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LIS Game Changer Trends and Profession Motivation by Muhammad Shafiq Rana


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LIS Game Changer Trends and Profession Motivation by Muhammad Shafiq Rana

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LIS Game Changer Trends and Profession Motivation by Muhammad Shafiq Rana

  1. 1. "He dieth not who giveth life to learning" Muhammad (P.B.U.H)
  2. 2. M. Shafiq Rana PhD Student , Library & Information Science, at IUB LIS Game Changer Trends and Profession Motivation
  3. 3. Disclaimer This presentation is derived from various resources. Everyone has right to differ with presenter’s perceptions.
  4. 4. Game Changers 7 Trends 1. Nanotechnology Physicist Richard Feynman, the father of nanotechnology. Nanotechnology is science, engineering, and technology conducted at the nanoscale, which is about 1 to 100 nanometers. 2. HD video camera (computer “eyeware”) 3. 3-D scanning and printing 4. Visual learning robotics Visual intelligence allows a robot to “sense” and “recognize” the surrounding environment 5. Internet data expansion 6. Voice recognition 7. Eye recognition Courtesy to: Marie L. Radford
  5. 5. Makerspaces Trend A makerspace is essentially a collaborative workspace where people gather to make, learn, tinker and explore. Makerspaces can be as simple or as advanced as your budget and comfort level allow. For example, you can provide recycled materials, such as cardboard or old electronics, for patrons to build and create new objects, or go as far as offering tools and technologies like 3D printers, sewing machines, robotics, or laser cutters.
  6. 6. Digital Creation Labs Another trend is the creation of media labs that allow patrons to engage in active learning, experience new media and information formats, and collaborate in technology-rich spaces. Digital media labs also play an important role in educating citizens about software and hardware, which could help them build skills to find jobs in our increasingly technology-driven world.
  7. 7. Flexible Design and Seating New trends in library design focus on modular furniture, mobile shelving and bright color palettes. Modular seating and mobile shelves can be easily rearranged, allowing for greater flexibility in setting up new spaces, creating divisions between areas, and regularly refreshing the look and feel of the library. Seating options have also evolved from upright, wooden chairs to more comfortable options, like cushions, couches and bean bag chairs. Brighter colors are used to be more appealing to patrons, and to give off a fun, playful vibe.
  8. 8. Digital scholarship To advance the educational and research processes, libraries are developing digital scholarship centers, often in partnership with other campus units. These centers extend traditional methods of research by applying new technologies, such as GIS data, visualization, and big data across the curriculum. Digital asset management, digital preservation, training, consultations, and tools for digital scholarship are among the suite of services and resources provided. The role of librarians as collaborators/service providers, program planning for diverse constituencies, and continuous skill development.(Alix Keener identifies) ACRL’s Digital Scholarship Center Interest Group provides a forum for engaging on this topic.
  9. 9. Collection assessment trends There has been a remarkable shift to the incorporation and integration of more continuous, ongoing, flexible, and sustainable review of collections rather than ad-hoc project-based models “Rightsizing” the collection has become a norm. There is an increasing need to establish more holistic and agile approaches (both qualitative and quantitative) to manage budgetary constraints while ensuring that collections are “responsive” and committed to institutional research and curricular requirements and needs. In doing so, libraries have established new collection analyst positions, employed new tools (e.g., visualization, predictive analysis).
  10. 10. Open Educational Resources (OER) OER are experiencing a watershed in higher education in the United States, as articles in major news media drive public awareness of the high cost of college-level textbooks. This growing public awareness may drive a broader range of infrastructures to address not only the development of OER on campuses but solutions to address hosting and discoverability of OER. In February 2016, Amazon announced the development of an OER platform aimed at the K-12 market, and higher education seems a likely next development.
  11. 11. Cloud Computing Personal Cloud Accessing personal data, applications and communities from anywhere, on multiple devices, in real-time Personal Cloud “In this world no one platform, form factor, technology or vendor will dominate…” “…shifts focus from the client device to cloud- based services delivered across devices.” Gartner Top 10 Tech Trends, 2013 Personal Cloud Lessons for Libraries: –Ensure library services are available in mobile-friendly, cross-browser compatible versions wherever possible e.g. Discovery Layers and on-line collections Personal Cloud •Lessons for Libraries: –The library needs to integrate its services and collections into the personal cloud of all of its customers to ensure our future relevance Personal Cloud Apps-based access to library materials and programs: 35% of Americans ages 16 and older would “very likely” use that service and another 28% say they would be “somewhat likely” to do so. “Library Services in the Digital Age”, Pew Research, 2013
  12. 12. Strategic Big Data “Big Data is moving from a focus on individual projects to an influence on enterprises’ strategic information architecture. Dealing with data volume, variety, velocity and complexity is forcing changes to many traditional approaches.” Gartner Top 10 Tech Trends, 2013 “Big Data isn’t a solution; it’s the name for the problem. Ninety percent of the world's data has been created in the last two years. The very nature of the data that’s being created is different. It’s now a river, a flowing stream, and not single, isolated numbers.” Dane Atkinson, CEO, SumAll Library of Congress •Largest library in the world •155,300,000 items •11,000 new items every day •838 miles (1349 km) of bookshelves “Every day, three times per second, we produce the equivalent of the amount of data that the Library of Congress has in its entire print collection, right? But most of it is like cat videos on YouTube or 13-year-olds exchanging text messages about the next Twilight movie.” Nate Silver
  13. 13. References Janes, Joseph-Library 2020_ Today's Leading Visionaries Describe Tomorrow's Library- Scarecrow Press (2012) Thanks to all of you & Those who contributed to peace and prosperity for my Pakistan