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Bree Hohnbaum                                                                                              3/22/2012      ...
effectively throw and catch the                           ball.                           For the community: Students     ...
away for evaluation.Verification (Steps to check for   During the activity, the two           Additional Notes:student und...
game for verification.Summary   The desired outcome for this         Safety Concerns:          game is to work on the stud...
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Lesson plan #1


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Lesson plan #1

  1. 1. Bree Hohnbaum 3/22/2012 Ocean RescueGrade Level: 1 Subject(s): Physical EducationOverview and Purpose: Education Standards Addressed:This is a lesson plan that is designed to help the K-2.PE.1.1.1 Achieve mature forms in the basicstudents work more towards their throwing with locomotor skills (e.g., walking,opposite foot skills and catching, while running, skipping, etc.) and vary the manner inincorporating a game. This lesson will also help which these skillsthe students be spatially aware and have to work are performed during changing conditions andtogether to achieve their goals. There will be two expectations (e.g.,adults in the classroom to monitor the students levels, speeds, pathways, relationships, andand help them work on form. effort). K-2.PE.1.1.2 Demonstrate smooth transitions between sequential locomotor, non-locomotor, and manipulative skills (e.g. PEmetrics, etc.). K-2.PE.1.1.3 Achieve mature form in the less complex manipulative skills (e.g., underhand throw, catching, rolling, etc.) and show progress toward achieving mature form in the more complex manipulative skills (e.g., foot dribble, overhand throw, kicking, etc.). K-2.PE.2.1.2 Identify and apply critical cues and concepts of body, space, effort, and relationships that vary the quality of movement (e.g., side to target, move in personal space, throw hard for distance, name different pathways, etc.). Teacher’s GuideObjectives (Specific Information For physical education: Students Materials Needed:that will be learned): will increase their throwing and  Poly Spots catching skills. Students will also  Soft Balls grasp a sense of spatial  Cones awareness. For students: Students will increase self-confidence by working together to complete the game. Students will also use communication skills to
  2. 2. effectively throw and catch the ball. For the community: Students will collaborate with each other to perform a game accurately. Students may take this game into recess or in their own neighborhoods as well.Information (Give and/or There will be a 5 minute warm Other Resources:demonstrate necessary up, which will be listed on the  Space (enough so theinformation): whiteboard in front of the room. students can run around Once completed, the students and can throw without will sit on their designated spots. hitting another person) There will then be a 3 minute  A gym, or lines that can explanation on the activity which be placed on the floor to follows: The class is divided into simulate the “ship” two groups, which will be counted off in ones and twos to avoid fighting and favoring. One group is the “sailors” and the other group is the “rescuers”. There will be enough poly spots on the floor for the half of the group that is the sailors. The sailors are then to go find a poly spot on the ground and stand on it and get into the catching position (hands up, arms out). The rescuers will be on the other side of the middle line in the gym, which will be marked by cones. They are not allowed to step over the line. The rescuers each get a ball and this is their “life ring” to toss to the students to save them. When the ball is caught by the sailors, the rescuers simulate the idea of reeling them into the boat; once all of the sailors are rescued or after 5 minutes, the students switch and the ones who were rescuers are now sailors and the ones who are sailors are now rescuers. This game will last about 10 minutes, and then the students will return back to their spots and put the equipment
  3. 3. away for evaluation.Verification (Steps to check for During the activity, the two Additional Notes:student understanding): teachers will be going around If there are any students with making sure that each student is special needs in the class, throwing and catching the verifications can be made. A correct way (hands up, arms out bounce-rule may be for catching; opposite foot with implemented or the line may be opposite hand for throwing). closer. Bigger balls may be used The teachers will also be praising for younger or smaller students. students that are doing well and If there are any students who are if there is not an even number of in wheelchairs, it will work the students in the class, one of the same way. A beach ball may be teachers may step in to fill the used as well. void.Activity (Demonstrate the  5 minute warm-up that Assessment:independent activity to will be on the board and The assessment will be given anreinforce this lesson): then the students will sit informal assessment at the end in their spots and wait of this lesson. The assessment for directions will ask such questions as “what  3 minutes for are the rules if you are a sailor?” instruction; this will be or “what are the rules if you are demonstrated by the a rescuer?” Students will also teachers. have to either show or tell how  10 minutes for the actual to effectively catch and throw a game where half of the ball. There will be a variety of class are “sailors” and other questions to ask to make the other half are sure the students understand “rescuers”. They switch the game. The students should after 5 minutes or when be chosen at random to answer all of the sailors are questions. Students will also be rescued. praised on how good they did at  Countdown from 10-0 this time. will be taken after the 10 minute activity. The students will have to put all equipment away and sit on their spots for evaluation. If the students put all the equipment away on time and are seated, they earn a blue feather for the class.  5 minutes for evaluation; this will consist of one of the teachers asking questions about the
  4. 4. game for verification.Summary The desired outcome for this Safety Concerns: game is to work on the students’ Be sure there is plenty of room throwing and catching skills for this activity. Also, be sure to while playing a fun game with tell students to be aware of “sailors” and “rescuers” in which others so they do not get hit and they will be role playing. The are cautious of their own students will gain self-confidence personal space. Be sure that the at the end of this lesson and be students are supervised at all actively participating. At the end times. Make special of the lesson, students will have accommodations for those who learned a new game they will be are in need. Be sensitive to able to use outside of the school students. and will have upgraded their throwing and catching skills.