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Future en Seine - Open Design Lab

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  • nintendo of my son. son of 9 years old -> DS is VERY important asset\ncrying son -> no problem, daddy will fix it\nthe more I screwed the more metal dust came up\nverhaal met Nintendo\n
  • Special screwdrivers for Nintendo screws\nI knew how to fix it. Nintendo made me throw away the DS\nAgain... if you can’t open it you don’t own it\nTo me... this is a very important aspect of open design\n\n
  • but.. industrialization made products become more complex and un-transparent\nthis is relatively easy car design\npubliek -> Who can fix their own car?\nbut who wants to fix their own car with the current complexity\n\n
  • anyone?\n
  • now?\n\n
  • Thomas Thwaites\nhoe maak je een toaster -> goede vraag\nmassaproductie -> gevoel met oorsprong kwijt\nmaken van de toaster\nhet vertalen van een industrieel product naar handwerk / ambacht\nHet verhaal van het product komt weer terug\nIk ben ontwerper dus ik vind het een prachtige uitdaging -> alles komet ergens vandaan\nnot the tranparency of the product, but HOW and WHO made it?\n
  • Besides that we don’t know how stuff is made... we do not know WHO builds our stuff under which conditions\n
  • read in newspaper\nDesigned for the dump. What happens with our waste\nIt is also the responsibility as a designer to design \nIt is the responsiblity of the cinsumer to ask for transparent products. -> be able to choose\n\n
  • One of the cases in the book\n- transparency fair trade mobile phone\n- let other designers \n\n
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  • Open Moko open source phone\ncreate a community around a product development\npioneers\n
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  • \n
  • Can a community create solutions through open design?\nMaybe ... not about better products, but about transparency and participation as a starting point. ‘Its not about good design, but about just design’ Tommi Laito\n
  • Future en Seine - Open Design Lab

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