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Nowadays computers are just seen as machines that realize tasks. Affective computing tries to bring the human closer to the machine, creating a bond between both of them, through the adaptation of the machine for better user understanding, making it possible to change the user’s perception of the machine. This work proposes the specification, modeling and implementation of a couple of sociable agents. Each agent will be built to have the form of an alligator, to increase the interaction with humans. The implementation will be done with the Lego Mindstorms kit, a tool widely used for the rapid prototipation of robots. To develop the robot's program, it will be used the Lego Mindstorms module of the software Labview.