What is Media in MIT Media Lab, Why 'Camera Culture'

Camera Culture Group, MIT Media Lab
Camera Culture Group, MIT Media LabAsso. Prof MIT Media Lab (on leave), Facebook, Google[X], REDX.io at Camera Culture Group, MIT Media Lab
Why ‘Media’ in
MIT Media Lab
Why ‘Camera Culture’
Ramesh Raskar, Asso. Prof.,
Camera Culture, MIT Media Lab
Processor Network
+
Processor
People
+
Network
+
Processor
Computing Internet
Computing
Social
Computing
Processor Network
+
Processor
People
+
Network
+
Processor
Senses , I/o
+
People
+
Network
+
Processor
Computing Internet
Computing
Social
Computing
Sensory
Social
Computing
Augmented
Social
Computing
Process
Human
NW
Sense
Visual
Social
Computing
Bits
Photons
Co-Media Lab
Computing Internet
Computing
Social
Computing
Sensory
Social
Computing
Augmented
Social
Computing
Emerging
Worlds
Emerging
Tech
Predictable
World
Predictable
Tech
M_L:
last 30
years
M_LABx:
next 30
years
Camera Culture: Motivating Questions
• What will a camera/display look like in 20 years?
• How will the next billion cameras change the social culture?
• How can we augment the camera to support best ‘image search’?
• How will portable health diagnostics impact healthcare?
• Will we live mostly in virtual/augmented reality, telepresent?
– TiVo for life?
• How will ultra-high-speed/resolution imaging change us?
• How can we improve ‘trust’ in imaging?
• Can we print anything .. Cars, food, .. babies ..
– (what will make Amazon obsolete)
• What are the opportunities in pervasive recording?
– e.g. GoogleEarth Live
• What will be in Photoshop2030?
• What is the future of movie-making, news reporting, sports viewing?
Bits
PhotonHacking
Computer Vision
Optics
Sensors
Visual Social Computing
Computational
Photography
Imaging Research:
Codesign of Optical and Digital Processing
Signal Processing
Computational Light Transport
Displays
Machine Learning
HCI
Capture Analyze Share
Capture
Analyze
Share
ViSoCo
Camera Culture
Creating new ways to capture and share visual information
MIT Media Lab
Ramesh Raskar
http://cameraculture.info
Facebook.com/cameraculture
1.Light-Field Camera
A new camera design
exploiting the fundamental
dictionary of light-fields for a
single-capture capture of light-
fields with full-resolution
refocusing effects.
2. Color Primaries
A new camera design with
switchable color filter arrays for
optimal color fidelity and
picture quality on scene
geometry, color and
illumination.
3. Flutter-Shutter
A camera that codes the
exposure time with a binary
pseudo-sequence to de-
convolve and remove motion
blur in textured backgrounds
and partial occluders.
4. Compressive Capture
We analyze the gamut of visual
signals from low-dimensional
images to light-fields and
propose non-adaptive
projections for efficient sparsity
exploiting reconstruction.
Computational Photography
1. Looking around corners
Using short laser pulses and fast detector, we aim
to build a device that can look around corners with
no imaging device in the line of sight using time
resolved transient imaging.
2. Reflectance Recovery
We demonstrate a new technique that allows a
camera to rapidly acquire reflectance properties of
objects 'in the wild' from a single viewpoint, over
relatively long distances and without encircling
equipment.
3. Trillion Frames per Second Imaging
A camera fast enough to capture light pulses
moving through objects. We can use such a
camera to understand reflectance, absorption and
scattering properties of materials.
Femtosecond Imaging 3D Displays
1. Tensor Display
A family of compressive light field
displays comprising all architectures
employing a stack of time-
multiplexed, light-attenuating layers
illuminated by uniform or directional
backlighting
2. Layered 3D
Tomographic techniques for image
synthesis on displays composed of
compact volumes of light-
attenuating material. Such
volumetric attenuators recreate a
4D light field or high-contrast 2D
image when illuminated by a
uniform backlight.
3. Glasses-free 3D HDTV
Light field displays with increased
brightness and refresh rate by
stacking a pair of modified LCD
panels, exploiting rank and
constraint of 3D displays
4. BIDI Screen
A thin, depth-sensing LCD for 3D
interaction using light fields which
supports both 2D multi-touch and
unencumbered 3D gestures.
5. Living Windows 6D Display
A completely passive display that
responds to changes in viewpoint
and changes in incident light
conditions.
May 2012
1. Augmented Light Fields
Expands light field representations to
describe phase and diffraction effects
by using the Wigner Distribution
Function
displays by analyzing their operations
and limitations in phase space
3. Ray–Based Diffraction Model
Simplified capture of diffraction model
Post-Doctorial Researchers: Doug Lanman, Gordon Wetzstein, Alex Olwal, Christopher Barsi
Research Assistants: Matthew Hirsch, Otkrist Gupta, Nikhil Naik, Jason Boggess, Everett Lawson, Aydın Arpa, Kshitij Marwah
Visiting Researchers & Students: Di Wu, Daryl Lim
1. Retinal Imaging
With simplified optics and cleaver
illumination we visualize images of
the retina in a standalone device
easily operated by the end user.
2. NETRA/CATRA
Low-cost cell-phone attachments
that measures eye-glass
prescription and cataract information
from the eye.
3. Cellphone Microscopy
A platform for computational
microscopy and remote healthcare
4. High-speed Tomography
A compact, fast CAT scan machine
using no mechanical moving parts or
synchronization.
5. Shield Fields
3D reconstruction of objects from a
single shot photo using spatial
heterodyning.
6. Second Skin
Using 3D motion tracking with real-
time vibrotactile feedback aids the
correct of movement and position
errors to improve motor learning.
Health & Wellness
1. Bokode
Low-cost, passive optical design
so that bar codes can be shrunk
to fewer than 3mm and read by
ordinary cameras several meters
away.
2. Specklesense
Set of motion-sensing
configurations based on laser
speckle sensing . The underlying
principles allow interactions to
be fast, precise, extremely
compact, and low cost.
3. Sound Around
Soundaround is a multi-viewer
interactive audio system,
designed to be integrated into
multi-view displays presenting
localized audio/video channels
with no need for glasses or
headphones.
Human Computer Interaction Visual Social Computing
1. Photocloud
A near real-time system for
interactively exploring a
collectively captured moment
without explicit 3D
reconstruction.
2. Vision Blocks
On-demand, in-browser,
customizable, computer-vision
application-building platform for
the masses. Without any prior
programming experience, users
can create and share computer
vision applications.
3. Lenschat
LensChat allows users to share
mutual photos with friends or
borrow the perspective and
abilities of many cameras.
Light Propagation Theory and Fourier Optics
Visit us online at
Cameraculture.info
fb.com/cameraculture
Visual Social Computing
Xd
X++
X X+Y
X
X
neXt
How to come up with new ideas?
Great Research: Strive for Five
1. Before Five teams
Be first, often let others do details
2. Beyond Five years
What no one is thinking about
3. Within Five layers of ‘Human’ Impact
Relevance
4. Beyond Five minutes of description
Deep, iterative, participatory
5. Fusing Five+ Expertise
Multi-disciplinary, proactive
Ramesh Raskar, http://raskar.info
Ramesh Raskar, MIT Media Lab
Pick atleast 2 out of 3
Fun
Cool
Media Coverage
Impact
Money
Social implications
Research
Novelty
Generality
Science
What distinguishes ML projects ..
– Synthesize not just analyze
– Use power of human intelligence
• Intelligence Amplification
• Human in loop,
– Democratize, Power to the People
– Be paranoid .. Are we relevant and what is next?
Topics for discussion (create your own group)
• How to pursue 'ideas in the spirit of the media lab'? What is not in the spirit of ML?
• How to make the best of ML resources?
• What are the common problems in picking/initiating/pursuing/finishing great
projects?
• Case studies of successful transitions of efforts into research/demos/products and
more
• Some procedural topics: juggling classes vs research, Apprenticeship vs
independent research, group dynamics, media coverage
Ramesh Raskar, http://raskar.info
Be proactive not reactive
Generalize today’s concepts
Avoid basing all on facebook/twitter/kinect etc or today’s hot tech
But we are still slaves to available tech
“Let’s do smart things with stupid technology today, rather than wait and do stupid things with smart
technology tomorrow” - Bill Buxton. You can ofcourse do even smarter things with smart tech.
Be prepared but careful on what you do
Be in optimist but be paranoid (vs pessimist + laidback)
Defer judgment (don’t dismiss, believe or start instantly on any idea)
Overnight success after months of work
Have a list of 10-20 problems .. Don’t work on first one you think or that comes your way
Talk to a lot of people (you trust) to see if worth purusing as most ideas will be useless anyway
Don’t be religious, listen to others
I often find people too much in love with a tiny incremental idea if they came up with themselves
Try and change what is difficult to some other situation which is easily done but is still important
Don’t work on same project for 2+ years
Fail fast
If u want to win .. Be willing change rules of the game, sometimes the game itself
Remember the 4Ps and their SEQUENCE
– Projects > Papers > Polished Demo/Prototype > Press
– (Note ‘polished demo’ comes AFTER a paper or some external validation)
– Don’t chase press before you have a serious project that is peer-reviewed or validated (novelty and
impact should be already understood) Ramesh Raskar, http://raskar.info
1 of 16

Recommended

Raskar Thesis Guidance 2011 by
Raskar Thesis Guidance 2011Raskar Thesis Guidance 2011
Raskar Thesis Guidance 2011Camera Culture Group, MIT Media Lab
4.9K views15 slides
How to give a talk, Control the curve of excitement and get rid of the dreade... by
How to give a talk, Control the curve of excitement and get rid of the dreade...How to give a talk, Control the curve of excitement and get rid of the dreade...
How to give a talk, Control the curve of excitement and get rid of the dreade...Camera Culture Group, MIT Media Lab
16.8K views19 slides
Raskar 2012, Idea Hexagon by
Raskar 2012, Idea HexagonRaskar 2012, Idea Hexagon
Raskar 2012, Idea HexagonCamera Culture Group, MIT Media Lab
10.3K views74 slides
Raskar PhD and MS Thesis Guidance by
Raskar PhD and MS Thesis GuidanceRaskar PhD and MS Thesis Guidance
Raskar PhD and MS Thesis GuidanceCamera Culture Group, MIT Media Lab
2.7K views44 slides
Build it Right: Digital Governance for Product Managers by
Build it Right: Digital Governance for Product ManagersBuild it Right: Digital Governance for Product Managers
Build it Right: Digital Governance for Product ManagersLisa Welchman
197 views30 slides
Design driven innovation and design thinking by
Design driven innovation and design thinkingDesign driven innovation and design thinking
Design driven innovation and design thinkingdesignprovidence
2K views28 slides

More Related Content

What's hot

Design Sprints side-by-side service design sprints vs google venture sprints by
Design Sprints side-by-side service design sprints vs google venture sprintsDesign Sprints side-by-side service design sprints vs google venture sprints
Design Sprints side-by-side service design sprints vs google venture sprintsAdilson Chicória
3K views58 slides
Raskar ideahexagonapr2010 by
Raskar ideahexagonapr2010Raskar ideahexagonapr2010
Raskar ideahexagonapr2010Camera Culture Group, MIT Media Lab
13.1K views42 slides
Virtual Reality for Industrial Training by
Virtual Reality for Industrial TrainingVirtual Reality for Industrial Training
Virtual Reality for Industrial TrainingCHRP INDIA
329 views10 slides
Some Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdf by
Some Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdfSome Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdf
Some Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdfKent Bye
70 views82 slides
Présentation la realité augmentée by
Présentation la realité augmentéePrésentation la realité augmentée
Présentation la realité augmentéeCCI Dijon
5.1K views35 slides
Workplace Applications of Virtual Reality by
Workplace Applications of Virtual RealityWorkplace Applications of Virtual Reality
Workplace Applications of Virtual RealityCharles Palmer
962 views46 slides

What's hot(20)

Design Sprints side-by-side service design sprints vs google venture sprints by Adilson Chicória
Design Sprints side-by-side service design sprints vs google venture sprintsDesign Sprints side-by-side service design sprints vs google venture sprints
Design Sprints side-by-side service design sprints vs google venture sprints
Virtual Reality for Industrial Training by CHRP INDIA
Virtual Reality for Industrial TrainingVirtual Reality for Industrial Training
Virtual Reality for Industrial Training
CHRP INDIA329 views
Some Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdf by Kent Bye
Some Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdfSome Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdf
Some Preliminary Thoughts on Artificial Intelligence - April 20, 2023.pdf
Kent Bye70 views
Présentation la realité augmentée by CCI Dijon
Présentation la realité augmentéePrésentation la realité augmentée
Présentation la realité augmentée
CCI Dijon5.1K views
Workplace Applications of Virtual Reality by Charles Palmer
Workplace Applications of Virtual RealityWorkplace Applications of Virtual Reality
Workplace Applications of Virtual Reality
Charles Palmer962 views
Generative models by Birger Moell
Generative modelsGenerative models
Generative models
Birger Moell1.7K views
Fine tuning large LMs by SylvainGugger
Fine tuning large LMsFine tuning large LMs
Fine tuning large LMs
SylvainGugger2.4K views
XR for Higher Education: Experiential Design Affordances, Ethical Considerati... by Kent Bye
XR for Higher Education: Experiential Design Affordances, Ethical Considerati...XR for Higher Education: Experiential Design Affordances, Ethical Considerati...
XR for Higher Education: Experiential Design Affordances, Ethical Considerati...
Kent Bye972 views
한경닷컴 전기차 투자 세미나, "EV시대 전기차 산업의 현황과 전망", 20180330 by Yonki Hyungkeun PARK
한경닷컴 전기차 투자 세미나, "EV시대 전기차 산업의 현황과 전망", 20180330한경닷컴 전기차 투자 세미나, "EV시대 전기차 산업의 현황과 전망", 20180330
한경닷컴 전기차 투자 세미나, "EV시대 전기차 산업의 현황과 전망", 20180330
Unlocking the Power of Generative AI An Executive's Guide.pdf by PremNaraindas1
Unlocking the Power of Generative AI An Executive's Guide.pdfUnlocking the Power of Generative AI An Executive's Guide.pdf
Unlocking the Power of Generative AI An Executive's Guide.pdf
PremNaraindas12.2K views
Augmented Reality: Envisioning the Future of Tomorrow by Anna Harris
Augmented Reality: Envisioning the Future of TomorrowAugmented Reality: Envisioning the Future of Tomorrow
Augmented Reality: Envisioning the Future of Tomorrow
Anna Harris2.5K views
Design sprint hand-out TOPdesk by TOPdesk
Design sprint hand-out TOPdeskDesign sprint hand-out TOPdesk
Design sprint hand-out TOPdesk
TOPdesk1.6K views
The rise of VR & AR era. Why this time is different? by Vasily Ryzhonkov
The rise of VR & AR era. Why this time is different?The rise of VR & AR era. Why this time is different?
The rise of VR & AR era. Why this time is different?
Vasily Ryzhonkov15.9K views
Luis cataldi-ue4-vr-best-practices2 by Luis Cataldi
Luis cataldi-ue4-vr-best-practices2Luis cataldi-ue4-vr-best-practices2
Luis cataldi-ue4-vr-best-practices2
Luis Cataldi3.9K views
Beyond Design Thinking at DNA by Chris Jackson
Beyond Design Thinking at DNABeyond Design Thinking at DNA
Beyond Design Thinking at DNA
Chris Jackson19.9K views
Virtual Reality in Corporate Training by Eduson.tv
Virtual Reality in Corporate TrainingVirtual Reality in Corporate Training
Virtual Reality in Corporate Training
Eduson.tv5.6K views
Design Doing is Strategy on Demand by 1508 A/S
Design Doing is Strategy on DemandDesign Doing is Strategy on Demand
Design Doing is Strategy on Demand
1508 A/S429 views

Viewers also liked

Stereo and 3D Displays - Matt Hirsch by
Stereo and 3D Displays - Matt HirschStereo and 3D Displays - Matt Hirsch
Stereo and 3D Displays - Matt HirschCamera Culture Group, MIT Media Lab
3.4K views40 slides
What is SIGGRAPH NEXT? Intro by Ramesh Raskar by
What is SIGGRAPH NEXT? Intro by Ramesh RaskarWhat is SIGGRAPH NEXT? Intro by Ramesh Raskar
What is SIGGRAPH NEXT? Intro by Ramesh RaskarCamera Culture Group, MIT Media Lab
670 views26 slides
Multiview Imaging HW Overview by
Multiview Imaging HW OverviewMultiview Imaging HW Overview
Multiview Imaging HW OverviewCamera Culture Group, MIT Media Lab
3.3K views11 slides
Leap Motion Development (Rohan Puri) by
Leap Motion Development (Rohan Puri)Leap Motion Development (Rohan Puri)
Leap Motion Development (Rohan Puri)Camera Culture Group, MIT Media Lab
2.8K views15 slides
Raskar UIST Keynote 2015 November by
Raskar UIST Keynote 2015 NovemberRaskar UIST Keynote 2015 November
Raskar UIST Keynote 2015 NovemberCamera Culture Group, MIT Media Lab
1.2K views91 slides
Coded Photography - Ramesh Raskar by
Coded Photography - Ramesh RaskarCoded Photography - Ramesh Raskar
Coded Photography - Ramesh RaskarCamera Culture Group, MIT Media Lab
2.6K views52 slides

Viewers also liked(20)

Big Process for Big Data by Ian Foster
Big Process for Big DataBig Process for Big Data
Big Process for Big Data
Ian Foster1.2K views

Similar to What is Media in MIT Media Lab, Why 'Camera Culture'

01Introduction.pptx - C280, Computer Vision by
01Introduction.pptx - C280, Computer Vision01Introduction.pptx - C280, Computer Vision
01Introduction.pptx - C280, Computer Visionbutest
1K views68 slides
Ericsson Project FINAL Final Report by
Ericsson Project FINAL Final ReportEricsson Project FINAL Final Report
Ericsson Project FINAL Final ReportSafwath Priyanka
805 views20 slides
Raskar Emtech2010 Mar Final by
Raskar Emtech2010 Mar FinalRaskar Emtech2010 Mar Final
Raskar Emtech2010 Mar FinalEmTech
423 views104 slides
Raskar Emtech2010 Mar Final by
Raskar Emtech2010 Mar FinalRaskar Emtech2010 Mar Final
Raskar Emtech2010 Mar FinalCamera Culture Group, MIT Media Lab
832 views104 slides
AI KIMSRAD.pptx by
AI KIMSRAD.pptxAI KIMSRAD.pptx
AI KIMSRAD.pptxDr. Manoj Krishnan Sarojam
71 views109 slides
Sixth sense technology by
Sixth sense technologySixth sense technology
Sixth sense technologyNiraj Bharambe
2.4K views35 slides

Similar to What is Media in MIT Media Lab, Why 'Camera Culture'(20)

01Introduction.pptx - C280, Computer Vision by butest
01Introduction.pptx - C280, Computer Vision01Introduction.pptx - C280, Computer Vision
01Introduction.pptx - C280, Computer Vision
butest1K views
Raskar Emtech2010 Mar Final by EmTech
Raskar Emtech2010 Mar FinalRaskar Emtech2010 Mar Final
Raskar Emtech2010 Mar Final
EmTech423 views
Materi_01_VK_2223_3.pdf by ichsan6
Materi_01_VK_2223_3.pdfMateri_01_VK_2223_3.pdf
Materi_01_VK_2223_3.pdf
ichsan61 view
Artificial Intelligence Research Topics for PhD Manuscripts 2021 - Phdassistance by PhD Assistance
Artificial Intelligence Research Topics for PhD Manuscripts 2021 - PhdassistanceArtificial Intelligence Research Topics for PhD Manuscripts 2021 - Phdassistance
Artificial Intelligence Research Topics for PhD Manuscripts 2021 - Phdassistance
PhD Assistance191 views
Master Thesis: The Design of a Rich Internet Application for Exploratory Sear... by Roman Atachiants
Master Thesis: The Design of a Rich Internet Application for Exploratory Sear...Master Thesis: The Design of a Rich Internet Application for Exploratory Sear...
Master Thesis: The Design of a Rich Internet Application for Exploratory Sear...
Roman Atachiants1.4K views
Rp 3 published by Aman Jain
Rp  3 publishedRp  3 published
Rp 3 published
Aman Jain240 views
Towards the Design of Intelligible Object-based Applications for the Web of T... by Pierrick Thébault
Towards the Design of Intelligible Object-based Applications for the Web of T...Towards the Design of Intelligible Object-based Applications for the Web of T...
Towards the Design of Intelligible Object-based Applications for the Web of T...
Pierrick Thébault3.1K views

More from Camera Culture Group, MIT Media Lab

Raskar Sig2017 Siggraph Achievement Award Talk by
Raskar Sig2017 Siggraph Achievement Award TalkRaskar Sig2017 Siggraph Achievement Award Talk
Raskar Sig2017 Siggraph Achievement Award TalkCamera Culture Group, MIT Media Lab
121 views27 slides
Lost Decade of Computational Photography by
Lost Decade of Computational PhotographyLost Decade of Computational Photography
Lost Decade of Computational PhotographyCamera Culture Group, MIT Media Lab
382 views36 slides
Covid Safe Paths by
Covid Safe PathsCovid Safe Paths
Covid Safe PathsCamera Culture Group, MIT Media Lab
635 views21 slides
God’s Eye View: Will global AI empower us or destroy us? | Ramesh Raskar by
God’s Eye View: Will global AI empower us or destroy us? | Ramesh Raskar God’s Eye View: Will global AI empower us or destroy us? | Ramesh Raskar
God’s Eye View: Will global AI empower us or destroy us? | Ramesh Raskar Camera Culture Group, MIT Media Lab
220 views26 slides
Dont follow the rainbow: How to avoid career traps that can lead you to fail,... by
Dont follow the rainbow: How to avoid career traps that can lead you to fail,...Dont follow the rainbow: How to avoid career traps that can lead you to fail,...
Dont follow the rainbow: How to avoid career traps that can lead you to fail,...Camera Culture Group, MIT Media Lab
533 views17 slides
Making Invisible Visible, Ramesh Raskar Keynote at Embedded Vision 2019 by
Making Invisible Visible, Ramesh Raskar Keynote at Embedded Vision 2019Making Invisible Visible, Ramesh Raskar Keynote at Embedded Vision 2019
Making Invisible Visible, Ramesh Raskar Keynote at Embedded Vision 2019Camera Culture Group, MIT Media Lab
1.3K views56 slides

More from Camera Culture Group, MIT Media Lab(10)

Recently uploaded

STKI Israeli Market Study 2023 corrected forecast 2023_24 v3.pdf by
STKI Israeli Market Study 2023   corrected forecast 2023_24 v3.pdfSTKI Israeli Market Study 2023   corrected forecast 2023_24 v3.pdf
STKI Israeli Market Study 2023 corrected forecast 2023_24 v3.pdfDr. Jimmy Schwarzkopf
20 views29 slides
Melek BEN MAHMOUD.pdf by
Melek BEN MAHMOUD.pdfMelek BEN MAHMOUD.pdf
Melek BEN MAHMOUD.pdfMelekBenMahmoud
14 views1 slide
GDSC CTU First Meeting Party by
GDSC CTU First Meeting PartyGDSC CTU First Meeting Party
GDSC CTU First Meeting PartyNational Yang Ming Chiao Tung University
11 views25 slides
Ransomware is Knocking your Door_Final.pdf by
Ransomware is Knocking your Door_Final.pdfRansomware is Knocking your Door_Final.pdf
Ransomware is Knocking your Door_Final.pdfSecurity Bootcamp
59 views46 slides
Igniting Next Level Productivity with AI-Infused Data Integration Workflows by
Igniting Next Level Productivity with AI-Infused Data Integration Workflows Igniting Next Level Productivity with AI-Infused Data Integration Workflows
Igniting Next Level Productivity with AI-Infused Data Integration Workflows Safe Software
280 views86 slides
MVP and prioritization.pdf by
MVP and prioritization.pdfMVP and prioritization.pdf
MVP and prioritization.pdfrahuldharwal141
31 views8 slides

Recently uploaded(20)

STKI Israeli Market Study 2023 corrected forecast 2023_24 v3.pdf by Dr. Jimmy Schwarzkopf
STKI Israeli Market Study 2023   corrected forecast 2023_24 v3.pdfSTKI Israeli Market Study 2023   corrected forecast 2023_24 v3.pdf
STKI Israeli Market Study 2023 corrected forecast 2023_24 v3.pdf
Igniting Next Level Productivity with AI-Infused Data Integration Workflows by Safe Software
Igniting Next Level Productivity with AI-Infused Data Integration Workflows Igniting Next Level Productivity with AI-Infused Data Integration Workflows
Igniting Next Level Productivity with AI-Infused Data Integration Workflows
Safe Software280 views
Webinar : Desperately Seeking Transformation - Part 2: Insights from leading... by The Digital Insurer
Webinar : Desperately Seeking Transformation - Part 2:  Insights from leading...Webinar : Desperately Seeking Transformation - Part 2:  Insights from leading...
Webinar : Desperately Seeking Transformation - Part 2: Insights from leading...
Automating a World-Class Technology Conference; Behind the Scenes of CiscoLive by Network Automation Forum
Automating a World-Class Technology Conference; Behind the Scenes of CiscoLiveAutomating a World-Class Technology Conference; Behind the Scenes of CiscoLive
Automating a World-Class Technology Conference; Behind the Scenes of CiscoLive
STPI OctaNE CoE Brochure.pdf by madhurjyapb
STPI OctaNE CoE Brochure.pdfSTPI OctaNE CoE Brochure.pdf
STPI OctaNE CoE Brochure.pdf
madhurjyapb14 views
Special_edition_innovator_2023.pdf by WillDavies22
Special_edition_innovator_2023.pdfSpecial_edition_innovator_2023.pdf
Special_edition_innovator_2023.pdf
WillDavies2218 views
Unit 1_Lecture 2_Physical Design of IoT.pdf by StephenTec
Unit 1_Lecture 2_Physical Design of IoT.pdfUnit 1_Lecture 2_Physical Design of IoT.pdf
Unit 1_Lecture 2_Physical Design of IoT.pdf
StephenTec12 views
The Forbidden VPN Secrets.pdf by Mariam Shaba
The Forbidden VPN Secrets.pdfThe Forbidden VPN Secrets.pdf
The Forbidden VPN Secrets.pdf
Mariam Shaba20 views
iSAQB Software Architecture Gathering 2023: How Process Orchestration Increas... by Bernd Ruecker
iSAQB Software Architecture Gathering 2023: How Process Orchestration Increas...iSAQB Software Architecture Gathering 2023: How Process Orchestration Increas...
iSAQB Software Architecture Gathering 2023: How Process Orchestration Increas...
Bernd Ruecker40 views

What is Media in MIT Media Lab, Why 'Camera Culture'

  • 1. Why ‘Media’ in MIT Media Lab Why ‘Camera Culture’ Ramesh Raskar, Asso. Prof., Camera Culture, MIT Media Lab
  • 3. Processor Network + Processor People + Network + Processor Senses , I/o + People + Network + Processor Computing Internet Computing Social Computing Sensory Social Computing Augmented Social Computing Process Human NW Sense Visual Social Computing
  • 6. Camera Culture: Motivating Questions • What will a camera/display look like in 20 years? • How will the next billion cameras change the social culture? • How can we augment the camera to support best ‘image search’? • How will portable health diagnostics impact healthcare? • Will we live mostly in virtual/augmented reality, telepresent? – TiVo for life? • How will ultra-high-speed/resolution imaging change us? • How can we improve ‘trust’ in imaging? • Can we print anything .. Cars, food, .. babies .. – (what will make Amazon obsolete) • What are the opportunities in pervasive recording? – e.g. GoogleEarth Live • What will be in Photoshop2030? • What is the future of movie-making, news reporting, sports viewing?
  • 7. Bits PhotonHacking Computer Vision Optics Sensors Visual Social Computing Computational Photography Imaging Research: Codesign of Optical and Digital Processing Signal Processing Computational Light Transport Displays Machine Learning HCI
  • 9. Camera Culture Creating new ways to capture and share visual information MIT Media Lab Ramesh Raskar http://cameraculture.info Facebook.com/cameraculture 1.Light-Field Camera A new camera design exploiting the fundamental dictionary of light-fields for a single-capture capture of light- fields with full-resolution refocusing effects. 2. Color Primaries A new camera design with switchable color filter arrays for optimal color fidelity and picture quality on scene geometry, color and illumination. 3. Flutter-Shutter A camera that codes the exposure time with a binary pseudo-sequence to de- convolve and remove motion blur in textured backgrounds and partial occluders. 4. Compressive Capture We analyze the gamut of visual signals from low-dimensional images to light-fields and propose non-adaptive projections for efficient sparsity exploiting reconstruction. Computational Photography 1. Looking around corners Using short laser pulses and fast detector, we aim to build a device that can look around corners with no imaging device in the line of sight using time resolved transient imaging. 2. Reflectance Recovery We demonstrate a new technique that allows a camera to rapidly acquire reflectance properties of objects 'in the wild' from a single viewpoint, over relatively long distances and without encircling equipment. 3. Trillion Frames per Second Imaging A camera fast enough to capture light pulses moving through objects. We can use such a camera to understand reflectance, absorption and scattering properties of materials. Femtosecond Imaging 3D Displays 1. Tensor Display A family of compressive light field displays comprising all architectures employing a stack of time- multiplexed, light-attenuating layers illuminated by uniform or directional backlighting 2. Layered 3D Tomographic techniques for image synthesis on displays composed of compact volumes of light- attenuating material. Such volumetric attenuators recreate a 4D light field or high-contrast 2D image when illuminated by a uniform backlight. 3. Glasses-free 3D HDTV Light field displays with increased brightness and refresh rate by stacking a pair of modified LCD panels, exploiting rank and constraint of 3D displays 4. BIDI Screen A thin, depth-sensing LCD for 3D interaction using light fields which supports both 2D multi-touch and unencumbered 3D gestures. 5. Living Windows 6D Display A completely passive display that responds to changes in viewpoint and changes in incident light conditions. May 2012
  • 10. 1. Augmented Light Fields Expands light field representations to describe phase and diffraction effects by using the Wigner Distribution Function displays by analyzing their operations and limitations in phase space 3. Ray–Based Diffraction Model Simplified capture of diffraction model Post-Doctorial Researchers: Doug Lanman, Gordon Wetzstein, Alex Olwal, Christopher Barsi Research Assistants: Matthew Hirsch, Otkrist Gupta, Nikhil Naik, Jason Boggess, Everett Lawson, Aydın Arpa, Kshitij Marwah Visiting Researchers & Students: Di Wu, Daryl Lim 1. Retinal Imaging With simplified optics and cleaver illumination we visualize images of the retina in a standalone device easily operated by the end user. 2. NETRA/CATRA Low-cost cell-phone attachments that measures eye-glass prescription and cataract information from the eye. 3. Cellphone Microscopy A platform for computational microscopy and remote healthcare 4. High-speed Tomography A compact, fast CAT scan machine using no mechanical moving parts or synchronization. 5. Shield Fields 3D reconstruction of objects from a single shot photo using spatial heterodyning. 6. Second Skin Using 3D motion tracking with real- time vibrotactile feedback aids the correct of movement and position errors to improve motor learning. Health & Wellness 1. Bokode Low-cost, passive optical design so that bar codes can be shrunk to fewer than 3mm and read by ordinary cameras several meters away. 2. Specklesense Set of motion-sensing configurations based on laser speckle sensing . The underlying principles allow interactions to be fast, precise, extremely compact, and low cost. 3. Sound Around Soundaround is a multi-viewer interactive audio system, designed to be integrated into multi-view displays presenting localized audio/video channels with no need for glasses or headphones. Human Computer Interaction Visual Social Computing 1. Photocloud A near real-time system for interactively exploring a collectively captured moment without explicit 3D reconstruction. 2. Vision Blocks On-demand, in-browser, customizable, computer-vision application-building platform for the masses. Without any prior programming experience, users can create and share computer vision applications. 3. Lenschat LensChat allows users to share mutual photos with friends or borrow the perspective and abilities of many cameras. Light Propagation Theory and Fourier Optics Visit us online at Cameraculture.info fb.com/cameraculture
  • 12. Xd X++ X X+Y X X neXt How to come up with new ideas?
  • 13. Great Research: Strive for Five 1. Before Five teams Be first, often let others do details 2. Beyond Five years What no one is thinking about 3. Within Five layers of ‘Human’ Impact Relevance 4. Beyond Five minutes of description Deep, iterative, participatory 5. Fusing Five+ Expertise Multi-disciplinary, proactive Ramesh Raskar, http://raskar.info
  • 14. Ramesh Raskar, MIT Media Lab Pick atleast 2 out of 3 Fun Cool Media Coverage Impact Money Social implications Research Novelty Generality Science
  • 15. What distinguishes ML projects .. – Synthesize not just analyze – Use power of human intelligence • Intelligence Amplification • Human in loop, – Democratize, Power to the People – Be paranoid .. Are we relevant and what is next? Topics for discussion (create your own group) • How to pursue 'ideas in the spirit of the media lab'? What is not in the spirit of ML? • How to make the best of ML resources? • What are the common problems in picking/initiating/pursuing/finishing great projects? • Case studies of successful transitions of efforts into research/demos/products and more • Some procedural topics: juggling classes vs research, Apprenticeship vs independent research, group dynamics, media coverage Ramesh Raskar, http://raskar.info
  • 16. Be proactive not reactive Generalize today’s concepts Avoid basing all on facebook/twitter/kinect etc or today’s hot tech But we are still slaves to available tech “Let’s do smart things with stupid technology today, rather than wait and do stupid things with smart technology tomorrow” - Bill Buxton. You can ofcourse do even smarter things with smart tech. Be prepared but careful on what you do Be in optimist but be paranoid (vs pessimist + laidback) Defer judgment (don’t dismiss, believe or start instantly on any idea) Overnight success after months of work Have a list of 10-20 problems .. Don’t work on first one you think or that comes your way Talk to a lot of people (you trust) to see if worth purusing as most ideas will be useless anyway Don’t be religious, listen to others I often find people too much in love with a tiny incremental idea if they came up with themselves Try and change what is difficult to some other situation which is easily done but is still important Don’t work on same project for 2+ years Fail fast If u want to win .. Be willing change rules of the game, sometimes the game itself Remember the 4Ps and their SEQUENCE – Projects > Papers > Polished Demo/Prototype > Press – (Note ‘polished demo’ comes AFTER a paper or some external validation) – Don’t chase press before you have a serious project that is peer-reviewed or validated (novelty and impact should be already understood) Ramesh Raskar, http://raskar.info

Editor's Notes

  1. Where the world is going Where ML maybe going What is my passion And what questions I am addressing
  2. Where the world is going Where ML maybe going What is my passion And what questions I am addressing
  3. Where the world is going Where ML maybe going What is my passion And what questions I am addressing
  4. Five on Five = If more than five teams in the world are doing the same research, don’t do it. = If you disappear for five years, will someone do it anyway? Then your idea is not that great anyway. = Can you explain your work in five sentences to your grandma how it will impact human life? = If you can explain the idea in five minutes to a student and disappear for five months, will s/he be able to do it on her/his own without additional input from you/without iterations .. It is too obvious and lacks depth .. Don’t do it. = Strive to work on ideas that may require five+ disciplines .. Today’s research is highly team-driven and more diverse the required team composition, more fun you will have and also indicates a natural barrier to entry for others satisfying condition 1 and 2 Much like the food pyramid, five servings are the goal and will make you stronger .. But ok if your research project does not satisfy all five conditions