Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Personalized Learning Confratute 2015 Day TWO

729 views

Published on

Personalized Learning Confratute 2015 Day TWO
brianhousand.com/confratute2015

Published in: Education
  • Don't forget another good way of simplifying your writing is using external resources (such as HelpWriting.net ). This will definitely make your life more easier
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Be the first to like this

Personalized Learning Confratute 2015 Day TWO

  1. 1. DAY TWO
  2. 2. ACCESS
  3. 3. CREATE
  4. 4. ITECH
  5. 5. FORGETTHEi TECHNOLOGY!
  6. 6. Story
  7. 7. Magical and Meaningful
  8. 8. It’s about THE EXPERIENCE.
  9. 9. TYPE III INDEPENDENT OR SMALL GROUP INVESTIGATIONS PRODUCTS AND/OR PERFORMANCES TYPE I GENERAL EXPLORATORY ACTIVITIES TYPE II METHODOLOGICAL TRAINING / HOW-TO ACTIVITIES (Renzulli, 1977)
  10. 10. http://cowparadenc.com/images/cows/peedee.jpg
  11. 11. Summer 2013 T he admonition that we should be preparing our students for the 21st century is everywhere. There are numerous books, blogs, and content resources promoting and espousing the virtues of 21st cen- tury learning. If one examines the titles and descriptions of presentations at any gifted or general education conference, reference to 21st century learning is prevalent. Most of us in gifted education have regularly advocated for teaching trace their origins back at least 30 years. In 1983, the Na- tional Science Board Commission on Precollege Education in Mathematics, Science and Technology published a report entitled, Educating Americans for the 21st Century: A Plan of Action for Improving Mathematics, Science, and Technol- ogy Education for All American Elementary and Secondary Students So that their Achievement is the Best in the World by 1995. This publication outlined many of the same initia- Quality Classroom Practice for High-Abillity Students Teaching for High Potential THPThe 21st Century is SO Yesterday Brian C. Housand, Ph.D. East Carolina University www.brianhousand.com Brian Housand is an Assistant Professor at East Carolina University in the department of Elementary Education. “The world is moving at a tremendous rate. No one knows where. We must prepare our children, not for the world of the past, not for our world, but for their world, the world of the future.” — John Dewey
  12. 12. CONSTRUCTING SYNTHESIS
  13. 13. Creativity is just connecting things. When you ask creative people how they did something, they feel a little guilty because they didn’t really do it, they just saw something. It seemed obvious to them after a while. That’s because they were able to connect experiences they’ve had and SYNTHESIZE new things. - Steve Jobs, 1995
  14. 14. An idea is nothing more or less than a new combination of old elements. new combination old elements James Webb Young, 1940 A Technique for Producing Ideas
  15. 15. The capacity to bring old elements into new combinations depends largely on the ability to see relationships. new combination old elements James Webb Young, 1940 A Technique for Producing Ideas
  16. 16. They must know how to link apparently unconnected elements to create something new. People who hope to thrive in the Conceptual Age must understand the connection between diverse, and seemingly separate disciplines. -- Daniel Pink in AWhole New Mind
  17. 17. STAY HUNGRY STAY FOOLISH.
  18. 18. INCUBATION
  19. 19. INCUBATION STAGE 1: Heighten Anticipation STAGE 2: Encounter the Expected and Unexpected, and Deepen Understanding STAGE 3: Go Beyond and “Keep It Going”
  20. 20. BUILDING A TYPE I FIND OR CREATE AN EXPERIENCE THAT HEIGHTENS ANTICIPATION COMPOSE DEBRIEFING PROMPTS TO DEEPEN UNDERSTANDING PROPOSE ACTIVITIES OR EXTENSIONS CONSIDER WHAT TYPES OF NEW SKILLS MIGHT NEED TO BE TAUGHT
  21. 21. observe. think. go deeper. DO!
  22. 22. byrdseed.com/tickling-curiosity
  23. 23. (Resnick, 1996) NOT Stereos Pianos
  24. 24. code.org/learn
  25. 25. Everybody in this country should learn how to program a computer because it teaches you how to think. - Steve Jobs
  26. 26. developer.apple.com/xcode
  27. 27. bit.ly/stanford-xcode
  28. 28. codecombat.com
  29. 29. khanacademy.org/computing/cs
  30. 30. codecademy.com
  31. 31. “Learning to write programs stretches your mind and helps you think better, creates a way of thinking about things that I think is helpful in all domains.”
  32. 32. “Combinatory play seems to be the essential feature in productive thought.”
  33. 33. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project. Computers in Human Behavior, 28(2), 370-376. CREATIVITY COMPUTER USE INTERNET USE CELL PHONE USE VIDEO GAME PLAY
  34. 34. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project. Computers in Human Behavior, 28(2), 370-376. CREATIVITY VIDEO GAME PLAY
  35. 35. wuzzittrouble.com
  36. 36. http://www.animationmagazine.net/wordpress/wp-content/uploads/Pixar-Creativity-Inc-post.jpg
  37. 37. http://4.bp.blogspot.com/-yop_r8Qqafc/Uc3NpeSweCI/AAAAAAAAAwE/vX8od1KvedU/s1440/pixag+copy.jpg
  38. 38. Imposing limits can encourage a creative response. - Ed CatmUll
  39. 39. LEGO Movie Maker
  40. 40. iMovie Trailers
  41. 41. $40,000 PER MONTH
  42. 42. bit.ly/middleschooldrawntolife
  43. 43. apple.com/ibooks-author
  44. 44. apple.com/ibooks-author
  45. 45. apple.com/ibooks-author
  46. 46. tinyurl.com/patriotismibook
  47. 47. bookry.com

×