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Tech Tips 4 Defeat Distraction NAGC 2019

Geek at University of North Carolina Wilmington
Nov. 8, 2019
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Tech Tips 4 Defeat Distraction NAGC 2019

  1. TECH TIPS 4 DEFEATING DISTRACTION & PROMOTING PRODUCTIVITY brianhousand.com
  2. Resources AVAILABLE AFTER THE PRESENTATION
  3. 36O ifted
  4. @brianhousand@gmail.com @brianhousand.com @brianhousand
  5. THANK YOU! COMPUTERS & TECHNOLOGY NETWORK CHRISTINA AMSPAUGH - CHAIR SHIRLEY FARRELL - CHAIR ELECT
  6. ALABAMA HAWAII MASSACHUSETTS NEW MEXICO SOUTH DAKOTA ALASKA IDAHO MICHIGAN NEW YORK TENNESSEE ARIZONA ILLINOIS MINNESOTA NORTH CAROLINA TEXAS ARKANSAS INDIANA MISSISSIPPI NORTH DAKOTA UTAH CALIFORNIA IOWA MISSOURI OHIO VERMONT COLORADO KANSAS MONTANA OKLAHOMA VIRGINIA CONNECTICUT KENTUCKY NEBRASKA OREGON WASHINGTON DELAWARE LOUISIANA NEVADA PENNSYLVANIA WEST VIRGINIA FLORIDA MAINE NEW HAMPSHIRE RHODE ISLAND WISCONSIN GEORGIA MARYLAND NEW JERSEY SOUTH CAROLINA WYOMING
  7. PUMPKIN SPICE EVERYTHING FALL 2019 TOUR 9·25 | North Point ESC in Sandusky, OH 9·26 | Mid-Ohio ESC in Mansfield, OH 9·27 | Northwest Ohio ESC in Archbold, OH 10·04 | UNCW AIG Conference in Wilmington, NC 10·17 | AAGC Conference in Birmingham, AL 10·18-19 | The Grayson School in Radnor, PA 11·7-10 | NAGC Annual Convention in Albuquerque, NM  11·22 | Rutgers Gifted Education Conference in Somerset, NJ 12·4-6 | TAGT GiftED19 in San Antonio,TX brianhousand.com
  8. ABOVE AVERAGE ABILITY CREATIVITY TASK COMMITMENT (RENZULLI, 1978)
  9. CREATIVE PRODUCTIVE GIFTEDNESS SCHOOL HOUSE GIFTEDNESS
  10. SCHOOL HOUSE GIFTEDNESS CREATIVE PRODUCTIVE GIFTEDNESS
  11. 1982
  12. THE PROMISE OF TECHNOLOGY
  13. What do you notice? What do you wonder?
  14. What do you notice? What do you wonder?
  15. The Law of Accelerating Returns Ray Kurzweil We won’t experience 100 years of progress in the 21st century — it will be more like 20,000 years of progress.
  16. The Law of Accelerating Returns Ray Kurzweil We won’t experience 100 years of progress in the 21st century — it will be more like 20,000 years of progress.
  17. 2000
  18. 2001
  19. 2002
  20. 2003
  21. 2004
  22. 2005
  23. 2006
  24. 2007
  25. 2008
  26. 2009
  27. 2010
  28. 2011
  29. 2012
  30. 2013
  31. 2014
  32. 2015
  33. 2016
  34. 2017
  35. 2018
  36. 2019
  37. ?2020
  38. THE PROMISE A Problem ctrl alt del
  39. YOU AND YOUR DIGITAL DEVICE
  40. We are all just prisoners here of our own device.
  41. 46%CAN’T LIVE WITHOUT ONE
  42. Why is it that when one person picks up their phone, everybody else has to? ?
  43. A lot of smartphone use seems to be habitual, automatic behaviors that we have no awareness of.
  44. April ESTIMATED SMARTPHONE USE ACTUAL SMARTPHONE USE 5 HOURS
  45. THE COMMON SENSE CENSUS: MEDIA USE BY TWEENS AND TEENS 2019 AMOUNT OF DAILY SCREEN USE NOT INCLUDING FOR SCHOOL OR HOMEWORK TWEENS: 4 hours, 44 minutes TEENS: 7 hours, 22 minutes
  46. hours per day of screen time 11
  47. 2012 2013 2014 2015 2016 2017 2018 1:30 1:35 1:41 1:49 2:06 2:15 2:22 Average h:mm spent on social media daily
  48. Problem You are probably spending most of your available time for creative productivity glued to your device.
  49. the illusion of
  50. https://cdn11.bigcommerce.com/s-5ylnei6or5/images/stencil/1280x1280/products/1559/437/1919_Fear_InsideOut_281__36564.1497284047.jpg FOMOThe uneasy and sometimes all-consuming feeling that you’re missing out – that your peers are doing, in the know about, or in possession of more or something better than you.
  51. STOP! You ARE SCROLLING YOUR LIFE AWAY
  52. SOLUTIONctrl alt del TRACK YOUR TIME AND ACTIVITY
  53. 144blocks.com :00 :10 :20 :30 :40 :50 :00 :10 :20 :30 :40 :50 12 1 2 3 4 5 6 7 8 9 10 11 Everyday has 1440 minutes Split into 10 minute blocks, You have 144 blocks in a day. WHERE DO YOUR BLOCKS GO?
  54. habitlab.stanford.edu
  55. 1.On your iPhone, iPad, or iPod touch, go to Settings > Screen Time. 2.Tap Turn On Screen Time. 3.Tap Continue. 4.Select This is My [device] or This is My Child's [device]. Screen Time
  56. Downtime Always Allowed App Limits Content & Privacy Restrictions
  57. Digital Wellbeing
  58. inthemoment.io
  59. AWARENESS TO ACCEPTANCE
  60. CHECKERS PERUSERS
  61. What if I told you, that you could gain an extra hour or more everyday?
  62. DELETE THAT APP CHALLENGE
  63. The Digital Declutter STEP #1: DEFINE YOUR TECHNOLOGY RULES STEP #2: TAKE A THIRTY-DAY BREAK STEP #3: REINTRODUCE TECHNOLOGY
  64. It is not just about time away from technology. Instead, you must aggressively explore higher-quality activities to fill in the time left vacant by the optional technologies you are avoiding. This period should be one of strenuous activity and experimentation.
  65. THE PROMISE OF TECHNOLOGY YOU CAN DO ALL OF THE THINGS!
  66. Multitasking is a myth. Problem
  67. “When people think they're multitasking, they're actually just switching from one task to another very rapidly. And every time they do, there's a cognitive cost." Earl Miller MIT neuroscientist
  68. IQ
  69. Multitasking comes with a biological cost that ends up making us feel tired much more quickly than if we sustain attention on one thing. Daniel Levitin
  70. Daniel Levitin “People eat more, they take more caffeine. Often what you really need in that moment isn’t caffeine, but just a break. If you aren’t taking regular breaks every couple of hours, your brain won’t benefit from that extra cup of coffee.”
  71. SOLUTIONctrl alt del CREATE BOUNDARIES
  72. minutes per day 50
  73. OUT OF SIGHT OUT OF MIND
  74. By not looking at your phone, you can feel less frantic.
  75. TURN OFF NOTIFICATIONS!
  76. SCHEDULE EMAIL TIMES
  77. UNSUBSCRIBE FROM UNWANTED EMAIL CHALLENGE
  78. SOLUTIONctrl alt del PICK ONE TASK AND DO IT!
  79. Pomodoro Method 25 Minutes 5 Minutes 25 Minutes 5 Minutes 25 Minutes 5 Minutes 25 Minutes 15 Minutes
  80. THE PROMISE OF TECHNOLOGY YOU CAN CREATE ALMOST ANYTHING!
  81. We are consuming. We are not producing. Problem
  82. 2%of time spent creating.
  83. https://i1.wp.com/scifiinterfaces.com/wp-content/uploads/2014/01/walle-hoverchair05.jpg
  84. BUT… I don’t have time to be creative!
  85. ≠BUSY Important
  86. VAMPIRES
  87. ENERGY ENERGY
  88. An Essentialist thinks almost everything is nonessential. A Non- Essentialist thinks almost everything is essential.
  89. VAMPIRES? What and Who Are Your
  90. BUT… I’m not creative!
  91. c C
  92. IS INSIDE OF US ALL CREATIVITY
  93. mycreativetype.com
  94. The Artist Seeing beauty, creating beauty. The Thinker Deep thoughts, big questions. The Adventurer So much inspiration, so little time. The Maker Committed to your craft. The Producer Process is power. The Dreamer The power of imagination unleashed. The Innovator Move, shake, disrupt, repeat. The Visionary Imagining the impossible.
  95. SOLUTIONctrl alt del PRODUCE MORE CONSUME LESS
  96. Curious Quotes POINTS TO PONDER & Inspiring Insights brianhousand.com/quotes
  97. SOLUTIONctrl alt del FORM A CREATIVE COLLABORATIVE
  98. FIND YOUR
  99. Together we can do so much. – Helen Keller Alone. we can. do so. little.
  100. @brianhousand@gmail.com @brianhousand.com/nagc66 @brianhousand
  101. End every day by making a to do list.
  102. End every day by making a to do list and a to don’t list.
  103. Write it down!
  104. WHAT PRODUCTIVITY HACKS DO YOU USE? HOW CAN THIS BENEFIT STUDENTS?
  105. KIDS AREN’T GOING TO BE CREATIVE ON THEIR OWN WITH TECHNOLOGY. WE HAVE TO CHALLENGE THEM TO BE.
  106. WARNING: Use can impair attention, productivity and memory, dampen creative thinking, increase stress levels, reduce sleep quality and lead to “cognitive errors” like forgetting meetings and walking into people.
  107. Tara Swart Neuroscientist CHECKING THE HEADLINES TOXIC COMPARISON COMFORT EATING MULTITASKING
  108. AMERICANS SNAP PHOTOS PER MONTH 10 BILLION
  109. PHOTO-TAKING IMPAIRMENT EFFECT If your camera captures the moment, then your brain doesn’t.
  110. It is not just about time away from technology. Instead, you must aggressively explore higher-quality activities to fill in the time left vacant by the optional technologies you are avoiding. This period should be one of strenuous activity and experimentation.
  111. Problem
  112. SOLUTIONctrl alt del
  113. So,where does the time go?
  114. Inform Negotiate Schedule Call back
  115. DON’T CLICK LIKE CHALLENGE
  116. TAKE A FAUXCATION CHALLENGE
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