Ripe program ii


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Ripe program ii

  1. 1. Western Oregon State University MEd Information Technology Slide show advances on it’s own.However, you may advance forward or backward manually if you choose.
  2. 2. No longer confined by traditional education, students today walk the globe in search of information, new ideas, different cultures, and fellow explorers. Their world expands beyond location and time. They have unlimited opportunity to feed the fire of human potential fueled by the technological revolution. They represent a quantum leap inWindwalker human thinking. Like the wind, their horizons have no boundaries. Todays students are the first generation of Windwalkers.
  3. 3. Along the way, each Windwalker must fine hone their newly developed skills and understanding through a supportive community of mentors made up of family members, teachers, fellow students, and partners in education.MENTORS
  4. 4. At the Academy, student centered teaching is the bases of everything we do. Students become Windwalkers by gaining a lifelong ability to use computer resources to help recognize, strengthen, and develop individualWindwalker thinking and creative skills while preparing for success in a globally connected digital age.
  5. 5. Our highly trained, enthusiastic staff will be there to help foster depth of learning throughout theWINDWALKER program. Together this community of learners uses nationally recognized Core Curriculum Standards as the benchmark for their progression. MENTORS
  6. 6. This relationship between student, mentor, family and community is fostered over time based on Trust, Open Communications and Vision combinedWINDWALKER with understanding and the know-how to deploy technology to communicate, explore, create and enliven the discovery process. MENTORS
  7. 7. Reconnect WikiIdentify WikiProject WikiEngage WikiThe RIPE training methodology is based on the core principles of Trust,Open Communications and Vision, making the connection between thePhysical Learning Environments, the Virtual Academy, the ProfessionalLearning Community and Core Curriculum Requirements.
  8. 8. Teaching PhilosophyApplied to Training Methodologies Experiencing, Wonder Questioning, Gathering, Sorting and Sifting Planning, Synthesizing, Problem Solving Reporting, Evaluating, Assessing
  9. 9. Teaching Philosophy and Training MethodologiesApplied to Lifelong Learning Standards • Complex Thinking • Creativity • Effective Communication • Information Processing • Habits of Mind • Collaborative Worker/Community • Contributor
  10. 10. Teaching Philosophy and Training MethodologiesApplied to Scaffold for Effective Thinking: Data: isolated bits Information: collection of bits Knowledge: an organized body of information Understanding: ability to generalize and apply knowledge in new context. Wisdom: soundness of judgment, self-regulation, ethics, reflection on consequences
  11. 11. Academy Innovations: Our focus has been to reassign the role electronic communications play in education by designing a state-of-the-art learning environment. We have re-engineered this learning environment so everyone becomes an expert at blending human creativity with technology.
  12. 12. Academy Innovations: • Curriculum • Professional Learning Community • Design and Architecture • Virtual Academy
  13. 13. Curriculum The Academy’s curriculum is organized around: • Real-life problems • Issues significant to young people • Pertinent in content and skills The Academy’s curriculum will be: • Student Centered • Constructionist in approach • Integrated and thematic Our approach will result in: • High Student Achievement • Creative and Critical Thinking • Expanded Technical & Communications Skills • Participation in World Economy
  14. 14. Core Curriculum Team Projects Inquiry Projects Mathematics Field Enterprises Literacy Global Connections Technology-Science Communication Arts Instructional Assessments On-going Methods Standardized Individualized Digital PortfolioSmall/Large Group Peer & Community Thematic Review Web Sites and Blogs
  15. 15. Family Involvement On-Going Teacher Training Training Student-Teacher- Student-Teacher- Parent –Team Parent -Team Workshops Curriculum Communications Electronic Accessibility Virtual Academy Physical Learning Chronicles Environment Team Projects Inside: Assessments of FlexibleGoals-Achievements Inspirationalby Family, Teachers, AccessiblePeers & Community Outside:Global Connections Portability Utility Accessibility
  16. 16. Curriculum This merging of technology with hands-on experience based inquiry learning empowers and shifts responsibility back to the student, parents, teachers, and administration the Academy by providing the proper tools and training to thrive in this rich academic environment. Students, parents and teachers are empowered to become lifelong learners with the added responsibility of addressing higher order thinking posed by in-depth inquiry and hands on learning both in and out of the classroom.
  17. 17. Curriculum In addition to traditional curriculum expectations, teachers and students will be assessed and graded on their ability to responsible & creatively use assigned digital tools to: Openly communicate to one another based on trust and vision. Create, maintain and update personal and group electronic projects & chronicles. Shadow student progress through daily updates. Availability for assisting family members to join the process.
  18. 18. Curriculum Students and Mentors will be able to: Capture Digital Media, Up Load and Down Load Data, Edit Digital Projects, Master Virtual & Live Presentations Publish Work, Connect to the world, Dialogue, Track and access student progress, Understand and create personal application Interface, Operate and contribute to a data base.
  19. 19. Curriculum We have created a dramatic, interactive teacher education program that focuses on providing the skill and know how tools needed to educate children in an age of high technology and instant communication while building Technically Advanced Professional Learning Communities. We have designed an intensive institute, which empowers teachers to utilize technology through teamwork to align grade level curriculum with state and national benchmarks for each subject area. The institute program is founded on Goals 2000: Educate America Act, the School- to-Work Opportunities Act, the Secretary’s Commission on Achieving Necessary Skills as well as State and local curriculum guidelines.
  20. 20. Professional Learning Community - Benefits The results of on-going training for educators leads to: • A very productive in the work force. • Knowledge is/as empowerment. • Mentors willing and able to create appropriate uses for the children. • Capacity building. • Empowered professionals creating synergy within school and with other educators. • The use of advanced technological tools in lesson plans and class instruction allows for enhanced development of reticular activating system in both students and teachers.
  21. 21. Academy Learning Environments Inside: Outside: Flexible Portability Inspirational Utility Accessible Accessibility • Unique Academy Portable Design • Studios, Suites and Gallery layout • Utilization of existing high-rise building, or existing facility that meets code. • Scalable to fit needs of host community
  22. 22. Team Studio Group Instruction Team Research Team Presentation Critical Thinking Skills Second Language Skills Communications Skills Computer SkillsProject Management Skills Data Collaboration
  23. 23. Individual Studio Self Managed One-on-One Instruction Electronic Portfolio Parent Chat Student Chat Math Prep Journal Record KeepingSemester Goals Assessment
  24. 24. Suite LearningCore Curriculum is addressed in: • Mathematics & Science • Language Arts • Social Studies/History
  25. 25. In addition to traditional curriculum expectations, students andmentors are responsible to integrate technology into the learningprocess by learning how to use these illustrated tools to:-Capturing digital media from the Field Lab-Editing data using Windows 8 and Office 2012 software to createchronicles/portfolios in various multimedia environments.-Present information in various multimedia environments including live presentations.-Analyze progressions in real-time for daily progress reports.
  26. 26. Administrative Teams A B C Outlook Mission Search PLC Instructor Journals IM PTA SAC Policy Teams Email Standards Engines BLOG Chronicles Links T Tea m ea Staff m PLC Files A Team Student Teacher Feedback Feedback Teacher Student Student B Student C Group Instruction Notebook Team Research Chronicles Team Presentation Semester Goals Project Management Skills Assessments Data Download Blog Email Student Name Student Team Files Basic Progress Feedback Info Student Teacher Feedback Teacher Student Parents Semester Goals Final ProjectOne-on-One Instruction Evaluations FCAT Prep Blogs Math Prep Student-Parent Journal Assessment Individual Research Second Language Skills Archives Parents Student Teacher Parent Community Communications Communications Welcome Page Website / Coded Access
  27. 27. Virtual Academy Blueprint Data Base Internet Media Capture Down Load Digital Editing Projects Platform Parents Up Load Project Windows 8 Virtual & Live Chronicles Office 2010 Presentations Student Mac OS X Field Emprises Notebook W A L L Eco Lab Students F I R E Data Base Intra-net Server TeacherGrade Book Dialogue FeedbackAssessment General View Tools Coded Entrance Teachers Yearly data evaluation-Archived Data Base
  28. 28. Projection Wall Speaker SpeakerII Large Multi-use SpaceLarge Room Set –Up Gallery Teacher Work Station White Board - Storage Computer/Gear Bleachers Removable Delegate Round Table Bean Bag Chairs Speaker Speaker White Board White Board Storage Storage Tables Work Tables Work Tables Work Tables WorkI Technology Stations Technology StationsLarge Room Set –Up Storage Storage Tables Work Tables Work Tables Work Tables Work Technology Technology Stations Stations Storage Storage
  29. 29. Projection Wall Speaker Gallery SpeakerII Large Multi-use Space Large Room Set –Up Teacher Work Station White Board - Storage Computer/Gear Bleachers Bean Bag Chairs Speaker Speaker White Board White Board Storage Storage Technology Stations Technology Stations Delegate RoundLarge Room Set –Up Ib Table Technology Stations Technology Stations Technology Stations Technology Stations Delegate Round Table Technology Stations Technology Stations Technology Stations Technology Stations Delegate Round Table Storage Storage
  30. 30. Strength Ini-Games Staging Area Eco Lab Training SPA Aerobics Ini-Games Food Court Boys Girls Bathroom & Showers Bathroom & Showers Gallery Gallery Individual Studio Team StudioSuite 7 Suite 6 Suite 2 Suite 3Suite 8 Suite 5 Suite 4 Suite 1 Gallery Gallery Team Studio Team Studio Front 300 Students Offices Computer Room Office 8:30 AM to 5:00 PM
  31. 31. Day at the Academy The Academy’s Design Rotation through Specialized Studios, Suites & Galleries for: • Individualized Instruction • Small Group Instruction • Project Design • Community Outreach
  32. 32. Off Campus Lab’sCore Curriculum is addressed in:• Off-site Learning Environments • Public Library • History Center • Science Center • Government Operations • Parks • Art shows, exhibits and openings • Music/Theatre • Other Educational Facilities • Cyber Travel Planning
  33. 33. Virtual Academy Dynamic Interfusion of Computers to Create a Virtual Academy to: • Communicate with Parents/Contacts • Engage Interactive Tutorials • Create Effective Presentations • Access Multi-Cultural Information
  34. 34. Virtual Academy This data base will have the following parameters: Stability, Performance, Interactivity, Security Expandable, Multitasking, Redundancy, User up-datable In order to provide real-time: Student to student Dialogue. Capture, Upload/Down load/ edit digital movies, photography, sound. User friendly customized data storage, and accessibility. Individual and group work on multimedia projects. Individuals Chronicles. Teacher evaluations and student assessments. Communications with family and partners in Ed. Administrative overview of process. System and data storage.
  35. 35. Day at the Academy Our Day Begins with Community Development and Personal Goal Setting within Mixed Groups to prepare for Learning Suites. In the Learning Suites Core Curriculum is addressed in: • Mathematics & Science • Language Arts • Social Studies/History
  36. 36. Day at the Academy Still others will be working in the Team Studio on Multidisciplinary inquiry projects such as Science, History, Geography. Hands on project development includes: Group Instruction Team Research Team Presentation Critical Thinking Skills Communications Skills Computer Skills Project Management Skills Data Mining
  37. 37. Day at the Academy While others will be in the Individual Studio working on any of the following in Self Managed Assignments and One-on-One Instruction: Research Electronic Portfolio Parent Chat Student Chat Math Prep Second Language Journal Record Keeping Semester Goals Review
  38. 38. Day at the Academy Some students will be fine honing their physical fitness at the Spa where they will be engaged in any one of the following: Martial Arts Aerobic Conditioning Strength Training Yoga Golf Tennis Archery Batting & Pitching Cage Agility Training Team Interactive Games
  39. 39. Day at the Academy While some students are in the Suites, and Studios, others will be taking advantage of additional resources like: Field Enterprises: • SAC Theatre/Drama • Government Agencies • Art Museum Field Lab: • Field Study • Experiments • Up-loading of gathered data
  40. 40. Day at the Academy By semesters end, students will begin working in the Gallery where the following activities will take place: Final Presentation Hosting of Visitors Peer Reviews Mentor Assessment Public Viewing of Students Work
  41. 41. The most successful participants are those who have a zest for life and learning, are motivated, innovative, and can contribute in a group situation, while developing individual talents, interests and budding self-evident uniqueness.WINDWALKER Through the Academy program the students life is dramatically enhanced by mining personal, limitless potential. The student rediscovers joy in learning and begins the journey as a perpetual life student. The student gains a huge advantage in all other future MENTORS settings. We live in a changing world bombarded with strong influences of technology. No other program gives young people this edge.