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Chicago IxDA Interaction14 Conference Takeaways

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Brian Henkel shares his takeaways from the Interaction14 Conference in Amsterdam

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Chicago IxDA Interaction14 Conference Takeaways

  1. 1. My Interaction14 XXXperience Brian Henkel, Manifest Digital
  2. 2. The Next 30 Minutes…  About the IxDA  10 Things About Amsterdam  My Takeaways: 3 Key Themes
  3. 3. About the IxDA
  4. 4. The IxDA... is an organization dedicated to bringing professionals together to advance the field of interaction design. I contributed on a small team to start the Chicago Chapter of IxDA in 2007. The Conference… is an annual event where speakers and attendees from around the world discuss industry best practices and new trends.
  5. 5. 10 Things about Amsterdam
  6. 6. $10.16 per gal
  7. 7. The Conference
  8. 8. My Takeaways
  9. 9. 3 Personal Themes…  Designing to Appeal to Users’ Senses  Soft Skills & Working with Different Perspectives  Education & Mentorship
  10. 10. Designing to Appeal to Users’ Senses
  11. 11. Food = Interaction Presentation by Bernard Lahousse The Lost Art of Efficiency in Interaction DesignPresentation by Giles Colbourne View Video on Vimeo View Video on Vimeo
  12. 12. Food = Interaction Food is what you make of it. More than 50% of how you experience food is not in the food, but how you perceive it.
  13. 13. The Lost Art of Efficiency in Design Small changes in efficiency affect user behavior. Time is one of the most important aspects to a user’s experience.
  14. 14. Soft Skills in UX
  15. 15. How to Sell Your Ideas to Other People Presentation by Jeroen van Geel Why Executives Obsess Over Icons Presentation by Uday Gajendar View Video on Vimeo View Video on Vimeo
  16. 16. Selling Your Ideas We sell all of the time. Selling an idea is just as important as coming up with the idea.
  17. 17. Working with Executives It’s about engaging with executives in an efficient manner that’s effective and that can enable the success of the business.
  18. 18. Education & Mentorship
  19. 19. Learn to Drive Your UX Career A workshop by Ian Swinson & Dan Donovan Making More UX Designers Presentation by Fred Beecher View Materials on Box View Video on Vimeo
  20. 20. Learn to Drive Your UX Career Figuring out your “North Star” is the first step toward achieving your goals. Most of us don’t take the time to do this.
  21. 21. Making More UX Designers There is a gap because UX design is strategic; you don’t want just anyone giving you advice on the direction of your business.
  22. 22. Other talks I found interesting:  The “De-intellectualization of UX” – How the skills gap in interaction design is driving it more towards art rather than science.  Designing Voice User Interfaces (VUIs) – Describes the different types of VUIs and provides design guidelines for each.  Introduction to OKRs – OKRs (Objectives & Key Results) are being used by companies like Google and Intel to motivate project teams.  Better Collaboration – Dan Brown, author of Communicating Design, gives an engaging talk on how project teams can improve collaboration.  Animation: How Motion & Interaction Design Work Together – Interesting talk that ties Disney’s 12 Principles of Animation to interaction design.  Increasing Playfulness in Game Design – A series of design principles to inspire curiosity in users, thus making your product more playful. View Video on Vimeo View Video on Vimeo View Video on Vimeo View Video on Vimeo View Video on Vimeo View Video on Vimeo
  23. 23. Questions?
  24. 24. Thank you!

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