"User experience" has become a ubiquitous buzzword in technology; it's everywhere. However, most people understand me to be a designer. But was I? The truth is that I am (not) a designer, and so are(n't) you.
This panel describes my journey to accepting my "designer" label while making it my own. We examine: what does "design" mean, anyway? How do I "do" design, even if I don't draw? Who is in charge of the definition? How do I move forward as a designer and make the label work for me, even if others don't agree with my definition?
The answer is often found in how we define ourselves.
[This presentation was given at SXSW Interactive in Austin, TX on March 7, 2014. These are the PDFs of the presentation; please contact me about notes or if you have additional questions!]