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Increasing Student Engagement

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Increasing Student Engagement

  1. 1. INCREASING STUDENT ENGAGEMENT WITH CURIOSITY, CHOICE, COMPLEXITY, AND CREATIVITY @brianhousand brianhousand.com
  2. 2. Thinking Like a child
  3. 3. Why are kids so much better at this than adults?
  4. 4. ONE
  5. 5. WONDER WHY WHAT IF…
  6. 6. I wonder…
  7. 7. menti.com 74 98 98
  8. 8. Encourage students to keep asking “WHY?” (even after it gets annoying).
  9. 9. 豊田 佐吉 Sakichi Toyoda
  10. 10. What’s Your Problem?
  11. 11. What if…?
  12. 12. khanacademy.org/partner-content/pixar/storytelling
  13. 13. Identify the three films that you would take to a deserted island….
  14. 14. Part B: Why do you think you connected with these stories? Come up with at least one reason for each. Part C: What, if anything, do these three films have in common? How are they different?
  15. 15. NEXT: Return to your 3 favorite films and try reframing each of them in terms of a "what if" statement. Share these with someone (you have not talked with today) and see if they can guess what movie it is from!
  16. 16. 3 FAV FILMS menti.com 74 98 98
  17. 17. TWO
  18. 18. It’s about THE EXPERIENCE.
  19. 19. HEIGHTENING ANTICIPAITON THINKING INSIDE THE BOX
  20. 20. HEIGHTEN ANTICIPATION STIMULATE INTEREST DEEPEN UNDERSTANDING
  21. 21. HEIGHTEN ANTICIPATION HEIGHTEN ANTICIPATION
  22. 22. Story
  23. 23. Magical and Meaningful
  24. 24. THINK
  25. 25. Imposing limits can encourage a creative response. - Ed CatmUll
  26. 26. http://www.flickr.com/groups/visualstory/ five frames
  27. 27. flickr five frames 1st photo: establish characters and location
  28. 28. flickr five frames 2nd photo: create a situation with possibilities of what might happen
  29. 29. flickr five frames 3rd photo: involve the characters in the situation
  30. 30. flickr five frames 4th photo: build to probable outcomes
  31. 31. flickr five frames 5th photo: have a logical but surprising end
  32. 32. flickr five frames 1.Establish characters and location 2.Create a situation with possibilities 3.Involve the characters in the situation 4.Build to probable outcomes 5.Have a logical BUT surprising end
  33. 33. THREE
  34. 34. https://i.ytimg.com/vi/A7Eq9PEuDQk/maxresdefault.jpg
  35. 35. 3-2-1 EXAMPLES & NONEXAMPLES
  36. 36. WHAT DOES IT MEAN TO BE STUCK?
  37. 37. SOMETIMES YOU ARE JUST STUCK
  38. 38. 3 2 1 Words Questions Metaphor
  39. 39. http://www.buzzfeed.com/patricksmith/i-think-we-just-moved-an-inch-oh-no-just-imagined-it-fml#.bcJ7zxNKW
  40. 40. They must know how to link apparently unconnected elements to create something new. People who hope to thrive in the Conceptual Age must understand the connection between diverse, and seemingly separate disciplines. -- Daniel Pink in AWhole New Mind
  41. 41. EXAMPLES & NONEXAMPLES
  42. 42. Go to menti.com and use code 61 77 0
  43. 43. STIMULATE INTEREST
  44. 44. http://academyartunews.com/newspaper/2015/04/selfie_vs_self-port.html Selfies vs. Self Portraits
  45. 45. 24,000,000,000
  46. 46. RIGOR VIGOR
  47. 47. INCREASING STUDENT ENGAGEMENT WITH CURIOSITY, CHOICE, COMPLEXITY, AND CREATIVITY brianhousand.com/waetag2017

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