2. Insanity Character awakes from a vegetative state and becomes lucid. He realizes his environment and wants escape the place. Levels will be set within the characters mind Character will be battling and questioning his own sanity as well as the asylum setting In order to escape his insanity, he must go deeper into his mind where things become more twisted and distorted
3. Levels Themes: Multiple Personalities, Alter ego, Addiction, Electric Shock, Phobia, Anxiety, Obsessive Compulsive Disorder, Insomnia Enemies: Doctors, Creators impersonating his fears, Environment Mechanics: Inverted controls, pills that give abilities
4. Ideas Mini-Games Electric Shock Therapies, Waterboarding Humor/Gags Effects: play with color, lights flickering, sounds of yelling, character deteriorating but must move forward
5. Potential Endings Rewind through past events and reveal what actually happened, things are realistic in appearance and more gruesome then what he thought happened in his mind Left questioning the sanity of the character: was it the doctors who made him insane or was he insane on his own
6. Puzzle Door to next level is on an unreachable height. player must escape a straight jacket (controls will move arms) in order to climb a ladder, which leads to a doctor who holds the keys to unlock another door – behind is a pill player hits the doctor and starts a timer of escape unlock door, eat pill that allows him to ‘see’/access new platforms and he can then reach top door