Week1 1t webdev2

1,148 views

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
1,148
On SlideShare
0
From Embeds
0
Number of Embeds
11
Actions
Shares
0
Downloads
0
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Week1 1t webdev2

  1. 1. WEBDEV2 Ms. Lea S. Abarentos http://leaabarentos.com
  2. 2. -Your name -Something unique about you
  3. 3. Course Overview  Website development for real clients  It focuses on planning, organizing, design conceptualization, project monitoring, and managing resources supplied by the client  The challenge of this course is to ensure client and end user satisfaction in spite of project constraints such as time, scope, budget, etc.
  4. 4. Course Objectives  Understand web development process;  Analyze the needs of the target market;  Manage resources supplied by client;  Recommend web solutions;  Visualize and present design, navigation, and content solutions;  Produce quality standard project within time and budget constraints;
  5. 5. Course Objectives  Apply the technicalities of web development such as HTML, Javascript behaviors, Embedding Multimedia, Cascading Style Sheets, Templates, PHP, CGI;  Use interactive software to create web animation;  Provide full documentation for presentation material;
  6. 6. Course Objectives  Present and explain design concepts as well as finished work to the client and class. Understand web development process;  Analyze the needs of the target market;  Manage resources supplied by client;  Recommend web solutions;
  7. 7. Course Objectives  Visualize and present design, navigation, and content solutions;  Produce quality standard project within time and budget constraints;  Apply the technicalities of web development such as HTML, Javascript behaviors, Embedding Multimedia, Cascading Style Sheets, Tables, Templates, PHP, CGI;
  8. 8. Course Objectives  Use interactive software to create web animation;  Understand the moral issues and legal consequences of infringement of third party rights;  Provide full documentation for presentation material;  Present and explain design concepts as well as finished work to the client and class.
  9. 9. What to learn?  Design + Content + Script + Deal with client concerns  FLASH + CSS + Basic PHP + CMS
  10. 10. Project Flow  Look for potential clients  Submit cover letter to potential client  Conduct Project Survey  Create Work Plan  Provide Costing  Create a contract  Review existing resources  Start/edit Content (text, images)  Analyze Competitors  Draw Sketches  Design Prototype  Finalize homepage and inner page design  Provide Marketing Plan  Launch Website  Prepare collaterals
  11. 11. Methodology  Lectures  Mentoring  Seatwork and Homework  Projects  Presentations
  12. 12. House Rules  Missed requirements (quizzes, seatwork, homework, projects) get a grade of zero
  13. 13. House Rules  All requirements are open notes, open internet, open anything; except open-classmates Open sources does not mean you can plagiarize.
  14. 14. House Rules  You are responsible for any lessons you miss due to tardiness of absence. Your teacher will not repeat it for you.
  15. 15. House Rules  Absolutely no surfing, e-mailing, YM-ing, blogging, etc. while there is a lecture or discussion
  16. 16. Requirements  Project  Mock presentation  Client Approval  Panel presentation
  17. 17. PROJECT GROUPINGS
  18. 18. Grading Works (SW and HW) 40% Quizzes 10% Documentation 10% Class Participation 05% Project 35% Total 100%
  19. 19. Class Website  Course materials, activities, quizzes are posted in this website • http://moodle1.dls-csb.edu.ph/  Class Facebook group: • SDA-MMA Webdev
  20. 20. The Web Track BASICOM Basic Computer Applications WEBDEV1 Interface Design WEBDEV2 Development Skills WEBDEV3 E-commerce Development
  21. 21. Shameless Review
  22. 22. What are the 4 elements of good interface design?
  23. 23. What image format is used for photographic web images?
  24. 24. If an image has both jpg and gif qualities, what format should you use?
  25. 25. Why is the entry page always named “index”?
  26. 26. What is the difference between web design and web development?
  27. 27. In the file structure, why do we use a separate folder for images?
  28. 28. Why should the file structure on your server be the same as that in your computer?
  29. 29. What is the first and most important rule when using Dreamweaver?

×