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Gifted Kids and Tech What Parents Need To Know 2016

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Gifted Kids and Tech What Parents Need To Know 2016

  1. 1. TODAY’S TECHNOLOGY + GIFTED STUDENTS__________________________ brianhousand.com/cagt2015 What Parents Need To Know
  2. 2. Brian H E L L O My name is
  3. 3. I AM A GEEK
  4. 4. “Raising geeks goes beyond teaching them the difference between Darths Vader and Maul. It means teaching them an empowering worldview.” WIRED - JUNE 2012
  5. 5. TALK TO YOUR KIDS ABOUT BEING GIFTED
  6. 6. bit.ly/nagc-parents
  7. 7. You have a right to… • know about your giftedness. • learn something new everyday. • be passionate about your talent area without apologies. • have an identity beyond your talent area. • feel good about your accomplishments. • make mistakes. • seek guidance in the development of your talent. • have multiple peer groups and a variety of friends. • choose which of your talent areas you wish to pursue. • not to be gifted at everything. Gifted Children’s Bill of Rights
  8. 8. It is OK to be smart.
  9. 9. It is GREAT to be smart.
  10. 10. It is AWESOME to be smart.
  11. 11. DFTBADON’T FORGET TO BE AWESOME
  12. 12. youtube.com/user/crashcourse
  13. 13. youtube.com/user/Vihart
  14. 14. “We don’t have the option of turning away from the future. No one gets to vote on whether technology is going to change our lives.” Bill Gates The Road Ahead
  15. 15. EF 2 THEIR OWN DEVICES
  16. 16. “Every generation of teenagers embraces the freedoms and possibilities wrought by technology in ways that shock the elders.” Time March 27, 2006
  17. 17. REALITY
  18. 18. 3,339
  19. 19. DIGITAL PARENTING STYLE
  20. 20. PROTECT AND LIMIT Parents need to set boundaries to keep children safe. Digital media and technology are not important for a child's healthy development.
  21. 21. PROTECT Screen media needs to be balanced with other activities. Children are only one click away from a lot of material that's inappropriate for them.
  22. 22. EMPOWER Children can learn new things by using online media. Parents should offer guidance on how to use the Internet for learning.
  23. 23. EMPOWER AND ENGAGE Children need to learn to navigate the digital world and make choices for themselves. Children can exercise their creativity by using online media.
  24. 24. House Rules
  25. 25. Show Curiosity
  26. 26. “Show Me”
  27. 27. I like that. I don’t like that.
  28. 28. WONDER AND LEARN
  29. 29. wonderopolis.org
  30. 30. coursera.org
  31. 31. iTunes U
  32. 32. KHANACADEMY
  33. 33. CLICK HERE THEN HERE
  34. 34. roadtripnation.com/roadmap
  35. 35. roadtripnation.com/roadmap
  36. 36. googlesciencefair.com/springboard
  37. 37. FAMILY MOVIE NIGHT
  38. 38. We are educa3ng people out of their crea3vity. Crea3vity is as important in educa3on as literacy. Sir Ken Robinson
  39. 39. CONSUMERS PRODUCERS
  40. 40. MAKE A MOVIE
  41. 41. iMovie Trailers
  42. 42. LEGO Movie Maker
  43. 43. $40,000 PER MONTH
  44. 44. VIDEO GAMES
  45. 45. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project. Computers in Human Behavior, 28(2), 370-376. CREATIVITY COMPUTER USE INTERNET USE CELL PHONE USE VIDEO GAME PLAY
  46. 46. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project. Computers in Human Behavior, 28(2), 370-376. CREATIVITY VIDEO GAME PLAY
  47. 47. Video games teach children what computers are beginning to teach adults--that some forms of learning are fast-paced, immensely compelling, and rewarding. - Seymour Papert
  48. 48. The fact that they are enormously demanding of one's time and require new ways of thinking remains a small price to pay (and is perhaps even an advantage) to be vaulted into the future. - Seymour Papert
  49. 49. Not surprisingly, by comparison school strikes many young people as slow, boring, and frankly out of touch. - Seymour Papert
  50. 50. If you are impatient then this may not be the gAme for you
  51. 51. “There is nothing that is NOT possible.”
  52. 52. SURVIVAL OR CREATIVE
  53. 53. UNLIMITED You can make it into whatever you want it to be.
  54. 54. FOR aLL INTENTS aND PURPOSES, IT IS A SPACE WHERE YOU ARE GOD
  55. 55. C R E A T I V I T Y C R I T I C A L T H I N K I N G C O O P E R A T I O N C O L L A B O R A T I O N C O M M U N I C A T I O N C O N T R O L
  56. 56. stemchallenge.org
  57. 57. gamestarmechanic.com
  58. 58. ITECH
  59. 59. FORGETTHEi TECHNOLOGY!
  60. 60. LEARN TO CODE
  61. 61. code.org/learn
  62. 62. codecademy.com
  63. 63. codecombat.com
  64. 64. 400,000 DOWNLOADS!
  65. 65. appinventor.mit.edu
  66. 66. 0.4%OF FEMALE COLLEGE FRESHMAN PLAN ON MAJORING IN COMPUTER SCIENCE
  67. 67. D I Y
  68. 68. makeymakey.com
  69. 69. diy.org
  70. 70. “We may not be able to prepare the future for our children, but at least we can prepare our children for the future.” - Franklin D. Roosevelt
  71. 71. Krissy Venosdale How about instead of of just preparing kids for the future we EMPOWER them to CREATE it?
  72. 72. brianhousand.com brianhousand@gmail.com @brianhousand brian.housand bc1000

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