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Learning To  Make Your Own Reality Jane McGonigal, PhD INSTITUTE FOR THE FUTURE
[object Object],Jane McGonigal, PhD INSTITUTE FOR THE FUTURE
“ Well, it's probably better than inventing the past. but I wonder…” “ ‘ Invent The Future ’, it says….”
“ what proportion of people  in the world  really have the slightest chance of even  altering their own futures ?” at least  1  in  2,000* * not super-scientific
Game industry  hotspots 3 million game designers, developers, hackers and counting...
 
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[object Object],[object Object],[object Object]
[object Object],1. Sustainable  happiness 3. The  Engagement  Economy 4.  Programmable   Reality 5.  SuperStructing
STEAL THESE SLIDES slides @avantgame .com
1. Sustainable  happiness
1. Sustainable  happiness ,[object Object],[object Object],[object Object],[object Object]
 
What humans crave: 1. satisfying  work  to do 2. the experience of  being good  at something 3. time spent with  people we like 4. the chance to be a part of  something bigger
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
How well do countries use their resources to deliver longer lives, greater physical well-being, and life satisfaction?
 
[object Object],[object Object]
 
 
What humans crave: 1. satisfying  work  to do 2. the experience of  being good  at something 3. time spent with  people we like 4. the chance to be a part of  something bigger
[object Object],[object Object],[object Object],[object Object]
My life is BROKEN.
Dancing together =  Happy
Humiliated together =  Even Happier
 
 
 
 
 
 
[object Object]
1. Sustainable  happiness FORECAST 2009 – 2019:  Game designers become  happiness hackers . They are called upon to help  individuals ,  communities , and  entire  populations  better structure their everyday lives for  authentic happiness  and  sustainable well-being .
1. Sustainable  happiness WHAT TO  READ
1. Sustainable  happiness WHAT TO  WATCH
1. Sustainable  happiness WHAT TO  TRY ,[object Object],[object Object],[object Object],[object Object]
[object Object]
[object Object],[object Object],[object Object],[object Object]
Computers in Persuasive Roles ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],B.J. FOGG
 
[object Object]
 
 
 
 
 
World Without Oil
 
 
 
 
FORECAST 2009 - 2019 :  Game designers become  change agents . They are called upon to create systems that  change minds , teach  new habits , and transform  everyday practices .
WHAT TO  READ
WHAT TO  WATCH
[object Object],[object Object],[object Object],[object Object],[object Object],WHAT TO  TRY
3. The  Engagement  Economy
[object Object],[object Object],[object Object],[object Object]
 
[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],PARTICIPATION RESOURCES
 
[object Object],[object Object]
 
 
 
[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
 
FOLD IT
 
lab.signtific.org “ What will you do when it’s as easy and affordable to launch a personal satellite as it is to launch a website or social network today?”
[object Object]
 
ETech’s modus operandi Positive imagination outweighed dark imagination 2:1 (650:312)
ETech’s modus operandi Highly collaborative: Momentum cards most often played (870)
[object Object],[object Object],[object Object],[object Object],ETech’s modus operandi
The start of SPACE MEDICINE?
The start of SOLAR PROSPERITY?
The start of SPACE SOURCING?
 
[object Object]
[object Object],[object Object]
FORECAST 2009-2019:   Game designers become “ fungineers ” and “ mass collab architects ” . They are asked to invent fun new ways for more people to participate in  mass collaboration  efforts, and to develop more engaging platforms for  crowds to contribute .
WHAT TO  READ
WHAT TO  WATCH
WHAT TO  TRY ,[object Object],[object Object],[object Object],[object Object]
4.  Programmable   Reality
[object Object],[object Object],[object Object],[object Object],[object Object]
The HOW: Location ! Sensing! Bio metrics! Motion! Crowd-  sourcing! Augmented reality!
 
 
Nike+ e-crusade
 
The Lost Ring
JEtSET
 
Neurosky gaming headset
JUDECCA
 
 
 
 
 
 
 
 
FORECAST 2009 - 2019:   Game designers learn to  blend realities . For every screen-based experience, there is a corresponding  real-world object ,  physical environment , or  social interaction .
WHAT TO  READ
WHAT TO  WATCH
WHAT TO  TRY ,[object Object],[object Object],[object Object],[object Object]
5.  SuperStructing
[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object]
[object Object],[object Object]
 
[object Object]
Jill Tarter + Will Wright a CONVERSATION
[object Object]
[object Object]
 
 
 
GLOBAL SUPERTHREATS
 
 
Participation bandwidth harnessed in 6 weeks: a community of   >7000 forecasters > 1000 stories  about the future > 500  active  strategy forums > 500  collaborative  superstructures
OUR SECRET MISSION:   Create a league of  Super-Empowered Hopeful Individuals  (SEHIs)* ,[object Object]
RubysBequest.com
FORECAST 2009 - 2019:   Game designers are in charge of extreme-scale,  global collaboration jams . They are asked to design games that help  diverse massively-multiplayer communities  tackle  real-world, open-ended problems .
WHAT TO  READ SuperStruct
WHAT TO  WATCH
WHAT TO  TRY ,[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object]
MAKE YOUR OWN REALITY:  Happier ,   Smarter ,  More Engaging , &   More Resilient
[object Object],1. Sustainable  happiness 3. The  Engagement  Economy 4.  Programmable   Reality 5.  SuperStructing
[email_address] Thank you
Images ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

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