Ba Year 1 Session 2 Creativity 09 10 Student


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Ba Year 1 Session 2 Creativity 09 10 Student

  1. 1. <ul><li>Digital Creativity in the Classroom </li></ul><ul><li>“ Creativity is an essential life skill, which needs to be fostered by the education system from the early years onward” (Craft 1999) </li></ul>Creativity & ICT
  2. 2. Desired Learning Outcomes <ul><li>For trainees to develop an: </li></ul><ul><li>Understanding of what constitutes creativity in the primary classroom; </li></ul><ul><li>Awareness of pedagogy that will promote creative learning; </li></ul><ul><li>Awareness of the variety of ways that ICT can be used to support creativity in core subject teaching; </li></ul><ul><li>Awareness of the advantages and disadvantages of using ICT in this way. </li></ul><ul><li>STANDARDS: Q14 Q17 Q23 Q25a </li></ul>
  3. 3. <ul><li>The characteristics or features of creative activity have been described as: </li></ul><ul><li>Using imagination </li></ul><ul><li>Pursuing purpose </li></ul><ul><li>Being original </li></ul><ul><li>Judging value </li></ul><ul><li>“ All our Futures” (NACCCE 1999) </li></ul>Therefore, the NACCCE definition of creativity is: “ Imaginative activity fashioned so as to produce outcomes that are both original and of value.”
  4. 4. <ul><li>What are the potential roles of ICT in supporting creativity? </li></ul><ul><li>ICT offers teachers and learners opportunities for creativity in all areas of the curriculum. For learners, employing creativity can generate motivation and pride in what is achieved. For teachers, creativity can help to ensure that fresh ideas and activities engage learners with curriculum subjects. </li></ul><ul><li>Becta - 2002 </li></ul>
  5. 5. Features of ICT which can be exploited in order to make a distinctive contribution to creative activities: <ul><li>Provisionality </li></ul><ul><li>Interactivity </li></ul><ul><li>Capacity and range </li></ul><ul><li>Speed and automatic functions </li></ul>
  6. 6. <ul><li>ICT offers learners the opportunity to: </li></ul><ul><li>make connections with information and people; </li></ul><ul><li>think and behave imaginatively and creatively; </li></ul><ul><li>question and challenge, using other ways of looking at subjects; </li></ul><ul><li>develop greater autonomy and responsibility for their own learning; </li></ul><ul><li>interact with scenarios which would not be available in the classroom situation; </li></ul><ul><li>explore different styles of communication and expression; </li></ul><ul><li>produce something which is original to the individual or group and of high quality. </li></ul>A report by HMIE - March 2006