Learningtalk Jane For Olsn Spring 2008

1,399 views

Published on

Published in: Technology, Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
1,399
On SlideShare
0
From Embeds
0
Number of Embeds
17
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide
  • Learningtalk Jane For Olsn Spring 2008

    1. 1. Creating a Learning Community: Applying & Learning Web 2.0 in 15 Minutes a Day Jane Dysart Dysart & Jones Associates For OLS – North, 2008 [email_address]
    2. 2. Nurture Your Library & Watch Your Community Grow <ul><li>Technology & Web 2.0 </li></ul><ul><li>Learning 2.0 </li></ul><ul><ul><li>Examples </li></ul></ul><ul><ul><li>Plan </li></ul></ul><ul><ul><li>Ideas </li></ul></ul>
    3. 3. Technology is not going away! <ul><li>75% of American adults use the internet; 78% own a cell phone (Pew Internet http://www.pewinternet.org/ ) </li></ul><ul><li>62% of young adult users have uploaded pictures to Flickr; 34% of others </li></ul><ul><li>58% of online teens have created their own profile on a social network like MySpace or Facebook; and 33% of adults </li></ul><ul><li>39% of online teens have shared their own creations online (artwork, photos, stories, videos); 21% of adults </li></ul><ul><li>26% of young adults have worked on web pages or blogs for others, including those for groups they belong to, friends, or school assignments; 13% of adults do this </li></ul><ul><li>33% of college students keep blogs & post regularly; 54% read them; adults with blogs 12% & 35% read </li></ul>
    4. 4. Technology is not going away! <ul><li>57% of online adults have used the internet to watch or download video. 19% do so on a typical day. 74% who have broadband access watch or download videos </li></ul><ul><li>28% of young adult internet users have uploaded videos to the web; 14% of adults </li></ul><ul><li>83% of online Americans have used the internet to pursue their hobbies; 27% have looked for housing online & according to the NAR over ¾ of home buyers in the US (77%) have used the net to help in their home search </li></ul><ul><li>19% of online young adults have created an avatar that interacts with others online; adults 6% </li></ul><ul><li>60% of online teens use the internet at libraries </li></ul>
    5. 6. Technology
    6. 7. Web 2.0 Definition <ul><ul><li>Tim O’Reilly – What is Web 2.0 </li></ul></ul><ul><ul><li>http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html </li></ul></ul><ul><ul><li>Platform of participation </li></ul></ul><ul><ul><li>Web as platform, users participation, collaboration, interactivity, conversations </li></ul></ul><ul><ul><li>Using content to make connections among people </li></ul></ul><ul><ul><li>Read/write web with an architecture of participation </li></ul></ul>
    7. 10. Blogs <ul><li>List of libraries with blogs </li></ul><ul><li>http://www.blogwithoutalibrary.net/links/index.php?title=Public_libraries </li></ul>
    8. 13. Web 1.0 vs Web 2.0 <ul><li>Web 1.0 </li></ul><ul><li>Britannica Online </li></ul><ul><li>Personal websites </li></ul><ul><li>Publishing </li></ul><ul><li>Content management systems </li></ul><ul><li>Directories, taxonomies </li></ul><ul><li>Web 2.0 </li></ul><ul><li>Wikipedia </li></ul><ul><li>Blogging </li></ul><ul><li>Participation </li></ul><ul><li>Wikis </li></ul><ul><li>Tagging & folksomonies </li></ul>
    9. 14. “ Web 2.0 generally refers to a second generation of services available on the WWW that lets people collaborate and share information online .” Wikipedia <ul><li>Shared Pictures = </li></ul><ul><li>Shared Knowledge = </li></ul><ul><li>Shared Bookmarks = </li></ul><ul><li>Shared News = </li></ul><ul><li>Shared Videos = </li></ul><ul><li>Shared Everything = </li></ul>
    10. 16. Web 2.0 & Library 2.0 <ul><li>Resources: http://www.library.on.ca/links/clearinghouse/technology/web2point0.htm </li></ul><ul><li>Manifesto, Pickering Public Library </li></ul><ul><li>Savvier audience of users </li></ul><ul><li>Opportunity </li></ul><ul><ul><li>RSS, Wikis, blogging, personalization, podcasting, streaming media, ratings, alerts, folksonomies, tagging, social networking software, and more </li></ul></ul><ul><ul><li>could be useful in an enterprise or community environment and could be driven or introduced by the library </li></ul></ul>
    11. 17. Pickering Library 2.0 Manifesto <ul><li>Recognize universe of info culture is changing fast and we need to respond </li></ul><ul><li>Educate ourselves about today’s info culture </li></ul><ul><li>Recognize libraries change slowly, but will work to expedite </li></ul><ul><li>Courageous abut proposing new services & new ways of providing services </li></ul><ul><li>Enjoy excitement and fun of positive change </li></ul><ul><li>Let go of previous practices if there is a better way </li></ul><ul><li>Take an experimental approach to change, and be willing to make mistakes </li></ul><ul><li>Won’t wait for something to be perfect before release & use feedback to make changes </li></ul><ul><li>Avoid making users see things the “library way” </li></ul><ul><li>Go where users are, online and physical spaces </li></ul>
    12. 18. Defining Learning 2.0 <ul><li>Learning is a result of this program </li></ul>Exploration and Discovery Play, Work and Risk
    13. 19. The idea originally came form Stephen Abram (Sirsi/Dynix). He wanted a way to learn new and emerging technologies. He came up with a list of 43 things he wanted to learn about over the next year, specifically related to Web 2.0. Blog, Wiki’s RSS feeds etc….. Helene Blowers with PLCMC came up with the formalized curriculum of Learning 2.0 Self paced Self study 23 things http://stephenslighthouse.sirsi.com/
    14. 21. 23 Learning 2.0 Things <ul><li>Week 1: Introduction </li></ul><ul><li>Week 2: Blogging </li></ul><ul><li>Week 3: Photos & Images </li></ul><ul><li>Week 4: RSS & Newsreaders </li></ul><ul><li>Week 5: Play Week </li></ul><ul><li>Week 6: Tagging, Folksonomies & Technorati </li></ul><ul><li>Week 7: Wikis </li></ul><ul><li>Week 8: Online Applications & Tools </li></ul><ul><li>Week 9: Podcasts, Video & Downloadable audio </li></ul>
    15. 22. SirsiDynix Session -- Free <ul><li>Helene Blowers —Technology Director, Public Library of Charlotte and Mecklenburg County </li></ul><ul><li>Learning 2.0 : Make &quot;play&quot; your New Year's resolution </li></ul><ul><li>Jan 09, 2007 </li></ul><ul><li>http://sirsidynixinstitute.com/seminar_page.php?sid=74 </li></ul>
    16. 24. Learning 2.0 Libraries <ul><li>• York City Library 2.0 Exploration </li></ul><ul><li>23Things Remixed for Nonprofits </li></ul><ul><li>23 Things to Learn </li></ul><ul><li>St Michael's Learning 2 </li></ul><ul><li>OCLS Learn 2.0 </li></ul><ul><li>California School Library Learning 2.0 </li></ul><ul><li>ECU Library Learning 2.0 </li></ul><ul><li>NC Government Libraries - Learning Web 2.0 </li></ul><ul><li>RCPL » 2.0 Project Timeline </li></ul><ul><li>School Library Learning 2.0 </li></ul><ul><li>Ultimo College Library -Learning 2-0 </li></ul><ul><li>KCLS Learning 2.0 - 27 Things </li></ul><ul><li>23 Ting: Vekommen </li></ul><ul><li>Bayside Online Learning </li></ul><ul><li>MSB-bloggen » Introduktion </li></ul><ul><li>Learning 2.0 @ Mac </li></ul><ul><li>GCPLS Social Networking Contest </li></ul><ul><li>gcplswiki » Contest Outline </li></ul><ul><li>TBLC Library 2.0 Challenge </li></ul><ul><li>Maryland Libraries Learning 2.0 </li></ul><ul><li>CARL Web Learning 2.0 </li></ul><ul><li>Yarra Plenty Online Learning </li></ul><ul><li>PVLD Learning 2.0 </li></ul><ul><li>SJPL & SJUL Learning 2.0 </li></ul><ul><li>LCPL's Learning 2.0 </li></ul><ul><li>MRRL Learning *Library* 2.0 </li></ul>
    17. 25. Best Practices in Learning 2.0 <ul><li>Don’t confuse learning with training </li></ul><ul><li>Design the program for late bloomers </li></ul><ul><li>Allow participants to blog anonymously </li></ul><ul><li>Use 1.0 methods to continually communicate </li></ul><ul><li>Focus on “discovery” & offer challenges </li></ul><ul><li>Encourage staff to work together </li></ul>
    18. 26. Best Practices in Learning 2.0 <ul><li>It’s not about “doing IT right” </li></ul><ul><li>Practice transparency & enable radical trust </li></ul><ul><li>Remember your culture and how you want it to change </li></ul><ul><li>Continually encourage “play” </li></ul><ul><li>Consider rewards – they work and focus attention </li></ul>
    19. 27. Best Practice <ul><li>Involve top management – team, director, trustees, … </li></ul><ul><li>Demonstrate involvement, respect and valuing employee learning </li></ul><ul><li>Consider involving users </li></ul>
    20. 29. Listened to Helene Blowers the creator of Learning 2.0 at CIL 2007. I loved it! I talked to our senior staff the next week. They loved it! The next week we created our online learning 2.0 site and everyone loved it! 100% of our staff registered for the program. They did all the 21 things on their own over a 10 day period, and they loved it! Our staff has now completely caught up, and is keeping pace with the ever changing world of technology and they love it! Sean Robinson, Information Technology, Allen County Public Library
    21. 30. These are the steps we took Educate your decision makers about Learning 2.0 Find others within your organization that are early adopters. You might have to hunt a little but they are out there! Get permission to move forward Know why you are doing this
    22. 31. Allen County PL Steps <ul><li>Create a team </li></ul><ul><li>Stages in project development: </li></ul><ul><ul><li>Write vision statement </li></ul></ul><ul><ul><li>Plan the actions </li></ul></ul><ul><ul><li>Identify the resources </li></ul></ul><ul><ul><li>Implement the actions </li></ul></ul><ul><ul><li>Monitor and review and evaluate </li></ul></ul><ul><ul><li>Conclude </li></ul></ul>Create a team
    23. 32. ACPL Vision Statement <ul><li>Core Competencies & Learning 2.0 at ACPL: The most important resource to our organization is its staff. </li></ul><ul><li>Supporting and encouraging our employees to continue to explore and develop new technological skills is the only way to keep pace with changes that we are experiencing. </li></ul><ul><li>Our goal is to provide a sustainable program that provides opportunities for staff to increase their skill levels in an open a sharing environment and guarantees them success. </li></ul><ul><li>We are proposing a plan to build on our existing curriculum and develop it further using the successful model of the Public Library of Charlotte Mecklenburg County (PLCMC). </li></ul><ul><li>This program is designed with two components “Core Competencies” and “Learning 2.0” </li></ul><ul><li>Core Competencies are a set of building blocks that staff can use to build and strengthen their existing technology skills. </li></ul><ul><li>Core Competencies focus on ensuring that everyone has the essential skills to perform their jobs. </li></ul><ul><li>Learning 2.0 is centered on exploration and discovery . It investigates new and emerging technologies that are affecting the library world. The goal is to expose staff to new tools, encourage play, empower individuals and eliminate fear. </li></ul>
    24. 33. ACPL Timetable What are the your 23 things? Do you need to have 23 things? How are you going to present this to the staff? What is your launch date? How much time do you need to get your material together? Is there a marketing need? Do you need incentives? Who is going to do what? Will you steal material from other programs or develop content in house? Will you do anything special to launch the program? Are there other groups that need to be educated about this program and do you need their buy-in?
    25. 34. Here are the steps we took. We decided there were other groups that we needed to educate about the Learning 2.0 program. We needed to talk to them. The leader of the team took on this challenge. We decided that instead of 23 things we were just going to study 21 things. Beg, borrow, steal, invent! We set a deadline for this project. Set milestones. Defined victories and celebrated! We then divided up the 21 things amongst the team members.
    26. 35. ACPL 21 things : 1.Read the blog about this Learning 2.0 program : 2.Read 7 habits of lifelong learners : 3.Check out ACPL blogs and make a post to each : 4.Setup your own blog to track your progress in this program : 5.Check out Flickr and view ACPL images : 6.Study ACPL Sook and Book Wall as mashup examples : 7.Setup an RSS Reader : 8.Add ACPL Blogs as well as other favorites to your RSS Reader : 9.Read about Web 2.0 and Library 2.0 and blog your thoughts : 10.Play with an online image generator : 11.Roll your own search tool with Rollyo : 12.Learn about tagging and discover Del.icio.us : 13.Explore Technocrati and learn how tags work with blogs : 14.Use LibraryThing to catalog your own collection : 15.Explore MySpace : 16.Learn about Wikis and how libraries are using them : 17.Check out the AskACPL wiki and add an entry : 18.Check out the Web 2.0 award winners and pick a tool to explore : 19.Explore YouTube and check out the ACPL videos : 20.Explore podcasts and check out NEIRRS podcast : 21.Summarize and reflect on your experiences in your blog
    27. 37. What we did to market Learning 2.0 Buttons T-Shirts License to Play
    28. 38. Tools that are free Collaborative wiki tool Audacity Free software for creating podcasts Wink: Free software for creating screen casts http://www.pbwiki.com http://download-audacity.org http://www.debugmode.com/wink
    29. 39. Why Learning 2.0? <ul><li>People are expensive, technology is cheap! </li></ul>Why Learning 2.0?
    30. 40. Another SDI Session <ul><li>Christine Mackenzie —Chief Executive Officer, Yarra Plenty Regional Library </li></ul><ul><li>Hopping into Library 2.0 : Experiencing Lifelong Learning </li></ul><ul><li>Feb 05, 2007 </li></ul><ul><li>http://www.sirsidynixinstitute.com/seminar_page.php?sid=75 </li></ul>
    31. 41. Resources <ul><li>PLCMC Learning 2.0 Blog </li></ul><ul><li>http://plcmcl2-about.blogspot.com/ </li></ul><ul><li>43 Things I might want to do this year Information Outlook (Feb. 2006) by Stephen Abram </li></ul><ul><li>http://www.findarticles.com/p/articles/mi_m0FWE/is_2_10/ai_n16133338 </li></ul><ul><li>Yarra Plenty Online Learning </li></ul><ul><li>http://yarraplentyonlinelearning.blogspot.com/2006/09/learning-20-begins.html </li></ul>
    32. 42. Learning 2.1 <ul><li>Helen Blowers latest PLCMC innovation </li></ul><ul><li>Learning 2.1: Explore... Discover... Play! is the continuation of Learning 2.0 </li></ul><ul><li>http://explorediscoverplay.blogspot.com/ </li></ul><ul><li>Mashing up 21 st century skills with lifelong learning </li></ul><ul><li>Requested by staff very often. It is an ongoing list of ‘things’ with guest bloggers rotating and taking the helm each month as Learning Guides. </li></ul><ul><li>There is a public Learning 2.1 Ning network as well as a Learning 2.1 Wiki; http://explorediscoverplay.ning.com/ </li></ul>
    33. 43. Communities <ul><li>Facebook </li></ul><ul><ul><li>Temagami: people (home/interests) 280; groups 85 (The Temagami group with 420); events 11 </li></ul></ul><ul><ul><li>Parry Sound: people 500+; groups 330; events 26 </li></ul></ul>
    34. 47. Learning Together: Libraries & Communities <ul><li>Blogs: finding information, commenting, creating your own – community history, sports, book clubs </li></ul><ul><li>RSS: to manage the information flow </li></ul><ul><li>Flickr: community highlights, history </li></ul><ul><li>Wikis: community experts (young & old) and resources </li></ul><ul><li>Social Networking sites; community Ning </li></ul>
    35. 48. http://ihcpl.blogspot.com/
    36. 51. A Revolution in Learning
    37. 52. It’s all about . . . <ul><li>Exposing yourself & your community to new tools </li></ul><ul><li>Encouraging PLAY </li></ul><ul><li>Empowering individuals </li></ul><ul><li>Expanding the knowledge toolbox </li></ul><ul><li>Eliminating FEAR </li></ul>
    38. 53. Try it, have fun Let me know how you’re doing Slides: www.dysartjones.com Thank you Jane Dysart Dysart & Jones Associates www.dysartjones.com [email_address]

    ×