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Programación
M-Learning Lab  ITCH  Enero 2015
Alberto Pacheco
alberto@acm.org
Programación
 Visual & Game Programming
 Creative & Generative Programming
 Prototype & Peer Coding
 Embedded & Mobile Programming
...
A. ANTECEDENTES
B. BENEFICIOS & RETOS
C. CONTENIDOS & OBJETIVOS
D. DIDÁCTICA: ESTRATEGIAS & INFRA
E. EVIDENCIAS & MONITORE...
A.ntecedentes
 Cursos
 Lenguajes
 Conceptos
 Software
 Equipo Cómputo
B.eneficios
 3 Razones & Beneficios
 2 Frases Motivacionales
 2 Estadísticas & Tendencias
 Oportunidades
 Casos de éx...
C. OBJETIVO
Demostrar capacidad
de resolver
problemas propios de
las Ingenierías
 Cerrados
 Abiertos
 Hardware
 Software
 Algoritmos
 Análisis y Diseño
 Lenguajes
 Datos simples
 Operadores
 Estructura Datos
 Contr...
 Pair Programming
 Visualization
 Gamification
 Worked Examples
 Cognitive Noise
 ePortafolios
 Flipped classroom 2...
 Diverse domains
 Collaborative
 Situated learning
 Diverse & trendy
 Creative & challenge
 Pragmatic
 Engage narra...
 UNICO
D.idáctica
Número de Lenguajes
 VARIOS
D.idáctica
Generación del Lenguaje
 Antigua  Moderna
D.idáctica & Estrategias
Tendencias del Mercado
Indeed Job Trends
January 2015
http://goo.gl/btI5W3
D.idáctica
Análisis Comparativo
D.idáctica
del Lenguaje
 Confuso  Apto para
aprender
D.idáctica
Metodologías
 Cascada  Espiral
D.idáctica
Tipo de Software
 Propietario  Open
D.idáctica
Plataforma
 Unica  Diversa
Caos
Estructura • Prog. Estructurada
Módulo •Prog. Modular
Clase • Prog. Objetos
NIVELES
D.idáctica
Traductores
 Interprete  Compilador
Evolución
D.idáctica
Evolución
Fortran
C
Perl
Cobol
Algol
BASIC
Pascal
 Pioneros  Clásicos  Modernos
D.idáctica
Entornos
iPython Notebooks
Swift Playgrounds
Ruido Cognitivo
Ruido Cognitivo
Python
print "Hola Mundo!"
Swift
println("Hola Mundo!")
C | C++ | Java | JS
if ( edad < 18 ) {
printf("Rechazar");
} else if( edad <= 30 ) {
printf("Aspirante");
} else {
printf(...
C | C++ | Java | JS
if ( edad < 15 ){
printf("Rechazar");
} else if (edad>=18 && edad<=30){
printf("Aspirante");
} else {
...
Ruby
if edad < 18
puts "Rechazar"
elsif edad <= 30
puts "Aspirante"
else
puts "Revisar caso"
end
Ruby
if edad < 18
puts "Rechazar"
elsif edad in (18..30)
puts "Aspirante"
else
puts "Revisar caso"
end
Ruby
if edad < 15
puts "Rechazar"
elsif edad in (18..30)
puts "Aspirante"
else
puts "Revisar caso"
end
Python
if edad < 18:
print "Rechazar"
elif edad <= 30:
print "Aspirante"
else:
print "Revisar caso"
Python
if edad < 18:
print "Rechazar"
elif edad in range(18,31):
print "Aspirante"
else:
print "Revisar caso"
Python
if edad < 18:
print "Rechazar"
elif 18 <= edad <= 30:
print "Aspirante"
else:
print "Revisar caso"
Python
if edad < 15:
print "Rechazar"
elif 18 <= edad <= 30:
print "Aspirante"
else:
print "Revisar caso"
PHP
switch($edad) {
case $edad < 18:
echo("Rechazar"); break;
case $edad <= 30:
echo("Aspirante"); break;
default:
echo("R...
PHP
switch($edad) {
case $edad < 15:
echo("Rechazar"); break;
case $edad>=18 AND $edad<=30:
echo("Aspirante"); break;
defa...
Swift
switch edad {
case _ where edad < 18:
println("Rechazar")
case _ where edad <= 30:
println("Aspirante")
default:
pri...
Swift
switch edad {
case _ where edad < 18:
println("Rechazar")
case 18...30:
println("Aspirante")
default:
println("Revis...
Swift
switch edad {
case _ where edad < 15:
println("Rechazar")
case 18...30:
println("Aspirante")
default:
println("Revis...
Ruido Cognitivo
C/Java(edad>=18 && edad<=30)
PHP $edad>=18 AND $edad<=30
Python edad in range(18,31)
Ruby edad in (18..30)...
D.idáctica
Estilos de Aprendizaje
Visual  Processing
Kinestésico  Narrativas (animación)
Auditivo – Intel. Musical  ...
D.idáctica
Estilos de Aprendizaje
Visual  Processing
Kinestésico  Narrativas (animación)
Auditivo – Intel. Musical  ...
D.idáctica
Plataformas
BASIC C
Perl
 PC  Web  Móvil
D.idáctica
Plataformas
BASIC C
Perl
 PC  Web  Móvil
 Created by Ben Fry and Casey Reas from MIT Media
Lab in 2001 to teach computer programming
fundamentals within a visual ...
 For GNU/Linux, Mac OS X & Windows.
 Well documented, with many books available.
 Run Modes: Java, Javascript, Python, ...
 Cursos: Khan Academy
 Tutoriales:
Processing,Hello
Processing, Fun
Programming
 Descargas: Processing,
ProcessingJS, P...
D.idáctica
Estilos de Aprendizaje
Visual  Processing
Kinestésico  Narrativas (animación)
Auditivo – Intel. Musical  ...
Encuesta VARK
0 50 100 150 200 250 300
Kinesthesic
Verbal
Reading
Visual
Encuesta VARK (verano 2014)
• Encuesta 33 de 42 alumnos
•39% kinestésico
•24% auditivo
•21% lecto-escritor
•15% visual
Encuesta VARK
Formas discursivas
Tabla comparativa: formas discursivas
53
Forma
Discursiva
Descriptiva,
Argumentativa
Discurso
Narrativo
Información objeti...
PLATAFORMA EPISTEMIOLÓGICA
“La inteligencia narrativa es
un artefacto cognitivo,
una competencia de
la inteligencia humana...
El Arte como una
Competencia
Adaptativa
Desde una perspectiva bio-cultural
el arte es un comportamiento adaptativo:
promue...
El Arte como una
Competencia
Adaptativa
La inteligencia narrativa es un juego
cognitivo ancestral útil para resolver el
pr...
Podcast Media Player
iPhone - iOS
http://tiny.cc/mplay3
Episodium
iOS
http://tiny.cc/mplay5
Marionetas
NARRATIVAS DIGITALES 59
Andy
Serkis
Marionetas para Aprender?
Para narrar
historias…
un medio
interesante
para el
aprendizaje
Problemática
• Alumnos “hiper-activos” en temas abstractos.
• Animaciones: proceso laborioso y tardado.
• Actuar en frente...
Hipótesis #1
Diseño de actividad de
aprendizaje abarcando
diversos estilos de aprendizaje
Hipótesis #2
Clima emocional
positivo y participativo
Hipótesis #3
El efecto máscara
positivo al representar
personajes usando MDs
Marionetas para Aprender?
Un medio lúdico, artístico y elocuente para
explorar y demostrar lo aprendido
Marionetas para Aprender?
Diversas habilidades:
• Trabajo en equipo
• Investigar
• Lluvia de ideas
• Actuar
• Habilidades ...
El uso de marionetas es un medio
elocuente, lúdico y flexible para
explorar y demostrar lo aprendido [3, 4]
Marionetas Te...
Processing + Depth Camera =
Motion Capture
Resultados
 Clima emocional positivo
 Abarca diversos estilos de aprendizaje
Videos: http://tiny.cc/videotec
D.idáctica
Estilos de Aprendizaje
Visual  Processing
Kinestésico  Narrativas (animación)
Auditivo – Intel. Musical  ...
 Audible Computing  Live Coding
Free Download Videos
D.idáctica, Estrategias &
E.videncias
E.videncias
E.videncias
E.videncias
E.videncias
Evernote
Publicaciones
 Cursos Abiertos: Khan
Academy, Coursera,
iTunesU, MIT OCW,
edX, Udacity, Udemy,
Code.org
 Tutoriales: Hello
Processing,...
Programación Creativa
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Programación Creativa

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  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy &amp; Proven Way to Build Good Habits &amp; Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
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  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy &amp; Proven Way to Build Good Habits &amp; Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
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  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy &amp; Proven Way to Build Good Habits &amp; Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
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Programación Creativa

  1. 1. Programación M-Learning Lab  ITCH  Enero 2015 Alberto Pacheco alberto@acm.org
  2. 2. Programación
  3. 3.  Visual & Game Programming  Creative & Generative Programming  Prototype & Peer Coding  Embedded & Mobile Programming  Real-time & Live Coding
  4. 4. A. ANTECEDENTES B. BENEFICIOS & RETOS C. CONTENIDOS & OBJETIVOS D. DIDÁCTICA: ESTRATEGIAS & INFRA E. EVIDENCIAS & MONITOREO aprender a programar
  5. 5. A.ntecedentes  Cursos  Lenguajes  Conceptos  Software  Equipo Cómputo
  6. 6. B.eneficios  3 Razones & Beneficios  2 Frases Motivacionales  2 Estadísticas & Tendencias  Oportunidades  Casos de éxito
  7. 7. C. OBJETIVO Demostrar capacidad de resolver problemas propios de las Ingenierías  Cerrados  Abiertos
  8. 8.  Hardware  Software  Algoritmos  Análisis y Diseño  Lenguajes  Datos simples  Operadores  Estructura Datos  Control Flujo  Funciones y clases C. Temas
  9. 9.  Pair Programming  Visualization  Gamification  Worked Examples  Cognitive Noise  ePortafolios  Flipped classroom 2- hour lab  Study cases, PBL  Bloom Taxonomy  eCompetences  Learning Styles D.idáctica
  10. 10.  Diverse domains  Collaborative  Situated learning  Diverse & trendy  Creative & challenge  Pragmatic  Engage narratives  Open-ended  Learn by doing  Platform neutral  All trades included  Modularized D.idáctica Worked Examples
  11. 11.  UNICO D.idáctica Número de Lenguajes  VARIOS
  12. 12. D.idáctica Generación del Lenguaje  Antigua  Moderna
  13. 13. D.idáctica & Estrategias Tendencias del Mercado Indeed Job Trends January 2015 http://goo.gl/btI5W3
  14. 14. D.idáctica Análisis Comparativo
  15. 15. D.idáctica del Lenguaje  Confuso  Apto para aprender
  16. 16. D.idáctica Metodologías  Cascada  Espiral
  17. 17. D.idáctica Tipo de Software  Propietario  Open
  18. 18. D.idáctica Plataforma  Unica  Diversa
  19. 19. Caos Estructura • Prog. Estructurada Módulo •Prog. Modular Clase • Prog. Objetos NIVELES
  20. 20. D.idáctica Traductores  Interprete  Compilador
  21. 21. Evolución
  22. 22. D.idáctica Evolución Fortran C Perl Cobol Algol BASIC Pascal  Pioneros  Clásicos  Modernos
  23. 23. D.idáctica Entornos iPython Notebooks Swift Playgrounds
  24. 24. Ruido Cognitivo
  25. 25. Ruido Cognitivo Python print "Hola Mundo!" Swift println("Hola Mundo!")
  26. 26. C | C++ | Java | JS if ( edad < 18 ) { printf("Rechazar"); } else if( edad <= 30 ) { printf("Aspirante"); } else { printf("Revisar caso"); }
  27. 27. C | C++ | Java | JS if ( edad < 15 ){ printf("Rechazar"); } else if (edad>=18 && edad<=30){ printf("Aspirante"); } else { printf("Revisar caso"); }
  28. 28. Ruby if edad < 18 puts "Rechazar" elsif edad <= 30 puts "Aspirante" else puts "Revisar caso" end
  29. 29. Ruby if edad < 18 puts "Rechazar" elsif edad in (18..30) puts "Aspirante" else puts "Revisar caso" end
  30. 30. Ruby if edad < 15 puts "Rechazar" elsif edad in (18..30) puts "Aspirante" else puts "Revisar caso" end
  31. 31. Python if edad < 18: print "Rechazar" elif edad <= 30: print "Aspirante" else: print "Revisar caso"
  32. 32. Python if edad < 18: print "Rechazar" elif edad in range(18,31): print "Aspirante" else: print "Revisar caso"
  33. 33. Python if edad < 18: print "Rechazar" elif 18 <= edad <= 30: print "Aspirante" else: print "Revisar caso"
  34. 34. Python if edad < 15: print "Rechazar" elif 18 <= edad <= 30: print "Aspirante" else: print "Revisar caso"
  35. 35. PHP switch($edad) { case $edad < 18: echo("Rechazar"); break; case $edad <= 30: echo("Aspirante"); break; default: echo("Revisar caso"); break; }
  36. 36. PHP switch($edad) { case $edad < 15: echo("Rechazar"); break; case $edad>=18 AND $edad<=30: echo("Aspirante"); break; default: echo("Revisar caso"); break; }
  37. 37. Swift switch edad { case _ where edad < 18: println("Rechazar") case _ where edad <= 30: println("Aspirante") default: println("Revisar caso") }
  38. 38. Swift switch edad { case _ where edad < 18: println("Rechazar") case 18...30: println("Aspirante") default: println("Revisar caso") }
  39. 39. Swift switch edad { case _ where edad < 15: println("Rechazar") case 18...30: println("Aspirante") default: println("Revisar caso") }
  40. 40. Ruido Cognitivo C/Java(edad>=18 && edad<=30) PHP $edad>=18 AND $edad<=30 Python edad in range(18,31) Ruby edad in (18..30) Python 18 <= edad <= 30 Swift 18...30
  41. 41. D.idáctica Estilos de Aprendizaje Visual  Processing Kinestésico  Narrativas (animación) Auditivo – Intel. Musical  Sonic PI
  42. 42. D.idáctica Estilos de Aprendizaje Visual  Processing Kinestésico  Narrativas (animación) Auditivo – Intel. Musical  Sonic PI
  43. 43. D.idáctica Plataformas BASIC C Perl  PC  Web  Móvil
  44. 44. D.idáctica Plataformas BASIC C Perl  PC  Web  Móvil
  45. 45.  Created by Ben Fry and Casey Reas from MIT Media Lab in 2001 to teach computer programming fundamentals within a visual context.  Free & open source, +100 libraries available for learning, prototyping & production. Processing
  46. 46.  For GNU/Linux, Mac OS X & Windows.  Well documented, with many books available.  Run Modes: Java, Javascript, Python, Android, Arduino. Processing
  47. 47.  Cursos: Khan Academy  Tutoriales: Processing,Hello Processing, Fun Programming  Descargas: Processing, ProcessingJS, P5*js, Arduino  Interpretes en línea: OpenProcessing, Sketchpad, OnlineJS  Lectura: Using Vision to Think  Referencias: Processing, ProcessingJS Processing
  48. 48. D.idáctica Estilos de Aprendizaje Visual  Processing Kinestésico  Narrativas (animación) Auditivo – Intel. Musical  Sonic PI
  49. 49. Encuesta VARK 0 50 100 150 200 250 300 Kinesthesic Verbal Reading Visual Encuesta VARK (verano 2014)
  50. 50. • Encuesta 33 de 42 alumnos •39% kinestésico •24% auditivo •21% lecto-escritor •15% visual Encuesta VARK
  51. 51. Formas discursivas
  52. 52. Tabla comparativa: formas discursivas 53 Forma Discursiva Descriptiva, Argumentativa Discurso Narrativo Información objetiva, cuantitativa subjetiva, cualitativa Razonamiento lógico, deductivo intuitivo, inductivo Habilidad cognitiva observación imaginación, persuación Validación verídico, real verosímil, ficción Plano racional, científico moral, social, emocional Peña Timón (2001), Herman (2003), Burgess (2009), Friesen (2009)
  53. 53. PLATAFORMA EPISTEMIOLÓGICA “La inteligencia narrativa es un artefacto cognitivo, una competencia de la inteligencia humana” D. Herman (2003)
  54. 54. El Arte como una Competencia Adaptativa Desde una perspectiva bio-cultural el arte es un comportamiento adaptativo: promueve una mente flexible y hábil para reconocer patrones. Zunshine (2006) 55
  55. 55. El Arte como una Competencia Adaptativa La inteligencia narrativa es un juego cognitivo ancestral útil para resolver el problema de interpretar y predecir el comportamiento de los demás teoría de la mente, niveles interreferenciales, auto- consciencia Boyd (2010) 56
  56. 56. Podcast Media Player iPhone - iOS http://tiny.cc/mplay3
  57. 57. Episodium iOS http://tiny.cc/mplay5
  58. 58. Marionetas NARRATIVAS DIGITALES 59
  59. 59. Andy Serkis
  60. 60. Marionetas para Aprender? Para narrar historias… un medio interesante para el aprendizaje
  61. 61. Problemática • Alumnos “hiper-activos” en temas abstractos. • Animaciones: proceso laborioso y tardado. • Actuar en frente de una cámara.
  62. 62. Hipótesis #1 Diseño de actividad de aprendizaje abarcando diversos estilos de aprendizaje
  63. 63. Hipótesis #2 Clima emocional positivo y participativo
  64. 64. Hipótesis #3 El efecto máscara positivo al representar personajes usando MDs
  65. 65. Marionetas para Aprender? Un medio lúdico, artístico y elocuente para explorar y demostrar lo aprendido
  66. 66. Marionetas para Aprender? Diversas habilidades: • Trabajo en equipo • Investigar • Lluvia de ideas • Actuar • Habilidades comunicativas • Destrezas digitales
  67. 67. El uso de marionetas es un medio elocuente, lúdico y flexible para explorar y demostrar lo aprendido [3, 4] Marionetas Teotihuacán, 100-600 DC
  68. 68. Processing + Depth Camera = Motion Capture
  69. 69. Resultados  Clima emocional positivo  Abarca diversos estilos de aprendizaje Videos: http://tiny.cc/videotec
  70. 70. D.idáctica Estilos de Aprendizaje Visual  Processing Kinestésico  Narrativas (animación) Auditivo – Intel. Musical  Sonic PI
  71. 71.  Audible Computing  Live Coding Free Download Videos
  72. 72. D.idáctica, Estrategias & E.videncias
  73. 73. E.videncias
  74. 74. E.videncias
  75. 75. E.videncias
  76. 76. E.videncias Evernote
  77. 77. Publicaciones
  78. 78.  Cursos Abiertos: Khan Academy, Coursera, iTunesU, MIT OCW, edX, Udacity, Udemy, Code.org  Tutoriales: Hello Processing, Flappy Bird, Fun Programming, PythonTutor, Electronics, CodeAcademy  Descargas: Python, iPython, Processing, ProcessingJS, P5*js, Sonic-Pi, Ruby, Java, Visual Studio  Interpretes en línea: Repl.it, CodingGround, CodeTable, Codepad, OpenProcessing, Sketchpad, OnlineJS, Java, Logo, QuiteBASIC  Visualizadores: Algomation, PythonTutor, Data Struct, VisuAlgo, Sorting, Using Vision to Think  Referencias: Python, Java, Processing, ProcessingJS

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