“If we teach todays students                            as we did yesterdays, we are                            robbing th...
Inception                                                                   When gamers make games we often               ...
Is Focused Design Necessary?                               Instructional                                                  ...
All (Digital) Games are Simulations                             Experimental                           Experiential       ...
Is Focused Design Necessary?                              Instructional                        Game Design:               ...
Designing Instruction                                                                   A.D.D.I.E.Katrin Becker, Jim Parke...
Designing Simulations                         •   Define Original                                                         ...
Designing                                     Why are we                                                                  ...
Synergy:                                                                     Serious                                      ...
Thanks!                                                         The Guide to Computer Simulations and Ga                  ...
Upcoming SlideShare
Loading in …5
×

Serious Instructional Design: ID for Digital Simulations and Games

878 views

Published on

Katrin Becker & Jim Parker (2012) Serious Instructional Design: ID for Digital Simulations and Games SITE 2012–Society for Information Technology & Teacher Education International Conference 2012, Austin, Texas, USA; March 5-9, 2012

Published in: Education, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
878
On SlideShare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
6
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Serious Instructional Design: ID for Digital Simulations and Games

  1. 1. “If we teach todays students as we did yesterdays, we are robbing them of tomorrow.” — John Dewey Serious Instructional Design: ID for Digital Simulations and Games Katrin Becker & Jim ParkerKatrin Becker, Jim Parker Serious Instructional Design - 2012 1
  2. 2. Inception When gamers make games we often get hollow games. Skinning a game with ‘learnin’ When educators  make games we “edufication” often get “edutainment” Wrapping a game around instruction  “education (is) a bitter medicine that needs the sugar-coating of entertainment to become palatable” M.ResnickKatrin Becker, Jim Parker Serious Instructional Design - 2012 2
  3. 3. Is Focused Design Necessary? Instructional Game Designers: Designers: All we need is sound All we need is game design. sound instructional design. NEITHER are sufficient. The need for accuracy* necessitates the incorporation of simulation design principles. *Accuracy applies to some aspects only.Katrin Becker, Jim Parker Serious Instructional Design - 2012 3
  4. 4. All (Digital) Games are Simulations Experimental Experiential Answer a Provide an experience “What If?” question.Katrin Becker, Jim Parker Serious Instructional Design - 2012 4
  5. 5. Is Focused Design Necessary? Instructional Game Design: Design: focus is on focus is on experience content Simulation: focus is on accurate model implementationKatrin Becker, Jim Parker Serious Instructional Design - 2012 5
  6. 6. Designing Instruction A.D.D.I.E.Katrin Becker, Jim Parker Serious Instructional Design - 2012 6
  7. 7. Designing Simulations • Define Original System • Gather Data  Conceptual Model • Validate • Create Operational Model • Verify • Translate into Simulation • TestKatrin Becker, Jim Parker Serious Instructional Design - 2012 7
  8. 8. Designing Why are we playing? Games Where are we playing? How are we playing?Katrin Becker, Jim Parker Serious Instructional Design - 2012 8
  9. 9. Synergy: Serious Instructional DesignKatrin Becker, Jim Parker Serious Instructional Design - 2012 9
  10. 10. Thanks! The Guide to Computer Simulations and Ga Jim Parker Katrin BeckerKatrin Becker, Jim Parker Serious Instructional Design - 2012 10

×