Digital WTF? Southampton Solent University 14 April 08 [email_address] bluurb.wordpress.com
POST <ul><li>Purpose </li></ul><ul><ul><li>WTF is digital? </li></ul></ul><ul><li>Outcome </li></ul><ul><ul><li>You know w...
WTF am I?
Nice people we work with
Work that oozes digital goodness | sites
Work that oozes digital goodness | advertising
Work that oozes digital goodness | email
Work that oozes digital goodness | viral/widget
12 years man and boy… [When they were BHWG]
Living the dream…
So… digital
How many do you do? <ul><li>I email useful information to colleagues </li></ul><ul><li>I send photos to friends </li></ul>...
<ul><li>“ It’s not about mass media, it’s about My Media” </li></ul><ul><li>Farzad Nazem – CTO, Yahoo </li></ul>
“ Traditional advertising doesn’t work. And companies who don’t get wise to this are going to fail.” Sergio Zyman, The End...
Hugh MacLoud, gapingvoid.com
Sources: http://www.slideshare.net/darmano/2006-in-your-words
UK media 30 years ago… Sources: OfCom 3 TV channels 6 radio stations 3,500 magazine titles
UK media today... Sources: OfCom, Wikipedia 250+ TV channels 500+ radio stations 10,000+ magazine titles +
39.1m internet users (64.2%) But not just penetration… broadband drives interactivity & engagement Average amount of time ...
What does this mean?
3,000 Source:  Advertising: It's Everywhere, Media Awareness Network, 2005.
Always on culture… today’s consumer mashes 44hrs into 24hr day Source: Yahoo!/OMD
Consumers trust their peers more than they trust marketers 90% 70% 45% Recommendations from other consumers Brand websites...
Implication: consumers are harder to find
Demographics alone don’t cut it
The atomisation of the web has made these complexities harder to overcome Brand “ownership” has fundamentally shifted. Con...
 
From SHOUTING to conversations web 1.0 / mass media web 2.0
The consumer has evolved… They have  on demand  expectations They want  real-time  dialogue They want  personal  experienc...
Advertising isn’t relevant... Content that  informs ,  educates  and  entertains  is. In short… Engagement
Engagement… Pop culture Entertainment Social networks & communities
Popular Culture
UGC (2006) Sources:  http://www.slideshare.net/nschock/web-20-and-the-online-conversation
 
 
 
 
 
 
 
Entertainment
 
 
 
 
Social Networks & Communities
 
 
 
 
 
 
 
Thanks & get in touch with any thoughts Five by Five 4 Grosvenor Square, Southampton, Hampshire, SO15 2BE 023 8082 8500 fi...
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Digital Wtf 14.04.08

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A presentation on digital: thought starters, examples, inspiration.

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  • Digital Wtf 14.04.08

    1. 1. Digital WTF? Southampton Solent University 14 April 08 [email_address] bluurb.wordpress.com
    2. 2. POST <ul><li>Purpose </li></ul><ul><ul><li>WTF is digital? </li></ul></ul><ul><li>Outcome </li></ul><ul><ul><li>You know what digital is, what’s happening & how you might go and play in it </li></ul></ul><ul><li>Structure </li></ul><ul><ul><li>Informal discussion </li></ul></ul><ul><li>Timing </li></ul><ul><ul><li>1 hour or so </li></ul></ul>
    3. 3. WTF am I?
    4. 4. Nice people we work with
    5. 5. Work that oozes digital goodness | sites
    6. 6. Work that oozes digital goodness | advertising
    7. 7. Work that oozes digital goodness | email
    8. 8. Work that oozes digital goodness | viral/widget
    9. 9. 12 years man and boy… [When they were BHWG]
    10. 10. Living the dream…
    11. 11. So… digital
    12. 12. How many do you do? <ul><li>I email useful information to colleagues </li></ul><ul><li>I send photos to friends </li></ul><ul><li>I use instant messenger </li></ul><ul><li>I have participated in a peer poll </li></ul><ul><li>I have submitted a book review to Amazon </li></ul><ul><li>I have submitted seller feedback to eBay </li></ul><ul><li>I read or contribute to on-line discussion groups </li></ul><ul><li>I contribute personal opinions to a website </li></ul><ul><li>I write my own Blog </li></ul><ul><li>I create multimedia content and post to the Internet </li></ul>
    13. 13. <ul><li>“ It’s not about mass media, it’s about My Media” </li></ul><ul><li>Farzad Nazem – CTO, Yahoo </li></ul>
    14. 14. “ Traditional advertising doesn’t work. And companies who don’t get wise to this are going to fail.” Sergio Zyman, The End of Advertising As We Know It
    15. 15. Hugh MacLoud, gapingvoid.com
    16. 16. Sources: http://www.slideshare.net/darmano/2006-in-your-words
    17. 17. UK media 30 years ago… Sources: OfCom 3 TV channels 6 radio stations 3,500 magazine titles
    18. 18. UK media today... Sources: OfCom, Wikipedia 250+ TV channels 500+ radio stations 10,000+ magazine titles +
    19. 19. 39.1m internet users (64.2%) But not just penetration… broadband drives interactivity & engagement Average amount of time spent online increased x4 in last 4 years (20hrs pm) 110% mobile phone penetration 1 billion text messages sent weekly 38% mobile internet usage by 2012 UK media today... Sources: Yahoo! 2006, eMarketer 2007 & OfCom Q1 2006, International Telecommunications Union and Veronis Suhler Stevenson, Economist 2004, Forrester
    20. 20. What does this mean?
    21. 21. 3,000 Source: Advertising: It's Everywhere, Media Awareness Network, 2005.
    22. 22. Always on culture… today’s consumer mashes 44hrs into 24hr day Source: Yahoo!/OMD
    23. 23. Consumers trust their peers more than they trust marketers 90% 70% 45% Recommendations from other consumers Brand websites TV ads Sources: Forrester/Intelliseek Research 2006, Yankelovich Monitor 2004/05 Not as overwhelmed by information as they used to be 58% 1999 “ I’m overwhelmed by all the sources of information avail;able today.” 45% 2004 Want to try before they buy More and more watching film trailer online before buying tickets iTunes have shifted record buying. Sample the singles then buy the album. Pride themselves on seeing through the marketing speak & spin 58% 2005 “ It’s important to be seen as somebody who can see through the exaggeration & the hype.” 38% 2002
    24. 24. Implication: consumers are harder to find
    25. 25. Demographics alone don’t cut it
    26. 26. The atomisation of the web has made these complexities harder to overcome Brand “ownership” has fundamentally shifted. Consumers expect to be involved, engaged and invited to collaborate Sources: David Armano, http://darmano.typepad.com/logic_emotion
    27. 28. From SHOUTING to conversations web 1.0 / mass media web 2.0
    28. 29. The consumer has evolved… They have on demand expectations They want real-time dialogue They want personal experiences Sources: Greg Verdino, http://gregverdino.typepad.com/
    29. 30. Advertising isn’t relevant... Content that informs , educates and entertains is. In short… Engagement
    30. 31. Engagement… Pop culture Entertainment Social networks & communities
    31. 32. Popular Culture
    32. 33. UGC (2006) Sources: http://www.slideshare.net/nschock/web-20-and-the-online-conversation
    33. 41. Entertainment
    34. 46. Social Networks & Communities
    35. 54. Thanks & get in touch with any thoughts Five by Five 4 Grosvenor Square, Southampton, Hampshire, SO15 2BE 023 8082 8500 fivebyfivedigital.com Copyright 2008 | fivebyfivedigital.com [email_address] [email_address] bluurb.wordpress.com twitter.com/nicholasgill linkedin.com/in/nicholasgill facebook.com/people/Nicholas_Gill/706150057

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