Living Lab Group,
IN3, April 4th, 2018
• I. “Models of future, high tech and cultural tradition”.
• II. The CMU “computer science” tribe.
• III. The Net and the Lab: i2cat and Citilab
• IV. The Collaboratory hipothesis.
• IV. Conclusions: Building technoanthropology
I. “Models de futur, high tech
and cultural tradition”
Models de futur, noves tecnologies i
tradició cultural, Nov. 1988.
What cognitive anthropology
is all about?
The study of cultures as
“ shared knowledge”
Father of cognitive anthropology)
Mathematization of universe
The design of future alternatives”
Modes of cultures
-Primitive and religious societies
-Power in the hands of elders.
-The pass tense, the langage of myths.
-Modern industrial societies.
-Power in the hands of peers. Nuclear family
-The present tense. The world of today
-Young generation lives with different set of values
than parents and grand-parents.
-Future tense, pre-figuration as new cultural form.
Project “Sciences of design,
High technologies and Cultural Tradition”
Maria J. Buxó
Angel Jordan (1992)
“This is the study of technology as a cultural
system….Technoantropology elaborates the
expert systems of knowledge that help to
develop the cultural design”
“Design Culture” A. Serra 1992:5
Ethnography of School of Computer Science. Carnegie
Projecte de recerca: “Ciènc
del disseny, noves
tecnologies i tradició
De Presidència de la
The “ARPA laboratories”
Prior to 1965, there were no U.S. universities granting a Ph.D. in computer
´”Licklider, and his ARPA successors, provided funding for the research needed
to create university graduate programs in computer science at U.C. Berkeley,
CMU, MIT and Stanford.
It wasn't until 1969 that Ph.D's in computer science were awarded”.
Departments of Computer
The “ARPA Labs”. 1960s
1 Stanford University
2 Carnegie Mellon University
3 Massachusetts Institute of Techn
“Computer Science as an artificial
- " Since computer science is an artificial science
(Simon 1981) theoretical computer science plays a
very different role within computer science than, say,
theoretical physics plays within physics.
- Theoretical physics seeks to understand the physical
universe, which exists independently. Theoretical
computer scientists seek to understand all possible
architectures or algorithms, which computer
scientists create themselves."
- “The National Challenge in Computer Science and Technology”
Computer Science and Technology Board, National Research Council,
A CMU’s computer scientist
A science based not in discovery but in design.
An engineering based not in know-how, but in
A theory validated not by facts, but by deeds.
Not verification or falsation, but it works or it doesn’t.
“Engineering as a
Under the inspiration of H. Simon and A. Newell,
the leadership of R. Cyert and A. Jordan,
“The role of design in
First university to have a Center for Design
Of Educational Computing, conducted by
Preston Covey, prof. of Applied Ethics.
“The scientists of the artificial”
J. Von Neumann Claude Shannon
WWII, Scientists became engineers,
and the engineers, scientists..
Two different models of knowledge
The traditional model:
model: “High Tech”
Basic and Applied
First defense, then
From ARPANET to the
The School of Computer Science of CMU established in 80s was part of the ARPANET,
the computer scientists network that worked for ARPA.
ARPANET was a network and a lab at the same time.
Then the NSFNet came about in 90s
William Wolff proposed the National Collaboratory, a center without walls. 1991
Finally, Tim Berners Lee invented the WWW as a kind of collaborative environment for
Then it comes the commercialization of the Internet....
We got the Net but we forgot the Lab.
90s. “Internet is for everyone”
2000s. “Innovation is for everyone”?
A vision: From an old textil
factory to a citizen lab.
A People-Private-Public Partnership
Amb el suport
Quadruple Helix model,
opening the innovation systems
(Arnkil et al.,Exploring Quadruple Helix 2010)
10.753 from iniciatives
22.681 from Citilabers
Educate and train to innovate
Other example with Smart Citizens https://www.youtube.com/watch?
Learning by project
wine fridge inside a PC
Learning to innovate
Edutech (1.474 students)
Robotics (Scratch for Artuino)
Smart Citizen (co-creation apps with open API city)
Technical and scientific
vocations connected with
thinking,problem solving and
Learning 3D design,
programming, robotics and
Learning programming and
robotics applied to the city.
Educate and train to innovate
People makes the City Smart!
A lentil with legs or a
Kids making pilots
Photoelectric effect consists in the emission of electrons from a
material when you have an impact on a electromagnetic
radiation (visible light)
Learning to innovate
Smart citizens, SNAPPY
as science of labs
From The Net
To the Lab
(Triple Helix,… )
Digital Social Innovation
Digital arts and humanities.
Living Labs, Fablabs, Policy
Two different types of technologies
in each technology era
The industrial machine
The Industrial Management
Industrial era Digital era
“Sciences of artificial” are now
called Synthetic Sciences
Human are begining to program nature using
The problem now is to know if sapiens will also
be able of transform itself with the rest of nature
Synthetic social sciences: disciplines dedicate to
augment our knowledge about what kind of
social and cultural systems are possible and how
to build them for good.
Is it time for synthetic human
The right to innovate
What kind of human rights do we generate in the digital era?
Is it the right to innovate a new human right?
How different culture see this new right?
Herb Simon’s last lesson