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Frontiers of Interaction '15 - One Click Devices WKS

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I got invited at Frontiers of Interaction 2015 in Milan to present with Carlo Brianza a workshop on how one gesture interaction might be the future evolution of the smartphones outiside digital screens..

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Frontiers of Interaction '15 - One Click Devices WKS

  1. 1. 1 click devices the life after smartphones Carlo Brianza CEO La Comanda @carlobrianza Caterina Falleni UX Strategist Designer @caterinafalleni
  2. 2. WKS Preview Team Workout - 160m 1 Click & gestures Overview - 30m
  3. 3. We are spending so much time on our digital tools.. Is there life after smartphones?
  4. 4. From being locked into our screens To an internet integrated in the world around us shifting
  5. 5. our housesour body our world around
  6. 6. facial body through vocal
  7. 7. vocalvocal facial body
  8. 8. One click interaction nothing new…
  9. 9. One click is familiar to all of us since always…
  10. 10. uber food delivery clothes
  11. 11. Smartphonholic
  12. 12. App enthusiast…
  13. 13. What’s the point of being afraid of the zombies apocalypse When you’re already a zombie?
  14. 14. “Technology was invented for human beings to have more time for themselves but what happened is that time is consumed by technology.”
  15. 15. Anything is on demand in few mins, 24hr a day…
  16. 16. David Rose “The smartphone is a confusing and feature-crammed techno- version of the Swiss Army knife, impressive only because it is so compact. It is awkward to use, impolite, interruptive, and doesn’t offer a good interface for much of anything. The smartphone is a jealous companion, turning us into blue-faced zombies, as we incessantly stare into its screen every waking minute of the day.”
  17. 17. Technology Technology
  18. 18. Dash Amazon
  19. 19. Click’n’Pizza
  20. 20. Click’n’Pizza
  21. 21. Trillio
  22. 22. Summarising 1. The Smartphone is a great tool IN MOBILITY 2. There are new experiences and interactions that could be discovered when not in mobility (e.g. at home) 3. We need to provide dedicated tools instead of noisy ones 4. We need something easy and fast 5. We need to get out of screens to get back our empathy
  23. 23. What’s next?
  24. 24. Workshop Time
  25. 25. Think your 1 click interaction and make it!
  26. 26. 1.www 2.how 3.€ Homework Each topic 20’ team workout 10’ shared discussion
  27. 27. 1.www WHAT does it do? WHY it’s better than a smartphone? WHO is your customer? Think About Benchmark Market size Competitors u have 20 m
  28. 28. 1.www WHAT does it do? WHY it’s better than a smartphone? WHO is your customer? Think About Benchmarks Market size Competitors DISCUSSION TIME
  29. 29. 2.how DESIGN IT Design the INTERACTION MAKE the interactions with your 3d tool u have 20 m Think About The User The Function The Experience
  30. 30. 2.how DESIGN IT Design the INTERACTION MAKE the interactions with your 3d tool Think About The User The Function The Experience DISCUSSION TIME
  31. 31. 3.€ What Business Model? It must be Affordable and Profitable u have 20 m Think About Who gives you cash How to monetise How to scale it
  32. 32. 3.€ What Business Model? It must be Affordable and Profitable Think About Who gives you cash How to monetise How to scale it DISCUSSION TIME
  33. 33. VC Game
  34. 34. Silicon Valley VC scene https://www.youtube.com/watch?v=3T6X-8oSPUE
  35. 35. 2016 Rules - Each team is both a startup and a VC - Each VC has 10’000’000$ capital - Each VC must invest ALL the capital, it can be given all to one single startup or splitted - A VC can not invest on himself Round Robin’s - Startup pitch: 3’ - VC feedback and investment: 3’ (1’xVC) The WINNER team will receive a prize that could potentially change disrupt his life
  36. 36. 2016 VC Game can just start now! The WINNER team will receive a prize that could potentially change disrupt his life
  37. 37. Thank you Carlo Brianza CEO La Comanda @carlobrianza Caterina Falleni UX Strategist Designer @caterinafalleni

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