ILA13- Designing Interactive Learning Spaces


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What does it mean to Evolve? Why do Libraries need to Evolve? Through this session, Brian Pichman of the Evolve Project will discuss the importance of redesigning library spaces to make them more interactive and collaborative. The Evolve Project is a collaborative platform that aims to change the way people see libraries through the injection of technology that fosters collaboration and exploration. These technologies include laser tag, Sphero Balls, Sifteo Cubes, interactive Legos, and so much more! See what other libraries have done to build maker spaces, fab labs, and other creative concepts that you can start today!

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  • Allow your patrons the ability to build things. Fab Labs/Maker Spaces
  • With the idea of an open play environment; people will discover new and exciting things on their own.Fact: You remember things that you discover on your own better than things told directly.
  • Collaboration allows people to get together to discuss common interests to gain new knowledge. People will collaborate naturally if centered around something FUN!
  • Interaction will allow your patrons to learn and grow.Interaction is necessary to maintain interest in your library’s programs, collection, etc.
  • Innovation must be an original disruptive act.Innovation is the embodiment, combination, and/or synthesis of knowledge in novel, relevant, valued new products, processes, or services
  •  Purchase different colored paper bags o Each bag is for a different genre of book o Place Barcode number outside of bag  May have to write it o Place book inside bag, and staple it close  Gets your circ numbers up!
  • Christmas – take red and green books and them facing outside the shelves. The colors of the covers/spines will brighten up your collection
  • Ways to Engage Your Space (MiniGolf, QR Codes, Color Bags)
  • ILA13- Designing Interactive Learning Spaces

    1. 1. Designing Interactive Learning Spaces ILA – Tuesday, October 15th 10:45AM By Brian Pichman | Director of Strategic Innovation
    2. 2. Let Me Introduce Myself Hi I’m Brian Pichman And today we will explore libraries, discover new learning spaces, define interaction and engagement, and prove that we all have the creative potential to bring a positive impact to our libraries and communities (or whatever happens motivates us!) Follow me on Twitter: @bpichman
    4. 4. Dangers Facing Libraries
    5. 5. Dangers Facing Libraries
    6. 6. Dangers Facing Libraries
    7. 7. Did You Know? Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
    8. 8. Did You Know? Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
    9. 9. Did You Know? Stats from: Lee Rainie, Director, Pew Research Center's Internet and American Life Project
    10. 10. Create a Public VALUE • Not be a “process” but an experience • Move from physical to digital • Create new ways to learn and explore • Libraries should be creating stories • Libraries HAVE TO BE ENGANGING! • Shift Focus To • Innovation, Interaction, Discovery, Collaboration and Invention
    11. 11. Libraries are like Candles “Libraries Are Screwed” By Eli Neiburger
    12. 12. What Does A Community Ask For? • • • • • • Study Rooms / Homework Area Open Areas Tech (Computers) Business Centers MakerSpaces ?Others? What do these things have in common?
    13. 13. Libraries need to find ways to engage their patrons
    14. 14. Libraries and Learning Spaces Have To Be Engaging • Encourage Creativity and Invention • Allow Discovery • Increase Collaboration • Generate Interaction • Foster Innovation
    15. 15. Creation and Inventions Oak Park Public Library
    16. 16. Discovery
    17. 17. Collaboration
    18. 18. Interaction
    19. 19. Innovation
    20. 20. Evolve: A Library Playground • Fab Lab / “Hackerspace” / “MakerSpace • • • A location where people with common interests (usually in computers, technology, science, or digital or electronic art) meet, socialize and/or collaborate. Can be viewed as open community labs incorporating elements of workshops and/or studios where people can come together to share resources and knowledge to build and make things and ideas. Combining the positive & fun aspects of schools, museums, and playgrounds into one “entity”.
    21. 21. Take Risks! It’s a “Pilot Program” or “Beta Test”
    22. 22. We All Have Creative Potential
    23. 23. Types of Learning Spaces Collaborative Areas (Either Network Based or In A Room) Provide Tools (Hardware and/or Software) Learning Labs or Training Centers
    24. 24. Music / Graphic Design / Video Editing / Programming
    25. 25. 3D Printing
    26. 26. Allen County Public Library
    27. 27. Chattanooga ”Fourth Floor” The 4th floor is a public laboratory and educational facility with a focus on information, design, technology, and the applied arts. The 14,000 sq foot space hosts equipment, expertise, programs, events, and meetings that work within this scope. While traditional library spaces support the consumption of knowledge by offering access to media, the 4th floor is unique because it supports the production, connection, and sharing of knowledge by offering access to tools and instruction.
    28. 28. DOK Lab (
    29. 29. If you build it they will come
    30. 30. Designing Interactive Learning Space
    31. 31. Key Design Concepts       Adding Color Art Have Open Areas Furniture Modularity Technology
    32. 32. Adding Color  White = Boring  Think   about Parks (typically colorful) Painting walls is an inexpensive redesign Use Fun Colors  Be Bold!  Children Areas should use bright attractive areas.
    33. 33. Art  Have patrons/users create the art  Donate it to the space  Mix it up as often as you like. There is no cost.
    34. 34. Open Areas  Open Space!  Seating  Tables  Multi  Functional Areas Less Closed Rooms  Activity Rooms, Meeting Rooms, etc
    35. 35. Furniture  Fun Colors
    36. 36. Modularity    Allows the environment to change easily Let your users define the space Put things on wheels  Desks  …No  Need For Shelves To Be On Wheels Don’t fasten furniture to floor…  no one will be stealing a desk
    37. 37. Technology As An Evolution • 1990 – 2000: Internet Burst • 2000 – 2010: Value Adds to Technology • 2010 – 2020: Technology Burst
    38. 38. Future of Technology • • • To discover and curate of information Value adds (efficiency, reliability) To build or discover new “things”
    39. 39. Future of Search Has Changed Searches based off of visuals instead of keywords Clicking Images rather than entering in words
    40. 40. General Themes • Touch-Based • Gesture-Based • Object Orientated • Open Source Hardware
    41. 41. Touch Based • People want to touch everything • • • Discover Through Touch Search Through Touch Learn Through Touch
    42. 42. Gesture Based • Communicate with Technology Hands Free • Uses multiple cameras to detect depth/movement • Microsoft Kinect • Sites to Explore: • • • Microsoft Kinect PrimeSense Evoluce
    43. 43. Wearable Gesture Based Computing
    44. 44. Object Orientated • Use Objects to interact with surfaces
    45. 45. Open Source
    46. 46. There never seems to be enough money to do anything
    47. 47. So Where Can Money Come From?
    48. 48. Crowd-Source Funding • People across the world group together to fund new projects and ideas • People are encouraged to donate by either the attractive name or “awards” based off the amount they donate. • •
    49. 49. Social Media • Market your “Brand” heavy through social media – And Blogging • Solid companies pro-actively manage their social media accounts. – They watch what people are saying because everyone else can see what people say – They want only positivity about their company on the web, they will work to only have positive comments. – If a company does provide assistance, always show your support through social media • (you may need more support later on down the road). Social Media is a way to develop relationships
    50. 50. Tips - Twitter • Only use positivity when communicating on twitter • 140 Characters, make them count! – Wow! @COMPANYX has some really great stuff. I need to get my hands on it – Who would like to see @PRODUCT in our library space? • Once you build a good relationship ask the hard questions – Can you help me on the cost @COMPANYZ
    51. 51. Tips - Facebook • Go to the Company’s Pages, be sure to “Like” their page before commenting • Again, be only positive. Tell your story, pitch your idea.
    52. 52. Handling Objections • You will hear “no” – A LOT • But that just means phrased the question wrong or asked the incorrect person. – Who else can I talk to about discounted pricing/donations – Does anyone make a similar product that would be more inline with our budget (ask them about their competitors). – What other things would you recommend? • Don’t be afraid to ask the hard questions of “why” • Everyone has a bottom line.
    53. 53. Just Ask
    54. 54. Places to save money • Buy Refurbished – Refurbishment is the distribution of products (usually electronics) that have been previously returned to a manufacturer or vendor for various reasons. Refurbished products are normally tested for functionality and defects before they are sold, and thus are the approximate equivalent of certified pre-owned cars. - Wikipedia – Refurbs are OK!!! • Discount Sites: – – – – 1SaleADay.Com Woot.Com Monoprice.Com E-Bay
    55. 55. Places to Get Help Asking For Money • EveryLibrary – 1st Super PAC for libraries. Builds voter support. Come out and drink at our fundraiser – Fundraising campaign TONIGHT, details here: Join EveryLibrary and put the FUN in fundraiser at cocktail reception at D4 Irish Pub & Café, 6:30-8:30
    56. 56. Your environment can have all the best tech toys and cool fablabs but it could still fall short. It is up to the frontline staff to ENANGE their audiences. A friendly hello goes a long way. Allow the staff to play with the tech; get them involved to reflect that excitement to the users.
    57. 57. • Use the tools your users use • Communicate on their level • These are your #1 Marketing Tools
    58. 58. Digital Content Curation Encourage creativity
    59. 59. Film A Zombie Movie (Cameras and some Face Paint for Your Library)
    60. 60. Open a new dimension in your library. Buy using an app, you can see a new “world” within your physical space.
    61. 61. Place books into color themed bags. Barcode number written outside of bag. Allow patrons to check out and take them home.
    62. 62. During special holiday periods, find books that are colored the holiday colors (not necessarily about the holiday) and place them on a stand near your end caps.
    63. 63. Purchase Cheap Plastic and Foam to setup Paths and fairways with felt. Have it throughout the library, engage the participants through your space.
    64. 64. • Put a “Reward System” into the library card • Badges • Prizes • Exclusive Programming / Event registration • Low Tech: • Print new more colorful library cards, allow patrons to customize their card with different and increasingly more desired badges – based off books read, programs attended, etc. • High Tech: • Create Library Cards with screens • Send Messages to card when they are in the library (wirelessly connected) • Display “reading level” or “badges they own”
    65. 65. • The Game of Books is gamifying the reading experience. • In the Game, you are the character that you are leveling up; books are the magical items that give you rewards. • This is a project from BookLamp.Org • Each Book in the world has a very specific DNA, a structure that contains specific themes, writing style, density, etc. • The themes in the book relate to points – and those points apply to your character. • More Details:
    66. 66. Questions? Brian Pichman @bpichman 815.534.0403 Follow the blog:
    67. 67. INTERACTIVE TECHNOLOGY Fill The Space With Fun Interactive Technology Allow People to CHECK THINGS out
    68. 68. Play Time
    69. 69. Kurio Tablet    Cheap Tablet Locked Down Secure
    70. 70. Little Bits  littleBits is an open source library of electronic modules that snap together with tiny magnets for prototyping, learning, and fun.
    71. 71. Meet Sphero.
    72. 72. Sifteo Cubes Small LCD screens that can sense when there are nearby cubes and react accordingly
    73. 73. See a virtual tour at