DIY mobile usability testing - IA Summit 2011

B
Belen Barros PenaInteraction Designer at Intel Open Source Technology Center
DIY mobile usability testing - IA Summit 2011
we are ...
Bernard, packet core engineer at NSN
Belén, interaction designer at Intel
usability testing
a process that employs people as testing
participants who are representative of the
target audience to evaluate the degree to
which a product meets specific usability
criteria.
Handbook of usability testing 2nd Ed., J. Rubin and D. Chisnell
please, stand up
   everyone
sit down if you don’t
have a US cellphone
   with a data plan
sit down if you don’t
      like beer
sit down if you are
absolutely terrified by
the idea of being our
     test subject
DIY mobile usability testing - IA Summit 2011
why recording?
 memory aid

 powerful communication tool
actions
          reactions
dut = mut
dut = mut + afec

where:

dut = desktop usability testing
mut = mobile usability testing
afec = a few extra challenges
which phone?

which context?

which connection?
which phone?

which context?

which connection?
web task success rates
         feature phones                               38%

           smartphones                                55%

          touch phones                                75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability.html
web task success rates
         feature phones                               38%

           smartphones                                55%

          touch phones                                75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability.html
web task success rates
         feature phones                               38%

           smartphones                                55%

          touch phones                                75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability.html
web task success rates
         feature phones                               38%

           smartphones                                55%

          touch phones                                75%

Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009
http://www.useit.com/alertbox/mobile-usability.html
handset usability
affects test results
remember ...
 test with participants’ own phones

 if not possible, include training and
 warm-up tasks
which phone?

which context?

which connection?
field vs. lab




It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
experts disagree
according to our study there was no
difference in the number of problems that
occurred in the two test settings. Our
hypothesis that more problems would be
found in the field was not supported
Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing
A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
experts disagree
evaluations conducted in field settings can
reveal problems not otherwise identified
in laboratory evaluations
It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
but they all agree
evaluations in the field (are) more
complex and time-consuming
It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field
C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006




                         testing in the field requires double the
                         time in comparison to the laboratory
                         Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing
                         A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
testing in the lab is
better than no testing
remember ...
 for most software, lab testing is fine

 if you must do field testing

   do it late
   plan and run pilot tests
   be prepared (like the Scouts)
which phone?

which context?

which connection?
!"#$%& '&()"*+,-*.//$0,1*")(2




US Mobile Data Market Update Q4 2010 and 2010, Chetan Sharma Technology & Strategy Consulting
http://www.chetansharma.com/usmarketupdate2010.htm
                  "$$89::;;;<="#$%&,"%)*%<=+*            67           !"!"#$%&'("%)*%'!+&,-.$/&01' 2..'3/0"$,'3#,#)4#5   #$%&"'())
remember ...
 do not test over wi-fi

 cover participants’ data costs
tsdohoeaygtrtwt
dut = (mut + afec)

where:

dut = desktop usability testing
mut = mobile usability testing
afec = a few extra challenges
tsdohoeaygtrtwt = the small
detail of how on earth are you
going to record the whole thing
why recording?
 memory aid

 powerful communication tool
4 approaches to the
small detail of how on earth
   are you   going to   record the   whole   thing
1. wearable equipment




     .

     Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007)
     International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
allows testing in
    the field
but ...
  difficult and time-consuming to set up

  intrusive, uncomfortable and heavy
2. screen-capture applications




   UsabilityExpo by Digia for S60 3rd and 5th ed, WinMo 6.1+ and Maemo 5
   http://www.digia.com/C2256FEF0043E9C1/0/405001348
provides high quality
  screen recording
but no application will
support all platforms



http://www.digia.com/C2256FEF0043E9C1/0/405001348
it’s not cheap




https://shop.digia.com
and participants won’t appreciate
you installing stuff on their phones
3. document cameras




Handheld Usability, S. Weiss (page 174)
Google




         Towards the Perfect Infrastructure for Usability Testing on Mobile Devices
         R. Schusteritsch, C.Y. Wei, M. LaRosa - Google (CHI 2007)
Nielsen Norman

                         Elmo TT-02RX Teachers Tool



                                   document camera with autofocus
                                   controlled remotely from a laptop
                                   records screen and fingers




  webcam records                                                                 both video streams
  participant’s face                                                             fed onto a laptop and
                                                                                 recorded with Morae




              Photo from Nielsen Norman Mobile Usability workshop handout (London, 22 May 2009)
popular and well
  documented
it’s not cheap




http://www.bhphotovideo.com/c/product/644591-REG/Elmo_1304.html
participants must
keep within the
camera range
phone must lay on
         a desk or be hold
         at a flat angle




http://www.flickr.com/photos/zabriskiepoint/2806511301/sizes/m/in/photostream/
4. mounted devices
4a. ready-made mounted devices




                                                   Mobile Device Camera by Tracksys
                                                   http://www.tracksys.co.uk/product-
                                                   details.php?id=9
      Mobile Device Camera by Noldus
      http://www.noldus.com/human-behavior-
      research/accessories/mobile-device-camera-
      mdc#
4b. DIY mounted devices




 Little Springs Design
 http://www.littlespringsdesign.com/blog/2008/Jun/usability-
 testing-for-mobile-devices-2/
4b. DIY mounted devices




 Little Springs Design                                       Nick Bowmast http://www.bowmast.com/mob-device-cam/
 http://www.littlespringsdesign.com/blog/2008/Jun/usability-
 testing-for-mobile-devices-2/
4b. DIY mounted devices




 Little Springs Design                                       Nick Bowmast http://www.bowmast.com/mob-device-cam/
 http://www.littlespringsdesign.com/blog/2008/Jun/usability-
 testing-for-mobile-devices-2/




                                                                   Usability Sciences
                                                                   http://www.usabilitysciences.com/services/lab-
                                                                   based-usability-testing/mobile-usability-testing
4b. DIY mounted devices




 Little Springs Design                                       Nick Bowmast http://www.bowmast.com/mob-device-cam/
 http://www.littlespringsdesign.com/blog/2008/Jun/usability-
 testing-for-mobile-devices-2/


                  Google
                  Towards the Perfect Infrastructure
                  for Usability Testing on Mobile                  Usability Sciences
                  Devices, R. Schusteritsch, C.Y. Wei,             http://www.usabilitysciences.com/services/lab-
                  M. LaRosa - Google (CHI 2007)                    based-usability-testing/mobile-usability-testing
natural interaction with
       the phone
but it’s not cheap




http://www.90percentofeverything.com/2010/05/07/quick-tip-make-your-own-iphone-usability-testing-sled-for-5/
messy to build




http://www.littlespringsdesign.com/blog/2008/Jun/usability-testing-for-mobile-devices-2/
and ...
  if bulky they can prevent single-hand
  use

  if heavy they can become tiring during
  long tests
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face & fingers
gives enough video quality
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face & fingers
gives enough video quality
the spirit




http://www.wired.com/gadgetlab/2010/07/the-pencil-ipad-stand-smart-enough-to-impress-a-new-yorker/
the
ingredients
two meccano trunions (part no. A126)
two 5 and 6-hole meccano strips (part nos. 5 & 4)
one 11-hole meccano strip (part no. 2)
six meccano screws & nuts (part nos. 69 & 37h)
one 13-20mm jubilee clip
one HUE HD webcam
a second USB webcam
a USB male to female extension cable
blu tack
an allen key
a meccano wrench
a screwdriver
a Windows computer
screen recording software
DIY mobile usability testing - IA Summit 2011
a task
You are planning a visit to the Denver
Zoo after this (great) session.

Go to www.denverzoo.org and find out
which bus number will bring you to the
zoo from the Colorado Convention
Centre.
how was that?
DIY mobile usability testing - IA Summit 2011
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
15-model meccano set                 18.33
Hue HD webcam                        28.94
Philips webcam                       52.08
additional meccano parts              4.90
blu tack                              0.98
jubilee clips (x2)                    1.55
USB cable                             8.99
screwdriver                           5.99
CamStudio                             0.00
                     total (in GBP) 121.76
in USD: 196.40
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
DIY mobile usability testing - IA Summit 2011
DIY mobile usability testing - IA Summit 2011
DIY mobile usability testing - IA Summit 2011
DIY mobile usability testing - IA Summit 2011
DIY mobile usability testing - IA Summit 2011
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
weight: 125 grams
 an iPhone weighs 137 grams
 an iPad weighs 680 grams
 I weigh 55,000 grams
 a blue whale weighs 136,400,000 grams
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
Nokia E66
slider with 12-key
numeric keypad
Nokia E71

      BB Bold
      candybar with
      qwerty keyboard
iPhone 3G
touchscreen
candybar
Nokia N900

             slider
             touchscreen
             with qwerty
             keyboard
DIY mobile usability testing - IA Summit 2011
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
DIY mobile usability testing - IA Summit 2011
DIY mobile usability testing - IA Summit 2011
DIY mobile usability testing - IA Summit 2011
b&b’s
easy to put together
cheap
repeatable
allows holding the device
allows one-handed use
supports all form factors
runs tests with participants’ phones
captures screen, face and fingers
gives enough video quality
we expect much of our buildings: they
need to have firm foundations, solid
structures, pleasing aesthetics. We should
expect the same of emerging mobile
systems.
Mobile Interaction Design, M. Jones and G. Marsden (2005)
thanks!
belenbarrospena@gmail.com
b@runningwithbulls.com

@belenpena @bernardtyers

http://belenpena.posterous.com
http://www.runningwithbulls.com
1 of 108

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DIY mobile usability testing - IA Summit 2011

  • 3. Bernard, packet core engineer at NSN
  • 5. usability testing a process that employs people as testing participants who are representative of the target audience to evaluate the degree to which a product meets specific usability criteria. Handbook of usability testing 2nd Ed., J. Rubin and D. Chisnell
  • 6. please, stand up everyone
  • 7. sit down if you don’t have a US cellphone with a data plan
  • 8. sit down if you don’t like beer
  • 9. sit down if you are absolutely terrified by the idea of being our test subject
  • 11. why recording? memory aid powerful communication tool
  • 12. actions reactions
  • 14. dut = mut + afec where: dut = desktop usability testing mut = mobile usability testing afec = a few extra challenges
  • 17. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability.html
  • 18. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability.html
  • 19. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability.html
  • 20. web task success rates feature phones 38% smartphones 55% touch phones 75% Mobile usability, J. Nielsen’s Alertbox 20 Jul 2009 http://www.useit.com/alertbox/mobile-usability.html
  • 22. remember ... test with participants’ own phones if not possible, include training and warm-up tasks
  • 24. field vs. lab It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 25. experts disagree according to our study there was no difference in the number of problems that occurred in the two test settings. Our hypothesis that more problems would be found in the field was not supported Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
  • 26. experts disagree evaluations conducted in field settings can reveal problems not otherwise identified in laboratory evaluations It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006
  • 27. but they all agree evaluations in the field (are) more complex and time-consuming It’s Worth the Hassle! The Added Value of Evaluating the Usability of Mobile Systems in the Field C.M. Nielsen, M. Overgaard, M.B. Pedersen, J. Stage, S. Stenild - NordiCHI 2006 testing in the field requires double the time in comparison to the laboratory Usability Testing of Mobile Applications: A Comparison between Laboratory and Field Testing A. Kaikkonen, T. Kallio, A. Kekäläinen, A. Kankainen, M. Cankar - Journal of Usability Studies, 2005
  • 28. testing in the lab is better than no testing
  • 29. remember ... for most software, lab testing is fine if you must do field testing do it late plan and run pilot tests be prepared (like the Scouts)
  • 31. !"#$%& '&()"*+,-*.//$0,1*")(2 US Mobile Data Market Update Q4 2010 and 2010, Chetan Sharma Technology & Strategy Consulting http://www.chetansharma.com/usmarketupdate2010.htm "$$89::;;;<="#$%&,"%)*%<=+* 67 !"!"#$%&'("%)*%'!+&,-.$/&01' 2..'3/0"$,'3#,#)4#5 #$%&"'())
  • 32. remember ... do not test over wi-fi cover participants’ data costs
  • 33. tsdohoeaygtrtwt dut = (mut + afec) where: dut = desktop usability testing mut = mobile usability testing afec = a few extra challenges tsdohoeaygtrtwt = the small detail of how on earth are you going to record the whole thing
  • 34. why recording? memory aid powerful communication tool
  • 35. 4 approaches to the small detail of how on earth are you going to record the whole thing
  • 36. 1. wearable equipment . Methods and techniques for field-based usability testing of mobile geo-applications, I. Delikostidis (2007) International Institute for Geo-Information Science and Earth Observation (Enschede, The Netherlands)
  • 37. allows testing in the field
  • 38. but ... difficult and time-consuming to set up intrusive, uncomfortable and heavy
  • 39. 2. screen-capture applications UsabilityExpo by Digia for S60 3rd and 5th ed, WinMo 6.1+ and Maemo 5 http://www.digia.com/C2256FEF0043E9C1/0/405001348
  • 40. provides high quality screen recording
  • 41. but no application will support all platforms http://www.digia.com/C2256FEF0043E9C1/0/405001348
  • 43. and participants won’t appreciate you installing stuff on their phones
  • 44. 3. document cameras Handheld Usability, S. Weiss (page 174)
  • 45. Google Towards the Perfect Infrastructure for Usability Testing on Mobile Devices R. Schusteritsch, C.Y. Wei, M. LaRosa - Google (CHI 2007)
  • 46. Nielsen Norman Elmo TT-02RX Teachers Tool document camera with autofocus controlled remotely from a laptop records screen and fingers webcam records both video streams participant’s face fed onto a laptop and recorded with Morae Photo from Nielsen Norman Mobile Usability workshop handout (London, 22 May 2009)
  • 47. popular and well documented
  • 49. participants must keep within the camera range
  • 50. phone must lay on a desk or be hold at a flat angle http://www.flickr.com/photos/zabriskiepoint/2806511301/sizes/m/in/photostream/
  • 52. 4a. ready-made mounted devices Mobile Device Camera by Tracksys http://www.tracksys.co.uk/product- details.php?id=9 Mobile Device Camera by Noldus http://www.noldus.com/human-behavior- research/accessories/mobile-device-camera- mdc#
  • 53. 4b. DIY mounted devices Little Springs Design http://www.littlespringsdesign.com/blog/2008/Jun/usability- testing-for-mobile-devices-2/
  • 54. 4b. DIY mounted devices Little Springs Design Nick Bowmast http://www.bowmast.com/mob-device-cam/ http://www.littlespringsdesign.com/blog/2008/Jun/usability- testing-for-mobile-devices-2/
  • 55. 4b. DIY mounted devices Little Springs Design Nick Bowmast http://www.bowmast.com/mob-device-cam/ http://www.littlespringsdesign.com/blog/2008/Jun/usability- testing-for-mobile-devices-2/ Usability Sciences http://www.usabilitysciences.com/services/lab- based-usability-testing/mobile-usability-testing
  • 56. 4b. DIY mounted devices Little Springs Design Nick Bowmast http://www.bowmast.com/mob-device-cam/ http://www.littlespringsdesign.com/blog/2008/Jun/usability- testing-for-mobile-devices-2/ Google Towards the Perfect Infrastructure for Usability Testing on Mobile Usability Sciences Devices, R. Schusteritsch, C.Y. Wei, http://www.usabilitysciences.com/services/lab- M. LaRosa - Google (CHI 2007) based-usability-testing/mobile-usability-testing
  • 58. but it’s not cheap http://www.90percentofeverything.com/2010/05/07/quick-tip-make-your-own-iphone-usability-testing-sled-for-5/
  • 60. and ... if bulky they can prevent single-hand use if heavy they can become tiring during long tests
  • 61. easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 62. easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face & fingers gives enough video quality
  • 63. easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face & fingers gives enough video quality
  • 66. two meccano trunions (part no. A126)
  • 67. two 5 and 6-hole meccano strips (part nos. 5 & 4)
  • 68. one 11-hole meccano strip (part no. 2)
  • 69. six meccano screws & nuts (part nos. 69 & 37h)
  • 71. one HUE HD webcam
  • 72. a second USB webcam
  • 73. a USB male to female extension cable
  • 81. a task You are planning a visit to the Denver Zoo after this (great) session. Go to www.denverzoo.org and find out which bus number will bring you to the zoo from the Colorado Convention Centre.
  • 84. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 85. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 86. 15-model meccano set 18.33 Hue HD webcam 28.94 Philips webcam 52.08 additional meccano parts 4.90 blu tack 0.98 jubilee clips (x2) 1.55 USB cable 8.99 screwdriver 5.99 CamStudio 0.00 total (in GBP) 121.76
  • 88. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 94. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 95. weight: 125 grams an iPhone weighs 137 grams an iPad weighs 680 grams I weigh 55,000 grams a blue whale weighs 136,400,000 grams
  • 96. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 97. Nokia E66 slider with 12-key numeric keypad
  • 98. Nokia E71 BB Bold candybar with qwerty keyboard
  • 100. Nokia N900 slider touchscreen with qwerty keyboard
  • 102. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 106. b&b’s easy to put together cheap repeatable allows holding the device allows one-handed use supports all form factors runs tests with participants’ phones captures screen, face and fingers gives enough video quality
  • 107. we expect much of our buildings: they need to have firm foundations, solid structures, pleasing aesthetics. We should expect the same of emerging mobile systems. Mobile Interaction Design, M. Jones and G. Marsden (2005)