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Putting Design Back into Instructional Design

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With such a focus on instruction, we've forgotten about Design. Or perhaps never even learned what Design is. Let's put the design back into instructional design! These are my slides from a presentation at DevLearn 2013 in Las Vegas, NV.

Published in: Education

Putting Design Back into Instructional Design

  1. 1. Putting the Design Back into Instructional Design Cammy Bean, Kineo #DevLearn-511
  2. 2. Closeyour eyes andimagine... good design.
  3. 3. Now tell each other all about it.
  4. 4. What was it?
  5. 5. Boiling down the qualities of Good Design...
  6. 6. How does it feel?
  7. 7. How does it look?
  8. 8. How does it make you feel?
  9. 9. How does it make you feel? (Good Design makes us feel.And it makes us feel human.)
  10. 10. Do you know what to do with it?
  11. 11. Does it solvethe problem?
  12. 12. What else?
  13. 13. So what ISDesign?
  14. 14. noun.  plan - intention - scheme - draft - project - purposeverb.  plan - project - scheme - intend - draw - sketch
  15. 15. Some more definitions.
  16. 16. Some more definitions.A rational, logical process intended tosolve a problem
  17. 17. Some more definitions.A rational, logical process intended tosolve a problem
  18. 18. Some more definitions.A rational, logical process intended tosolve a problemDirect construction (a thing)
  19. 19. Some more definitions.A rational, logical process intended tosolve a problemDirect construction (a thing)
  20. 20. Some more definitions.A rational, logical process intended tosolve a problemDirect construction (a thing)A roadmap (a plan)
  21. 21. Some more definitions.A rational, logical process intended tosolve a problemDirect construction (a thing)A roadmap (a plan)
  22. 22. Some more definitions.A rational, logical process intended tosolve a problemDirect construction (a thing)A roadmap (a plan)
  23. 23. “Art can exist forart’s sake. Design cannot.”
  24. 24. Design must have a PURPOSE.
  25. 25. Design must have a PURPOSE.
  26. 26. Design must have a PURPOSE.Matt Ward: http://blog.echoenduring.com/2010/05/25/what-is-design/
  27. 27. What does a gooddesigner look like?
  28. 28. What does a gooddesigner look like? • Empathic • Thinks integratively • Optimistic (there’s always a better way!) • Experimental • Collaborative (According to Tim Brown, IDEO)
  29. 29. I’m a walking accident.
  30. 30. Let’s consider the big wide world of DESIGN.
  31. 31. Consider...do people really wantINSTRUCTION?
  32. 32. Whataboutprocess?
  33. 33. ADDIE• Analyze• Design• Develop• Implement• Evaluate
  34. 34. http://www.dentaldesignconstruction.com/dental-design-construction-process/
  35. 35. http://v2.centralstory.com
  36. 36. http://v2.centralstory.com/about/squiggle/
  37. 37. Action-Centric DesignThe actions of real designers:designers who use judgement,common sense, experimentand technical judgment. D
  38. 38. Design Thinking It’s all the rage. For solving wicked problems.
  39. 39. Design Thinking • Define (the problem) • Research • Ideation • Prototype • Choose Implement • Learn
  40. 40. Agile (Sprints & SCRUMS) “early and continuous delivery”
  41. 41. ***
  42. 42. What’s missing inInstructional Design?
  43. 43. It’s certainly not more of this.
  44. 44. So how dowe design betterelearning?
  45. 45. Be a consumer.
  46. 46. ....andthink.
  47. 47. Know what problem you’re solving.
  48. 48. Think about the bigpicture, the SYSTEM.
  49. 49. Observe, don’tassume.
  50. 50. Make it touchable.
  51. 51. Make it emotional.
  52. 52. Make it intuitive.
  53. 53. Avoid the Clicky Clicky Bling Bling NOCCBB *(game on!)
  54. 54. Avoid the Clicky Clicky Bling Bling CCBB NOCCBB *(game on!)
  55. 55. Designwithin your box.
  56. 56. Or go blow the box up.
  57. 57. Rip offgood stuffand reuse proven models.
  58. 58. 1"Get" 2"Set" a@en*on! direc*on!6"Ac*on" 3"Present"and" informa*on!support! 5"Assess" 4"Exemplify" and" and" Summarize! prac*ce!
  59. 59. !What!looked!like!an! entertaining!comic!book!was!actually…a! Knowledge!&!! Skills!Builder!!
  60. 60. And most of all, remember the people, man.
  61. 61. Questions?
  62. 62. Cammy Beanemail: cammy.bean@kineo.comtwitter: @cammybeanblog: http://cammybean.kineo.comReferences and more on design:http://www.diigo.com/list/cammybean/design

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