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AGIT 2017: Cesium 1.35, WebGL Virtual Globe and Map Engine

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CesiumJS:
● Javascript Software using WebGL
○ 3D virtual globe
○ 2D map
○ 2.5D Oblique
● 3D Tiles
● Different Terrain elevation profile sources
● Time-dynamic Scene with CZML
● Overlays:
○ Raster: WMS, TMS, OSM, Bing & Esri
○ Vector: glTF, CZML, KML, Shapefiles
● Extensible with plugins:

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AGIT 2017: Cesium 1.35, WebGL Virtual Globe and Map Engine

  1. 1. WebGL Virtual Globe and Map Engine AGIT 2017, Cesium Version 1.35 Emmanuel Belo emmanuel.belo@camptocamp.com +41 21 619 10 25 @emmanuel_belo
  2. 2. www.camptocamp.com Camptocamp 2
  3. 3. www.camptocamp.com Camptocamp 3
  4. 4. www.camptocamp.com CesiumJS ● Javascript Software using WebGL ○ 3D virtual globe ○ 2D map ○ 2.5D Oblique ● 3D Tiles ● Different Terrain elevation profile sources ● Time-dynamic Scene with CZML ● Overlays: ○ Raster: WMS, TMS, OSM, Bing & Esri ○ Vector: glTF, CZML, KML, Shapefiles ● Extensible with plugins 4
  5. 5. www.camptocamp.com Web Graphics Library ● Javascript API for rendering interactive 2D/3D graphics within the web browser ● Hardware acceleration using the Graphics Processing Unit (GPU) WebGL Programs consist of : ○ Control code written in Javascript (CPU) and ○ Shader code that is executed on a computer's GPU ● No Plugin ! Also in IE11 !!! ● Mobile device compatible ○ iPhone/iPad ○ Samsung Sx 5
  6. 6. www.camptocamp.com WebGL availability 6
  7. 7. www.camptocamp.com Terrain Tiles Stream high-resolution global terrain using the open quantized-mesh format or traditional height-maps, or plug in your own. quantized mesh VS height-maps src: http://blog.mastermaps.com/2014/10/3d-terrains-with-cesium.html 7
  8. 8. www.camptocamp.com Quantized Mesh 8
  9. 9. www.camptocamp.com High precise DEM (quantized mesh) 9
  10. 10. www.camptocamp.com Imagery layers ● Stream imagery using a wide array of open standards and custom tiling schemes. ● Examples: ○ Web Map Service (WMS) - OGC ○ Web Map Tile Service (WMTS) - OGC ○ Tile Map Service (TMS) ○ OpenStreetMap or any sleepy map ○ Bing Maps - Uses Bing Maps REST Services to access tiles ○ Esri ArcGIS MapServer - Uses the ArcGIS Server REST API ○ Mapbox - Uses the Mapbox API to access tiles ○ Standard image files - Create a tile from a single georeferenced image ○ Custom tiling schemes - Using UrlTemplateImageryProvider, we can connect to a wide array of imagery sources by using a URL template. 10
  11. 11. www.camptocamp.com WMTS dedicated background map 11
  12. 12. www.camptocamp.com 3D Models Visualize 3D models using glTF, the runtime asset format for WebGL. 12
  13. 13. www.camptocamp.com graphic language Transmission Format ● JSON used to describe node hierarchy ● Node hierarchy refers to EXTERNAL binary asset blobs ○ Geometry, Texture, Material ● Non-compressed asset blob format ○ Direct load in WebGL ● Extensible ○ Streaming and compression 13
  14. 14. www.camptocamp.com 3D Tiles Use 3D Tiles to stream, style, and interact with heterogeneous 3D data, including photogrammetry models, 3D buildings, CAD and BIM exterior and interiors, and point clouds. 14
  15. 15. www.camptocamp.com Vectors and geometry Load KML, GeoJSON, TopoJSON, and CZML. Use the Cesium API directly to draw a wide array of features and geometries. 15
  16. 16. www.camptocamp.com Clustered POIs overlays (geoJSON) 16
  17. 17. www.camptocamp.com Time-dynamic visualization See our first-class support for high-fidelity time-dynamic simulation, real-time telemetry streaming, and 4D visualization. http://apps.agi.com/SatelliteViewer/?Status=Operational 17
  18. 18. www.camptocamp.com Cesium Sandcastle 18
  19. 19. www.camptocamp.com 3D Web Expectation (2014) ● 3D Scenes ○ Aerial imagery and terrain ○ Buildings with textures ○ Label and marker ○ Rich interaction (Navigate, pick, popup, measure, usw.) ○ Global perimeter, higher local resolution ● Technology ○ Web (no plugin), Cross Platform and Cross Device ○ Open Standards and Formats ○ Open Source ● 2D-3D seamless transition 19
  20. 20. www.camptocamp.com ol-cesium ● Write once, use in 2D and 3D ● Receive and share with the community ● Easiest way to add 3D to an OpenLayers 3 map ● Start interacting in one world and continue in the other ● It literally brings a new dimension to your maps 20
  21. 21. www.camptocamp.com OpenLayers - Cesium integration library ● Create your map using OpenLayers, and visualize it on a globe with Cesium. ● Switch smoothly between 2D and 3D and synchronize: ○ Map context (bounding box and zoom level); ○ Raster data sources; ○ Vector data sources in 2D and 3D; ○ Map selection (selected items). ● The library is configurable and extensible and allows: ○ Lazy or eager loading of Cesium ○ Limiting Cesium resource consumption (idle detection) 21
  22. 22. www.camptocamp.com Switzerlandmobility (2D) 22
  23. 23. www.camptocamp.com Switzerlandmobility (3D) 23
  24. 24. www.camptocamp.com ol-cesium ● Custom 3D terrain - different projections ● Optimized for lots of users ● CPU/GPU resource saving by stopping the render loop ● Workaround for lines on terrain 24
  25. 25. www.camptocamp.com ol-cesium ● Vector clustering: top quality, some geojsons instead of millions of raster tiles ● 3D vector clustering with 30'000 points ● Fog: reduce details, improve performance 25
  26. 26. www.camptocamp.com Topographical catchment areas of Swiss waterbodies 26
  27. 27. www.camptocamp.com swissBUILDINGS3D 27
  28. 28. www.camptocamp.com ol-cesium ● Lazy loading ● 3D tiles: buildings, bridges ● Own synchronizers (raster => vector, different projections) ● Immersive views 28
  29. 29. www.camptocamp.com Meet the community ● Main website: http://www.cesiumjs.org ● GitHub: ○ https://github.com/AnalyticalGraphicsInc/cesium ○ https://github.com/openlayers/ol-cesium ● Mailing lists: https://groups.google.com/forum/#!forum/cesium-dev ● Twitter: @CesiumJS ● Professional Services: http://www.camptocamp.com/en/solution/virtual-globe-3d/ 29

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