Business Design Game: Gameboard (Business)

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Gameboard for a customizable training to put business ideas into practice

Published in: Leadership & Management

Business Design Game: Gameboard (Business)

  1. 1. © 2015 Orange HillsTM GmbH. All rights reserved. GAMEBOARD BUSINESS Design your business in your browser | http://www.rapidmodeler.deBusiness Design GAME | Playing seriously with innovation Download | http://blog.orangehills.de/#gab_en 1 Introduction + Mission + Team + Evaluation + Workspace START 1. PLAN 2. EXECUTE 3. LEARN 4. DECIDE This gameboard illustrates the flow of activities for interactive trainings based on the integrative process model called Business Design. The training is designed as a game and will be played in a workshop setting, allowing participants to turn ideas into business. They will work in teams, slip into team roles to invent and implement a new business model. They will face unexpected challenges on the way. A reward system will push them beyond limits for one goal: To provide participants with a unique learning experience and help them become successful innovators. 2 Reflection + Meaning + Pleasure + Strengths + Shared picture 3 Ideas + Customers + Scenarios + Offerings + Pains / gains 4 Business model + Target groups + Channels + Offerings + Profit formula etc. 5 Business DNA + Jobs(s) to get done + Core value + Unfair advantage 6 Business ecosystem + Actors + Relationships + Exchange 7 KPIs + Performance + Threshold + Measurement 8 Visual storytelling + Storyline + Visuals + Video production 9 Review + Status quo + Feedback + Evaluation 10 Hypotheses + Analogs + Antilogs + Prioritization 11 Hypotheses + Exploration + Assumptions + Results 12 Experiments + Methods + Tools + Measurements + Efficiency http://bit.ly/UHYzra 14 Lean offerings + User stories + Non-functional requirements 15 Lean offerings + Market analysis + Competitive benchmark 16 Social prototyping + UI / software development + Modeling + Simulation 17 Action plan + Tasks + Output + Teamwork 18 Review + Status quo + Feedback + Evaluation 19 Execution + Group work + Interventions + Reflection 20 Review + Status quo + Feedback + Evaluation 21 Execution + Group work + Interventions + Reflection 22 Review + Status quo + Feedback + Evaluation 23 Final + Results + Learnings + Award ceremony END Consistency check http://bit.ly/1lQHcf7 http://bit.ly/1rMo2hP http://bit.ly/1k5aV8O optional READY-SET-GO Game DateIteration 1 2 3 13 Field research + Execution of experiments + Data analysis + Reflection optional Orange HillsTM GmbH | www.orangehills.de | Follow us on Twitter: @orangehillsgmbh 0 55 50 45 40 3525 30 20 15 10 5 Time management We organise our teamwork in 20 min. units dedicated to one topic. During these units, we focus 100% on the topic. No phone calls, no other issues or distractions. After each unit, take a break of 5 min. to relax. Interventions’ schedule 1 2 3 4 5 Team B C D E F A Time Focus 5 5 20 min. 20 min. 20 min.

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