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Week 1


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Week 1

  1. 1. The artist arrests his cognitions by recognition
  2. 2. Design Fundamentals <ul><li>NEWS FLASH! </li></ul><ul><li>Student designers actually design! </li></ul>In a stunning reversal of the way most university courses are taught, students in the McMaster multimedia design program actually designed their own learning. Students in the Design Fundamentals course first created their own design studio, the Artists new media League (AnmL) and then worked in talent pools to create a multi-faceted networked art project. Along the way students set personal learning goals and even their own grading standards. Professor David Harris Smith and TA Meaghan Niewland commented that they had never seen anything like it before. “I’m totally blown away,” said Professor Smith. “Me too,” said TA Meaghan Niewland.
  3. 3. Artists new media League Design this course! <ul><li>Your goals </li></ul><ul><li>Your standards of success </li></ul><ul><li>Your design of learning activities and outcomes </li></ul>
  4. 4. What are you good at? <ul><li>1. </li></ul><ul><li>your “good at” here </li></ul>
  5. 5. What do you know about? <ul><li>2. </li></ul><ul><ul><li>your “know about” </li></ul></ul>
  6. 6. What are you into? <ul><li>3. </li></ul><ul><li>your “into” here </li></ul>
  7. 12. Media = Self-Designing <ul><li>Second Life Image </li></ul>
  8. 13. Backward Design: Your goals lead the process <ul><li>Learning increases... </li></ul><ul><li>when learners have a sense of what they are setting out to learn </li></ul><ul><li>explicit standards they must meet </li></ul><ul><li>and a way of seeing what they have learned </li></ul><ul><ul><ul><ul><ul><li>(Loacker, Cromwell, & O’Brien, 1986) </li></ul></ul></ul></ul></ul><ul><ul><ul><ul><ul><li>See also Baumeister , 2005, p. 313 </li></ul></ul></ul></ul></ul>
  9. 14. What do you want to be? <ul><li>4. </li></ul><ul><li>your “want to be” here </li></ul>
  10. 15. What will you get good at? <ul><li>5. </li></ul><ul><li>your “get good at” here </li></ul>
  11. 16. What will you know about? <ul><li>6. </li></ul><ul><li>your “will know about” here </li></ul>
  12. 17. What’s in your way? <ul><li>7. </li></ul><ul><li>your “in your way” here </li></ul>
  13. 18. What animal are you? <ul><li>8. </li></ul><ul><li>your “animal” here </li></ul>
  14. 19. All together now <ul><li>Hi, my name is ______ and I am a #4. In my current project about # 3, I am developing my #5 skills and my knowledge of #6 by overcoming #7. I am the go-to person for knowledge of #2 and #1 skill. </li></ul><ul><li>I am a # 8 and I am an AnmL! </li></ul>
  15. 20. Group Card Sorts <ul><li>Begin comparing cards, sort into categories. </li></ul><ul><li>How are the categories related? </li></ul>
  16. 21. For Next Week <ul><li>Post your bio statement + photo to AnmL site - this is your self-monitoring blog (Tutorial) </li></ul><ul><li>Network with AnmL’s who have shared or related “into” (Week). </li></ul><ul><li>Register on course site, and review Course Outline </li></ul><ul><li>Reading “Introduction” of Paul (2008). Digital Art, 6-25 (Week) . </li></ul>