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LO3 - Lesson 4 - Pickups

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EMS Creative iMedia
Cambridge Nationals

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LO3 - Lesson 4 - Pickups

  1. 1. Pickups Lesson 4
  2. 2. Lesson Goals  Understand the use of pickups within computer games  Know how to adjust various pickup properties  Be able to use suitable pickups within the game #pickup #impact
  3. 3. Marking Marks Learning Objective 1 – 6 Pass Limited range of basic interactions to aid game-play experience. The interactions have limited appropriateness to the client brief. 7 – 11 Merit Range of appropriate interactions with some advanced, to enhance game-play experience. The interactions are mostly appropriate to the client brief. 12 – 15 Distinction Wide range of appropriate interactions which effectively enhance game-play experience. The interactions are consistently appropriate to the client brief. #pickup #impact
  4. 4. Understand the gameplay impact Be able to use suitable pickups Player Pickups How can pickups be used in a computer game? #pickup #impact
  5. 5. Pickups Understand the gameplay impact Be able to use suitable pickups  Pickups are generally used as part of the overall objectives for a game with players required to collect items around a map.  Some pickups, however, may be used to produce a negative impact on the player such as:  Reduce Health  Increase Hunger  Decrease Time  Pickups must not prevent a player from winning but could make a game more challenging. #pickup #impact
  6. 6. Understand the gameplay impact Be able to use suitable pickups #pickup #impact Collecting a power-up in Mario Kart can help you win the game whilst colliding with one released by another player may have a negative impact.
  7. 7. Understand the gameplay impact Be able to use suitable pickups #pickup #impact Positive Negative
  8. 8. Properties Understand the gameplay impact Be able to use suitable pickups  The following are typical pickup properties that can be edited: Points Health/Nutrition Increase or decrease points Increase or decrease health or hunger Time Bonus Add or remove seconds remaining Value Useful for ammo to set amount Pickup Compass/Map Add to inventory or use Display compass or map on screen #pickup #impact
  9. 9. Your Task Understand the gameplay impact Be able to use suitable pickups  Add relevant pickups in your game to meet the client requirements and create screenshot evidence of:  Collectable Objects  Weapons  Provide evidence of any pickups included in your game which will have a negative impact.  Show how you have placed pickups linked back to spatial awareness in the map and level of challenge. #pickup #impact
  10. 10. Keywords  Pickup  Impact Understand the gameplay impact Be able to use suitable pickups  An asset that a player can collect or use in a computer game level.  The positive or negative effect collecting a pickup can have on gameplay. #pickup #impact

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