E V E N T- L E D D I G I TA L PA R T I C I PAT I O N : U T I L I S I N G
G L A S G O W 2 0 1 4 T O E M P O W E R C O M M U...
D I G I TA L C O M M O N W E A LT H
!
!
@ D I G C W 2 0 1 4
D I G I TA L C O M M O N W E A LT H .
C O . U K
@ J E N N I F ...
‘Social Media’ Games
“Official” social media
M E D I A M E S H I N G /
S TA C K I N G
A U D I E N C E C A P T U R I N G T H E E V E N T
E X P E R I E N C E
VA N C O U V E R 2 0 1 0 : S P E E D S K A T I N G F...
E V E N T E X P E R I E N C E
E D I N B U R G H , O LY M P I C T O R C H R E L A Y 2 0 1 2
T E A C H “ A U D I E N C E ” T O R E S E A R C H ?
C I T I Z E N R E L A Y T R A I N I N G , C C A G L A S G O W 2 0 1 2
R E S E A R C H E R C A P T U R I N G “ A U D I E N C E ”
G I F F N O C K , O LY M P I C T O R C H R E L A Y 2 0 1 2
digital infrastructures offer
citizens new channels for
speaking and acting together
and thus lower the threshold
for invo...
D I G I TA L A N D M E D I A L I T E R A C I E S
S E L K I R K , O LY M P I C T O R C H R E L A Y 2 0 1 2
Creative response to the Commonwealth (Games)
from across Scotland, involving a diverse range of
individuals/communities
TA R G E T S
• Schools Programme, 32 local authorities (640 learners)
• Community Media Programme, 4 clusters (Highlands
a...
D I G I TA L S T O RY T E L L I N G
E X A M P L E S O F P R O J E C T S
D I G I TA L C O M M O N W E A LT H
S C H O O L S
P R O G R A M M E
• 58 schools, 508 learners
participated
• transition initiatives (primary &
secondary work...
C O M M U N I T Y M E D I A
S T O RY S O FA R
T E L L I N G T H E S T O RY
B R A E H E A D P R I M A RY, A Y R : B A T O N R E L A Y 2 0 1 4
N E X T S T E P S
D I G I TA L C O M M O N W E A LT H . C O . U K
Event-led participation: Utilising Glasgow 2014 to empower communities to produce citizen-focused responses to major events
Event-led participation: Utilising Glasgow 2014 to empower communities to produce citizen-focused responses to major events
Event-led participation: Utilising Glasgow 2014 to empower communities to produce citizen-focused responses to major events
Event-led participation: Utilising Glasgow 2014 to empower communities to produce citizen-focused responses to major events
Event-led participation: Utilising Glasgow 2014 to empower communities to produce citizen-focused responses to major events
Upcoming SlideShare
Loading in …5
×

Event-led participation: Utilising Glasgow 2014 to empower communities to produce citizen-focused responses to major events

588 views

Published on

Slides for the UWS Leisure Studies Association Conference on July 8th 2014.

Published in: Education, Travel, Business
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
588
On SlideShare
0
From Embeds
0
Number of Embeds
54
Actions
Shares
0
Downloads
2
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Event-led participation: Utilising Glasgow 2014 to empower communities to produce citizen-focused responses to major events

  1. 1. E V E N T- L E D D I G I TA L PA R T I C I PAT I O N : U T I L I S I N G G L A S G O W 2 0 1 4 T O E M P O W E R C O M M U N I T I E S T O P R O D U C E C I T I Z E N - F O C U S E D R E S P O N S E S T O M A J O R E V E N T S J E N N I F E R M . J O N E S , P R O J E C T C O O R D I N A T O R P R O F. D A V I D M C G I L L I V R A Y, P R O J E C T L E A D Leisure Studies Association Conference 2014 (UWS)
  2. 2. D I G I TA L C O M M O N W E A LT H ! ! @ D I G C W 2 0 1 4 D I G I TA L C O M M O N W E A LT H . C O . U K @ J E N N I F E R M J O N E S @ C R E N D A L L A T E D A R T S @ D G M C G I L L I V R A Y @ G M P 0 1
  3. 3. ‘Social Media’ Games
  4. 4. “Official” social media
  5. 5. M E D I A M E S H I N G / S TA C K I N G
  6. 6. A U D I E N C E C A P T U R I N G T H E E V E N T E X P E R I E N C E VA N C O U V E R 2 0 1 0 : S P E E D S K A T I N G F I N A L
  7. 7. E V E N T E X P E R I E N C E E D I N B U R G H , O LY M P I C T O R C H R E L A Y 2 0 1 2
  8. 8. T E A C H “ A U D I E N C E ” T O R E S E A R C H ? C I T I Z E N R E L A Y T R A I N I N G , C C A G L A S G O W 2 0 1 2
  9. 9. R E S E A R C H E R C A P T U R I N G “ A U D I E N C E ” G I F F N O C K , O LY M P I C T O R C H R E L A Y 2 0 1 2
  10. 10. digital infrastructures offer citizens new channels for speaking and acting together and thus lower the threshold for involvement (Bakardjieva et al, 2012: i)
  11. 11. D I G I TA L A N D M E D I A L I T E R A C I E S S E L K I R K , O LY M P I C T O R C H R E L A Y 2 0 1 2
  12. 12. Creative response to the Commonwealth (Games) from across Scotland, involving a diverse range of individuals/communities
  13. 13. TA R G E T S • Schools Programme, 32 local authorities (640 learners) • Community Media Programme, 4 clusters (Highlands and Islands, Glasgow, Edinburgh and North, East and South Ayrshire) • Creative Voices (Songwriting, Creative Writing & Documentary), 4 campus areas of the University of the West of Scotland
  14. 14. D I G I TA L S T O RY T E L L I N G
  15. 15. E X A M P L E S O F P R O J E C T S D I G I TA L C O M M O N W E A LT H
  16. 16. S C H O O L S P R O G R A M M E • 58 schools, 508 learners participated • transition initiatives (primary & secondary working together) • cascading skills (learners becoming digital leaders) • Going beyond sport, responding to principles of the project • creative citizenship responding to the themes of project
  17. 17. C O M M U N I T Y M E D I A S T O RY S O FA R
  18. 18. T E L L I N G T H E S T O RY B R A E H E A D P R I M A RY, A Y R : B A T O N R E L A Y 2 0 1 4
  19. 19. N E X T S T E P S
  20. 20. D I G I TA L C O M M O N W E A LT H . C O . U K

×