Stop Motion Animation with iMovie


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Using hardware and software (iMovie) to create a new medium of expression. 5th and 6th graders work in cooperative groups.

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Stop Motion Animation with iMovie

  1. 1. 1<br />Stop<br />Motion<br />Animation<br />with<br />iMovie<br />By<br />Dana Quante<br />Ed Tech – Spring 2008<br />Nazareth College<br />
  2. 2. 2<br />What is Stop Motion Animation?<br /><ul><li>Inanimate object
  3. 3. Take photo
  4. 4. Change object location a little bit
  5. 5. Take photo
  6. 6. Continue taking incremental photos
  7. 7. Sequence photos in succession
  8. 8. Object appears to move</li></ul>Think of a Flip Book<br />
  9. 9. 3<br />Stop Motion Animation for 5th & 6th graders develops skills in:<br /><ul><li>Sequencing
  10. 10. Problem Solving
  11. 11. Storytelling
  12. 12. Team Work
  13. 13. Technology</li></ul>Hardware<br />Software<br />
  14. 14. 4<br />New York State Learning Standards<br />Learning Standards for Mathematics, Science, and Technology at Three Levels<br />Standard 2: Information Systems - Information technology is used to retrieve, process, and communicate information and as a tool to enhance learning.<br />
  15. 15. 5<br />Learning Objective<br />In small groups, students will create an original stop motion animation movie by sequencing 10 still photographs of one or more objects found in the classroom.<br />
  16. 16. 6<br />Materials<br />Apple Computer with iMovie<br />Digital camera with tripod<br />Storyboard worksheets<br />Small objects to “animate”<br />
  17. 17. 7<br />Steps to Making Stop Motion Animation<br />Movie Crew<br />Storyboard<br />Rehearsal<br />Photography<br />iMovie <br />Sound Effects<br />Press “Play”<br />
  18. 18. 8<br />Step 1: Movie Crew<br />Students choose a job within their group:<br />Illustrator - draws storyboard<br />Props Master - positions the object<br />Photographer - takes digital pictures<br />iMovie Engineer - lays video track<br />Sound Engineer - lays audio track<br />
  19. 19. 9<br />Step 2: Storyboard<br />Students play with objects to plan out a sequence of events<br />Illustrator draws frames showing object placements in small increments to simulate movement<br />Frames are Numbered in Order<br />
  20. 20. 10<br />Step 3: Rehearsal<br />Students problem-solve object placement before taking the actual photos<br />
  21. 21. 11<br />Step 4: Photography<br />Photographer takes pictures on digital camera mounted on tripod to prevent camera movement while…<br />Props Master manipulates objects for each frame<br />
  22. 22. 12<br />Step 5: iMovie<br />iMovie Engineer clicks and drags photos into sequential order on iMovie video track<br />Each photo must be assigned an equal time value<br />
  23. 23. 13<br />Step 6: Sound Effects<br /><ul><li>Sound engineersynchronizes stock sound effects with photos by placing audio clips on audio track in iMovie
  24. 24. Slide the playhead to select the points where audio clips are inserted</li></li></ul><li>14<br />Step 7: Press “Play”<br />
  25. 25. 15<br />Classroom Applications of Stop Motion Animation<br />Math<br />Social Studies<br />Illustrate 2D to 3D geometry by showing paper folding itself into shapes<br />reenact historical events using common objects or magazine cut outs<br />Science<br />ELA<br />illustrate life cycle of a butterfly using craft materials or playdough<br />summarize a story or highlight a scene using objects and students in sequential poses<br />
  26. 26. 16<br />The<br />End<br />