call - objectives  To develop large scale propositions  To get to know each other  To prototype  To develop a research roadmap for future funding
  22. 22. The Call - scale  £2m from AHRC/EPSRC  Up to £75k per partnership  6-9 months project  Pitch to peer process
  23. 23. The Call - requirement  Academic lead  Business partner  Address call themes  Commit to showcase www.ceprogramme.com
  24. 24. Delegate List: Find Research Partners  Publicly accessible list of academic and non-academic delegates looking for partners: http://bit.ly/immersive-delegates (Google spreadsheet)  NB. Only contains details from people who opted in when registering  Does not include email address, contact us if you can’t find a person’s details and need an intro Want to be added? Have a correction? Email comms@ceprogramme.com
  25. 25. Creative Economy Champion Professor Andrew Chitty AHRC Creative Economy Champion @CE_Programme
  26. 26. Arts & Humanities Research Council Queries on qualification criteria, application process and funding regulations: Thomas Trewhella Strategy and Development Manager, AHRC t.trewhella@ahrc.ac.uk

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