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Scrum from the Trenches - 10 Power ups that work!

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Scrum is the most popular Agile framework in the world for effective team collaboration on complex projects. Scrum provides a small set of rules that create just enough structure for teams to be effective. By design Scrum is incomplete, come learn some of the tips and tricks that have helped accelerate teams all over the world.

We'll dive into areas like, key-ways to improve stand up, how to forecast and effectively communicate progress to the business, protect your quality and make the most of your Scrum team and the Scrum framework.

Published in: Leadership & Management
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Scrum from the Trenches - 10 Power ups that work!

  1. 1. developingUX.com
  2. 2. developingUX.com
  3. 3. soleragdc.com
  4. 4. slideshare.net/CalebJenkins
  5. 5. slideshare.net/CalebJenkins
  6. 6. Process (scrum) Practices (Engineering Quality) Principles (Culture + Values)
  7. 7. Scrum incomplete by design
  8. 8. Sprint 2 to 4 Weeks Shippable Release Burn Down Daily Scrum (stand-up) Team Scrum Master Sprint Review (including demo) Retrospective Burn Up Velocity SCRUM Product Owner Customer Needs Definition of Ready Sprint Planning Sprint Backlog Definition of DoneProduct Backlog
  9. 9. Sprint 2 to 4 Weeks Burn Down Daily Scrum (stand-up) Team Scrum Master Sprint Review (including demo) Retrospective Burn Up Velocity SCRUM Definition of Ready Sprint Planning Sprint Backlog Definition of DoneProduct Backlog Product Owner Customer Needs
  10. 10. Sprint 2 to 4 Weeks Burn Down Daily Scrum (stand-up) Team Scrum Master Sprint Review (including demo) Retrospective Burn Up Velocity SCRUM Product Owner Customer Needs Definition of Ready Sprint Planning Sprint Backlog Definition of DoneProduct Backlog
  11. 11. Sprint 2 to 4 Weeks Burn Down Daily Scrum (stand-up) Team Scrum Master Sprint Review (including demo) Retrospective Burn Up Velocity SCRUM Product Owner Customer Needs Definition of Done Definition of Ready Sprint Planning Sprint Backlog Product Backlog
  12. 12. Sprint 2 to 4 Weeks Shippable Release Burn Down Daily Scrum (stand-up) Team Scrum Master Sprint Review (including demo) Retrospective Burn Up Velocity SCRUM Product Owner Customer Needs Definition of Ready Sprint Planning Sprint Backlog Definition of DoneProduct Backlog
  13. 13. Sprint 2 to 4 Weeks Shippable Release Burn Down Daily Scrum (stand-up) Team Scrum Master SCRUM Product Owner Customer Needs Definition of Ready Sprint Planning Sprint Backlog Product Backlog Sprint Review (including demo) Retrospective Burn Up Velocity Definition of Done
  14. 14. Sprint 2 to 4 Weeks Shippable Release Burn Down Daily Scrum (stand-up) Team Scrum Master Sprint Review (including demo) Retrospective Burn Up Velocity SCRUM Product Owner Customer Needs Definition of Ready Sprint Planning Sprint Backlog Definition of DoneProduct Backlog
  15. 15. WAIT! What about … Task boards, Information Radiators Reducing Work In Progress, Time Boxing Self Organization, Pull vs Push, Empowerment, Continuous Learning, Planning Poker, Story Sizing, Velocity, Team Swarming… etc, etc, etc..
  16. 16. Facilitates and protects the process ● removes team impediments ● Represents the business interests ● sets priorities ● owns the product backlog Does the work ● self organizes ● owns sprint backlog ● dev, test, arch, DBA, BA, SME, etc ● Scrum Master Product Owner The Team
  17. 17. know your why what are your values?
  18. 18. ProjectSuccessSlider:Values https://www.mountaingoatsoftware.com/tools/project-success
  19. 19. Stop talking about what you worked on. Talk about what you finished
  20. 20. What did I do yesterday What I’m planning on doing today Do I have any blocks What did I do yesterday What I’m planning on doing today Do I have any blocks
  21. 21. What did I do yesterday What I’m planning on doing today Do I have any blocks What did I do yesterday What I’m planning on doing today Do I have any blocks What did I finish yesterday What I’m planning on finishing today Do I have any blocks
  22. 22. move work, not people
  23. 23. scrum is a team sport
  24. 24. 31 Tuckman’s Stages of Group Development
  25. 25. Virginia Satir Change Process Model
  26. 26. Virinia Satir Change Process Model
  27. 27. every change in a team is a change to that team
  28. 28. Project A Project B Project C Project C Project D Project E not this
  29. 29. Feature A Feature B Feature C Feature C Feature D Feature E or this
  30. 30. --Sprint1BackLog-- --Sprint2BackLog-- --Sprint3BackLog-- --Sprint4BackLog-- --Sprint5BackLog-- better
  31. 31. --Sprint1BackLog-- --Sprint2BackLog-- --Sprint3BackLog-- --Sprint4BackLog-- --Sprint5BackLog-- best
  32. 32. scrum is a team sport move the work not the people
  33. 33. Burn ups… use ‘em!
  34. 34. when you need to forecast
  35. 35. useful when Sprints are building on each other.. to larger goal.
  36. 36. Sprint 1 Month to 2 Weeks Shippable Release Burn Down Daily Scrum (stand-up) Team Scrum Master Sprint Review (including demo) Retrospective Burn Up Velocity SCRUM Product Owner Customer Needs Definition of Ready Sprint Planning Sprint Backlog Definition of DoneProduct Backlog
  37. 37. - Helmuth von Moltke. (German military strategist 1800-1891) “No Battle Plan Survives Contact With the Enemy” “Plans are worthless. Planning is invaluable.” – Sir Winston Churchill (1874 – 1965) “Everyone Has A Plan Until They Get Punched In The Face” - Mike Tyson American Philosopher (1966 - )
  38. 38. Planning Horizon Software (Sprint) (Planning)
  39. 39. em·pir·i·cal ADJECTIVE 1.based on, concerned with, or verifiable by observation or experience rather than theory or pure logic. 2."they provided considerable empirical evidence to support their argument" em·pir·i·cal ADJECTIVE 1.based on, concerned with, or verifiable by observation or experience rather than theory or pure logic. 2."they provided considerable empirical evidence to support their argument"
  40. 40. schedule grooming
  41. 41. Monday Tuesday Wed Thursday Friday Sprint Planning (4 Hours) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Stand Up (15 Min) Team Share (45 min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Team Share (45 Min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Stand Up (15 Min) (if in the am) Sprint Demo (1 hour) Sprint Retro (3 Hours) Monday Tuesday Wed Thursday Friday Sprint Planning (4 Hours) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Stand Up (15 Min) Team Share (45 min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Team Share (45 Min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Stand Up (15 Min) (if in the am) Sprint Demo (1 hour) Sprint Retro (3 Hours) schedule grooming
  42. 42. Monday Tuesday Wed Thursday Friday Sprint Planning (4 Hours) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Stand Up (15 Min) Team Share (45 min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Team Share (45 Min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Stand Up (15 Min) (if in the am) Sprint Demo (1 hour) Sprint Retro (3 Hours) Monday Tuesday Wed Thursday Friday Sprint Planning (4 Hours) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Stand Up (15 Min) Team Share (45 min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Team Share (45 Min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Stand Up (15 Min) (if in the am) Sprint Demo (1 hour) Sprint Retro (3 Hours) Monday Tuesday Wed Thursday Friday Sprint Planning (4 Hours) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Stand Up (15 Min) Team Share (45 min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Team Share (45 Min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Stand Up (15 Min) (if in the am) Sprint Demo (1 hour) Sprint Retro (3 Hours) Monday Tuesday Wed Thursday Friday Sprint Planning (4 Hours) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Stand Up (15 Min) Team Share (45 min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Team Share (45 Min) Stand Up (15 Min) Stand Up (15 Min) Grooming Session (PO +Stake Holders) Stand Up (15 Min) Sizing Session (PO + Scrum Team) Stand Up (15 Min) Stand Up (15 Min) (if in the am) Sprint Demo (1 hour) Sprint Retro (3 Hours) product owner should regularly meet with stake holders product owner should regularly meet with the team… or a representation of the team schedule grooming
  43. 43. empower your product owner
  44. 44. quality radiators
  45. 45. tech leads: pair, don’t own
  46. 46. sprint length
  47. 47. stop saying distributed if you’re not co-located, you’re dis-located
  48. 48. stop saying distributed if you’re not co-located, you’re dis-located
  49. 49. bonus! work with a coach… for a while, at various times
  50. 50. know your why talk about finished move work not people burn ups…use ‘em schedule grooming sessions empowered product owners quality radiators
  51. 51. tech leads pair don’t own try a gap admit when you’re dislocated bonus: coaching
  52. 52. scrum is not a silver bullet
  53. 53. scrum is not a silver bullet
  54. 54. scrum is not a silver bullet
  55. 55. final words of wisdom?
  56. 56. Bring your cleats
  57. 57. developingUX.com@calebjenkins
  58. 58. https://www.flickr.com/photos/noodle93/4509815565/ https://www.flickr.com/photos/mlehet/2099008517/ https://www.flickr.com/photos/tater65/8719004938/ http://www.flickr.com/photos/grahamcrewe/396400543/ http://www.gamesdatabase.org//Media/SYSTEM/Arcade/Score/big /Vs._Super_Mario_Bros._-_1986_-_Nintendo.jpg (Fair Use)
  59. 59. https://www.flickr.com/photos/jdhancock/7629235266/ https://www.flickr.com/photos/jdhancock/7636345442/ https://www.flickr.com/photos/jdhancock/7643470912/ https://www.flickr.com/photos/jdhancock/7649587902/ https://www.flickr.com/photos/jdhancock/7655807796/ https://www.flickr.com/photos/jdhancock/7661103888/
  60. 60. https://www.flickr.com/photos/danielcosta/4886808287/ https://www.flickr.com/photos/danielcosta/4887411830/ https://www.flickr.com/photos/danielcosta/4886808233/ https://www.flickr.com/photos/danielcosta/4886811597/ https://www.flickr.com/photos/somegeekintn/5427133506/ https://www.flickr.com/photos/vituh2001/5066934347/
  61. 61. https://www.flickr.com/photos/david_a_lea/3236499404/ https://www.flickr.com/photos/jarbo/9379813470/ https://www.flickr.com/photos/danielcosta/4887415664/ https://www.flickr.com/photos/danielcosta/4886812689/ https://www.flickr.com/photos/tater65/8719004938/
  62. 62. developingUX.com@calebjenkins
  63. 63. End

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