Virtual Round Table - Gamify Your Classroom

EES Lead Americas at British Council
Apr. 20, 2012
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
Virtual Round Table - Gamify Your Classroom
1 of 26

More Related Content

What's hot

Gamification in ELT: Magic Bullet or Broken Sword?Gamification in ELT: Magic Bullet or Broken Sword?
Gamification in ELT: Magic Bullet or Broken Sword?Graham Stanley
ED451 5 Min SlidehareED451 5 Min Slidehare
ED451 5 Min Slidehareodessa10
Gamification and Digital PlayGamification and Digital Play
Gamification and Digital PlayGraham Stanley
Digital Sources that Inform the Reconstruction of my DaysDigital Sources that Inform the Reconstruction of my Days
Digital Sources that Inform the Reconstruction of my DaysJohn Martin
iTeach: From the Stone Age to the Digital Age in Foreign Language EducationiTeach: From the Stone Age to the Digital Age in Foreign Language Education
iTeach: From the Stone Age to the Digital Age in Foreign Language Educationtmeinecke
Gamification & Digital Play in ELT (TESOL France)Gamification & Digital Play in ELT (TESOL France)
Gamification & Digital Play in ELT (TESOL France)Graham Stanley

Similar to Virtual Round Table - Gamify Your Classroom

British Council Teachers Conference - GamificationBritish Council Teachers Conference - Gamification
British Council Teachers Conference - GamificationGraham Stanley
Digital playtime eltDigital playtime elt
Digital playtime eltGraham Stanley
Digital Games in EducationDigital Games in Education
Digital Games in EducationGraham Stanley
Language Learning through Digital PlayLanguage Learning through Digital Play
Language Learning through Digital PlayGraham Stanley
Brisbane Gamification Meetup - Introducing gamificationBrisbane Gamification Meetup - Introducing gamification
Brisbane Gamification Meetup - Introducing gamificationZac Fitz-Walter
Using games in education by CalongneUsing games in education by Calongne
Using games in education by CalongneCynthia Calongne

More from Graham Stanley

FIID Remote Teaching (May 2022)FIID Remote Teaching (May 2022)
FIID Remote Teaching (May 2022)Graham Stanley
Supporting language learning with technologySupporting language learning with technology
Supporting language learning with technologyGraham Stanley
Designing escape room games for ELTDesigning escape room games for ELT
Designing escape room games for ELTGraham Stanley
New Ways of Teaching, New Ways of CPDNew Ways of Teaching, New Ways of CPD
New Ways of Teaching, New Ways of CPDGraham Stanley
IATEFL CPD 3.0IATEFL CPD 3.0
IATEFL CPD 3.0Graham Stanley
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceDesigning ELT Escape Room Games - IATEFL YLTSIG Web Conference
Designing ELT Escape Room Games - IATEFL YLTSIG Web ConferenceGraham Stanley

Recently uploaded

Nonprofit Law 101 for Black-led NPOs.pptx.pdfNonprofit Law 101 for Black-led NPOs.pptx.pdf
Nonprofit Law 101 for Black-led NPOs.pptx.pdfTechSoup
WGPC Scoring Rubric TechSoup.pdfWGPC Scoring Rubric TechSoup.pdf
WGPC Scoring Rubric TechSoup.pdfTechSoup
listen to the mountain 1.pptxlisten to the mountain 1.pptx
listen to the mountain 1.pptxAncyTEnglish
REPRODUCTION PART -1.pptxREPRODUCTION PART -1.pptx
REPRODUCTION PART -1.pptxMISSRITIMABIOLOGYEXP
Accessibility Overlays - the policy perspectiveAccessibility Overlays - the policy perspective
Accessibility Overlays - the policy perspectiveRoberto Scano
Mass spectrometry- full lecture Mass spectrometry- full lecture
Mass spectrometry- full lecture DRZIAMUHAMMAD2

Virtual Round Table - Gamify Your Classroom

Editor's Notes

  1. The aim of the game : The learners predict what to do with a list of pairs of game objects, check their answers by playing the game and then write down the answers using the passive voice. Prepare to play: Choose an adventure game and start playing it. As you play, make a note of what you do with the objects that appear in the game (or use the walkthrough to save time) and produce a list similar to the example below. Make a copy of this list for each learner. You will also need to use online dictionaries. Play: Hand out the list of objects and tell the learners they are to guess how they are used together in the game. Ask the learners to talk together in groups of three and to use the online dictionaries to find out the meaning of the words they do not understand. After fifteen minutes, stop them and ask them to tell you what they think the relationship is between each pair of objects in the game: e.g. I think you use the hairpin to open the shed, etc. They then play the game together. The game should be easier to play because they know which objects they need to use together, but if they get stuck, encourage them to read the walkthrough to find out what to do next. Finally, once they have played the game (or part of the game if it's long), ask them to look again at the pairs of words and to write about them. Encourage the use of the passive voice here: e.g. The hairpin is used to open the shed, etc. Play on: The learners can continue playing the game and finish off writing passive sentences about the objects.