Educating the millennials


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Educating the millennials

  1. 1. Educating the Millennials and the Next Generation By Benjamin Keough
  2. 2. Who Are the Millennials • • The Millennials comprise all people who were born between 1984-2002. This slideshow will separate the Millennials into two groups. – 1984-1994 era -1995-2002 .com era The Next Generation are Children born between 2002and 2022.
  3. 3. How Do the Millennials Compare with Previous Generations • • • • Previous Generations • Grew up in a highly industrial nation • Accustomed to gaining news from TV, Radio, and Newspapers • Education was done at a physical Campus • Millennials Click to edit the outline text format Grew up in the − Second Outline Informational Age Level Accustomed to news  from Third Outlineand Internet, TV, RadioLevel − Fourth Outline Education is campus Level based and internet  Fifth based. Outline Level
  4. 4. History of Technology • Slide 5 : History of Computers Vid. • Slide 6: History of The Internet Vid. • Slide 7: History of the Cell Phone Vid.
  5. 5. Characteristics of the era 1981-1994 • • • • Technology skills and understanding vary widely. These students likely play video games or grew up playing video games These students likely watch movies or play video games more than they read. Most of these students remember a world before cell phones.
  6. 6. Characteristics of the .com era 1995-2002 • • • These students will not remember a world without computers. Some will remember traveling without mobile technology. These students will be tech-savvy but may not truly understand the technology they use.
  7. 7. Characteristics of The Next Generation • • These children from a young age have entertainment forms streamed to them. They are bombarded with educational programs on TV and grow up in an interactive environment where nearly everything talks to them and has internet connectivity
  8. 8. Five Learning Tools for Informal Learning • Educational Games • Podcasts; YouTube • Wikis • Blogs •
  9. 9. Five Learning Tools for Formal Learning • Online Universities • On-demand classes • Video Conferencing • Online professional journals • Internet Research
  10. 10. Impact of the Millennials on Education • • • The Millennials are nearly through with k12 education. Much of the problems noted in todays educational systems were due to the Millennials inability to cope with antiquated education styles The Millennials paved the way for providing better educating the next generation.
  11. 11. Benefits of using formal and informal learning tools in the K12 classroom • Students understand these tools • Students use these tools daily • Adds resources for teachers to use • Diversifies class content • Increases student interaction in the classroom
  12. 12. Integrating Class websites and blogs • • • Students cannot forget class assignment Students can communicate with each other in a structured environment Teachers can indirectly assess the formative knowledge of students
  13. 13. Gamification • Adds interactive components to a class • Approximates real world decision making • Demonstrates concepts in a visual context
  14. 14. Live Classes/Tutoring • • Allows teachers and students to connect when not physically capable of being in the same place. Allows teachers and students to engage in small group discussions.
  15. 15. New Assessments Simulation Assessments  Game Based Assessments  Peer Assessment  Student Assessments 
  16. 16. Advantages of Collaborative Learning    Students lean better when actively engaged Peer on peer discussion aids in solving misconceptions Teachers can better assess student knowledge in a low-stress environment.
  17. 17. Modern Tools For Collaborative Learning Instant Messaging  Google Docs  Debate Graph  Collaborize Classroom
  18. 18. Works Cited Carter, Toni & Simmons, Beverly (2007) Reaching Your Millenials: A Fresh Look at Freshman Orientation Gantt, Linda (2010) personal interview Garfield, Joan (1993) Teaching Statistics Using Small Group and Cooperative Learning Harbert, Tam (2014) Giving Gamification a Go Lorguercio, Michael (2009) From the Gen Xers and the Millennials are You “Boomers” listening Ribble, Mike (2011) Digital Citizenship in Schools second edition (2014) Nessus On-demand Training (2014) What was the .com Bubble?