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Learning is an Epic Win - ISAS February 2012 Part 1

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  • nice!
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  • Love the concise flow of this deck - Jane - you do rock and you are teaching some good concepts. My boss, friend and partner is Simon Egenfeld-Nielsen of SGI Denmark; and I am hopeful that we can share some kismet as the story unfolds around making this happen with a dynamic outcome.

    We connected with Constance Steinkuehler this week and hope to have some conversations around projects underway here in DC and in EU.

    My address is jkt@seriousgames.dk

    Talking with you sometime would be nice. Thank you for this great share!
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Learning is an Epic Win - ISAS February 2012 Part 1

  1. In the US, 99% of boys under 18 play games,and 94% of girls, 13 and 8 hours a week
  2. 92% of two-year olds play games!
  3. 10,000 hours of gaming … … by the age of 21
  4. Can gamesteach us to save the real world?
  5. “The opposite of play isn’twork – it’s depression.”
  6. EUSTRESSpositive stress
  7. Game designer nominated for Nobel Peace Prize by 2023
  8. 1 Billion Gamers 38 110 17187 80 18 105 31116 10 35 2 14

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