Text   Audio   Image/Graphics   Video   Animation




  Animation
                                                    1
Animation
Definition from Wikipedia:

  Animation is the rapid display of   This animation moves at 10 frames per second.

...
Traditional Animation

• Cel animation
 • ‘Cel’ comes from ‘Celluloid’
    - transparent acetate sheet
  • traditionally h...
Stop Motion




              4
It’s all digital
   nowadays.


                   5
Computer Animation




2D Animation   3D Animation


                              6
2D Animation

• Several techniques to produce an animation
 • Use MS-PowerPoint to make one
• Macromedia Flash is very com...
Terminology
• Sprites - the objects that move during the
  animation
• Tweening - the automatic creation of
  necessary mo...
3D Animation



               9
Toy Story




            10
Final Fantasy
 Spirit Within




                 11
Making 3D Animation
• Modeling - create/model 3D objects then
  add color, texture, and material
• Animating - establish h...
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MMT Animation

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MMT Animation

  1. 1. Text Audio Image/Graphics Video Animation Animation 1
  2. 2. Animation Definition from Wikipedia: Animation is the rapid display of This animation moves at 10 frames per second. a sequence of images of 2-D artwork or model positions in order to create an illusion of movement. It is an optical illusion of motion due to the phenomenon of persistence of vision. The bouncing ball animation (below) consists of these 6 frames. 2
  3. 3. Traditional Animation • Cel animation • ‘Cel’ comes from ‘Celluloid’ - transparent acetate sheet • traditionally hand-drawn • many techniques (read further on Wiki) 3
  4. 4. Stop Motion 4
  5. 5. It’s all digital nowadays. 5
  6. 6. Computer Animation 2D Animation 3D Animation 6
  7. 7. 2D Animation • Several techniques to produce an animation • Use MS-PowerPoint to make one • Macromedia Flash is very common • It’s Frame/Time-Based animation 7
  8. 8. Terminology • Sprites - the objects that move during the animation • Tweening - the automatic creation of necessary motion of the sprite between the start and end locations (keyframes) • Motion tweening • Shape tweening 8
  9. 9. 3D Animation 9
  10. 10. Toy Story 10
  11. 11. Final Fantasy Spirit Within 11
  12. 12. Making 3D Animation • Modeling - create/model 3D objects then add color, texture, and material • Animating - establish how many frames and decide on the specific animation that will take place (using keyframe & tweening) • Rendering - each frame is rendered one at a time 12

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