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The frankenstein factor thijs pepping-cwin18_utrecht

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AI, Digital Happiness, Humane Tech, Positive computing

Published in: Technology
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The frankenstein factor thijs pepping-cwin18_utrecht

  1. 1. The FrankensteinFactor Thijs Pepping | Trend analyst
  2. 2. . A meaningful life in a just society
  3. 3. labs.sogeti.com/research
  4. 4. labs.sogeti.com/research
  5. 5. Need to be needed Need to be in control Need to be seen Need to survive death freedom isolation meaning lessness
  6. 6. death freedom isolation meaning lessness Need to be seen
  7. 7. death freedom isolation meaning lessness Need to be needed
  8. 8. ‘As the fate of the gorillas now depends more on humans than on the species itself, so would the fate of humankind depend on the actions of the machine superintelligence.’ Nick Bostrom - philosopher and author of the book SuperIntelligence death freedom isolation meaning lessness Need to survive
  9. 9. death freedom isolation meaning lessness Need to be in control What should you fear more? SuperIntelligence or SuperStupidity?
  10. 10. Need to be needed Need to be in control Need to be seen Need to survive death freedom isolation meaning lessness
  11. 11. The symptom was an easy fix. How about the root problem?
  12. 12. I'm the Digital Voice of Thijs Pepping, nice to meet you all. Lyrebird.ai
  13. 13. Lil Miquela 1.4 million followers think she has more personality than you have. And she doesn’t even exist.
  14. 14. Aviv Ovadya - The Infocalypse
  15. 15. Need to be needed Need to be in control Need to be seen Need to survive death freedom isolation meaning lessnessDIGITAL
 happiness
  16. 16. Technologically Possible Financially Feasable Socially desirable What do we want?!
  17. 17. Apple: Screen Time Google - Digital Wellbeing
  18. 18. Humane Tech Let’s build for Digital Happiness
  19. 19. James Williams - Oxford University
  20. 20. Positive Psychology Subjective Wellbeing Psychiatry Neuroscience Psychology & Brain Science Positive Technology Behavioral Economics Personal Development Learning technologies Media Studies Social Work education & Social sciences HCI & UX Human-Centered Design Values-Sensitive Design Emotional Design Architecture design HCI Affective Computing Personal Informatics Persuasive Technologies Attentive Technologies computing
  21. 21. labs.sogeti.com/research
  22. 22. labs.sogeti.com/research
  23. 23. Thank you! Thijs Pepping SogetiLabs


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