Do adaptations of board games online change the way we play, and if so, how?
This study is based on an online survey hosted from the 7th to the 14th of June 2012 on the Board Game Arena website (BGA).
The study shows that online play for board games proves to be in almost every respect complementary wiith other gaming activities.
When online, we don't play the same way, or with the same people than we do in real life, since online play is indeed essentially a means to make do with a lack of available opponents when we wish to play.
Online play is closely intertwined with « live » gaming, but it doesn't mean to and can never substitute itself to it since it lacks something essential : our friends around the table. In this, online play is very different and complementary to touch enabled tablets, around which we can invite people over.
For all these reasons, online play is mainly used as an extension of the gaming experience that is created by the « physical » game that we play « live » with friends at some other time. One other really interesting thing about online board games sites is discovering new games. Then, the urge to play a game discovered online within one's circle of friends becomes a trigger to buy the box in a very signigificant number of events.