LO2 - Lesson 4 - Game Content

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EMS Creative iMedia
Cambridge Nationals

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LO2 - Lesson 4 - Game Content

  1. 1. Game Content Lesson 4
  2. 2.  Know assets that can be used in chosen software  Understand needs of client and your target audience  Be able to plan a game suitable for client and audience Lesson Goals #objectives #storyline
  3. 3. Marking Marks Learning Objective 1 – 6 Pass Demonstrates a basic understanding of the key aspects of game creation. The contextualisation of these aspects to the brief is limited. 7 – 11 Merit Demonstrates a sound understanding of the key aspects of game creation. The contextualisation of these aspects to the brief is sound. 12 – 15 Distinction Demonstrates a thorough understanding of the key aspects of game creation. The contextualisation of these aspects to the brief is comprehensive.
  4. 4. Initial Ideas Know how to set game objectives Be able to create your storyline #objectives #storyline  The style of a game, assets used to build the map and the characters included contribute to the overall game experience.  These are the visible aspects of your game and the thing that your player will notice immediately.  The following items are less visible but must also be considered:  Scoring System  Objectives  Storyline
  5. 5. Initial Ideas Know how to set game objectives Be able to create your storyline #objectives #storyline  The final stages of planning your game will take into account: Scoring Objectives Storyline Points, Pickups, Health & Negatives Primary & Secondary, Player Rules Overall theme or mission of game
  6. 6. Scoring Know how to set game objectives Be able to create your storyline #objectives #storyline  Describe how a player will be able to earn points in your game:  What will they have to collect?  How much will they be worth?  How will pickups be hidden?  What other pickups may be used to help a player win your game?  Explain what may cause a player to lose points or health in your game:  Will enemies harm a player?  Will some pickups be negative?
  7. 7. Objectives Know how to set game objectives Be able to create your storyline #objectives #storyline  Explain the main objective of the game:  How will someone win the game?  What will they have to collect?  Hidden or obvious?  Describe the secondary objective:  What else must the player do?  What time limit will be used?  Describe how you will inform the player of their objectives:  How will they see the game rules?  How will they know they’ve won?
  8. 8. Storyline Why is a good storyline vital to any video game? Know how to set game objectives Be able to create your storyline #objectives #storyline
  9. 9. Example Know how to set game objectives Be able to create your storyline #objectives #storyline
  10. 10. Example Know how to set game objectives Be able to create your storyline #objectives #storyline
  11. 11. Storyline Know how to set game objectives Be able to create your storyline #objectives #storyline  Describe the plot using a summary of the main parts of your story:  Where will the player start?  Where will the game lead them?  What’s their overall mission?  Explain the genre your game will fit into by explaining the overall style of game you are creating.  Write this section as if it were written on the back of the box and would be used to attract new players.
  12. 12. Your Task Know how to set game objectives Be able to create your storyline #objectives #storyline  Describe the final requirements of the game that you are going to create by explaining the following aspects:  Scoring  Objectives  Storyline  You should make sure that your plan follows all of the client requirements you were asked to meet.  It should also appeal to the target audience you are aiming the game towards.
  13. 13. Keywords  Objectives  Storyline  An aim or a goal that your player will have to achieve in the game.  The plot of your game giving details about the theme and game genre. Know how to set game objectives Be able to create your storyline #objectives #storyline

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