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Evaluation Question 3:

    What have you learned from audience feedback?

  In general, when giving out questionnaires and getting
results, the main thing I noticed was that the audience had
    views that, as the producers, we never would have
thought of. It was good to know what they thought, seeing
  how our products came across in their eyes, so that we
  could develop our texts to meet our target audience as
                     much as possible.

 As the makers of the trailer, poster and magazine cover,
   we were interested to find out what they thought, plus
  some of their opinions, we never would have thought of
    ourselves because we would be seeing them from a
different angle. For example, when we were making drafts
of the poster, the key image of the clown was very obvious
  to us (as we were the ones who created the character),
   however when receiving feedback, we realised that of
course, the audience had no idea what the image was, or
 how it linked to anything else on the poster. The knife the
 clown was holding was also clear to us, but the audience
weren’t so sure, this is why I moved onto the key image of
  clown’s wig, knife and confetti, to try and give some hint
              as to what the plot of the film is.

Due to this type of feedback, I learnt that you have to think
 about being in the viewer’s shoes a lot more that in your
  own shoes, as they are going to be the ones seeing it
more, and for the first time. It doesn’t matter if the product
 makes sense to you; it has to meet the target audience
 and make things clear enough. Although, you could say
we did leave a bit of mystery when not revealing much of
 the face of the clown, to link it to the horror genre, but I
think the three props of wig, clown and knife give enough
       information away without revealing too much.
The audience you survey may have completely different
opinions to you. You may think that something works well,
        but they may hate it and disagree totally.

I learnt that you don’t totally have to do what they say, but
sometimes they do give good ideas that maybe we hadn’t
 thought of before, such as in a magazine draft, they said
        that the main image of Amy was too big and
 overcrowding, but we, as the makers, didn’t really notice
                              this.

     There were times when we didn’t agree with the
audience’s viewpoint, but there were also many occasions
 where we agreed totally. For example, the red and blue
colour scheme on an earlier magazine draft didn’t work. It
 looked too child-like and more masculine than feminine.
          We were happy to get rid of this idea.

   However, with the other magazine drafts, the audience
 didn’t like the flash of the star, when we initially thought it
  was a good idea. We chose to have a flash of a still shot
from the film as many magazine covers have this. We also
  chose the star, as Amy is the ‘star’ of the film. However,
 our feedback told us that the star looked out of place and
 didn’t make any sense at all, even though we had given it
  a caption. But nevertheless, we got rid of the star as we
   did feel that it was overcrowding the page, making the
overall cover concentrate too much on our own film. In the
  end, my final magazine cover did have the clown as the
     key image, to make the magazine more masculine
  orientated and more film-magazine-like. Feedback from
 the audience revealed that they preferred this idea to the
            one of Amy which was more feminine.

 Another issue that we came across was the masthead of
the magazine, when it was named ‘Clapperboard’. We had
  tried hard and put it a lot of effort to get it looking how it
already was, so we were reluctant to change it, however
we decided in the end that what the audience thought was
 the better option in our opinions too, so we deleted it and
 changed it- it was too small and unreadable for them as a
 masthead. This again is an example of how we didn’t put
   ourselves in their shoes, which we would try to do a lot
    more if we repeated this task again. As for the second
time around, doing the magazine, the audience mentioned
   that the masthead didn’t look very ‘horror-like’, which is
 why I added the dripping blood effect, which they seemed
                           to like.

However, with the poster drafts, we were pleased that the
audience thought exactly the same as us- when deciding
  which poster was more professional-looking. We were
glad that they preferred the poster that we preferred, with
  the clown’s silhouette, as this meant that we had been
working on the right track, and that we had thought about
 our audience more, and meeting their needs, more than
 we did with previous drafts etc. However, in the end, we
   noticed that due to the lighter colours; our poster was
hardly horror at all, which is why I went on to create more
              drafts with darker backgrounds.

 As for the trailer, when we received audience feedback,
   one of our main concerns was wondering whether we
    should include the ‘ringmaster’ voiceover or not. The
  results we received were confusing to us, as half of the
      audience said they preferred the voiceover, as it
introduced the clown and made more sense, although the
other half claimed that the voiceover made no sense at all
   and was overpowering everything else! As the results
     were 50% to 50% on that question, it was our final
     decision as a team to come up with the answer on
    whether we should add it in or not. From doing this, I
   learned that the audience cannot always give you the
     correct, or a straight forward answer, so you as the
producer must take responsibility in making final
                       decisions.

 It was a relief however when we got our trailer feedback,
  to know that we were successful in making the genre of
       the film obvious, as well as the fact that our target
audience would actually want to go and see the rest of the
film. From doing audience research and feedback, I learnt
that this is probably the most important thing when making
      a film trailer, and that doing a questionnaire as you
  develop it lets you know whether you are heading in the
  right direction or not. We did this questionnaire just after
     the half way stage, so, knowing that our trailer came
 across as a horror, and knowing that people would watch
  it was pleasing for us, as it had meant that we had been
               successful in this part of the project.

Furthermore, I was taught that the audience may disagree
with normal conventions of the film you are trying to make.
 For example, when surveying them about our trailer and
  poster, some of them thought that the words on screen
   and on the print work needed to be less dull and have
 more interesting fonts. We understood where they were
      coming from, but we noticed that what they were
   suggesting did not meet the conventions of horror film
  trailers or posters at all. Horror trailers have plain black
background with a simple bold font on screen, rather than
  anything fancy with more interesting fonts, and posters
 once again follow the same pattern where the fonts have
to be bold and stand out so this is why we could not meet
  these particular comments as they were heading away
                from making the genre clearer.

     A similar example of the 50/50 vote regarding the
 ‘ringmaster’ voiceover was when I was creating my own
 drafts of the poster. My audience feedback was helpful,
     but it also created problems at the same time. For
example, I had designed 4 different drafts and for each
  person asked, I made them choose a favourite design.
The result of this was that each draft had an equal number
  of votes as a favourite, so in a way, I was back where I
   started; not knowing which draft was most suitable as
each one had both negatives and positives. However, this
   could have been avoided, if I had more time to ask a
  larger number of people, then I would have received a
    wider range of opinions, and then more of a majority
 decision. But, I have learnt that as the creator, it is down
                to you to make the final call.

 The other main occasion where we did not put ourselves
 in the audience’s shoes was when considering the actual
title of the film. We used the name ‘Confetti’ for the clown,
    as clowns are mostly associated with being happy at
celebrations, where confetti is thrown. We kept it as it is a
misleading title for a horror film, to make it mysterious, and
  give viewers a surprise when watching it. We wanted to
challenge the conventions in some way, so this is how we
   did it. The audience said the title was confusing, so we
  added in the voiceover to introduce it as the name of the
                            clown.

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Learning from Audience Feedback

  • 1. Evaluation Question 3: What have you learned from audience feedback? In general, when giving out questionnaires and getting results, the main thing I noticed was that the audience had views that, as the producers, we never would have thought of. It was good to know what they thought, seeing how our products came across in their eyes, so that we could develop our texts to meet our target audience as much as possible. As the makers of the trailer, poster and magazine cover, we were interested to find out what they thought, plus some of their opinions, we never would have thought of ourselves because we would be seeing them from a different angle. For example, when we were making drafts of the poster, the key image of the clown was very obvious to us (as we were the ones who created the character), however when receiving feedback, we realised that of course, the audience had no idea what the image was, or how it linked to anything else on the poster. The knife the clown was holding was also clear to us, but the audience weren’t so sure, this is why I moved onto the key image of clown’s wig, knife and confetti, to try and give some hint as to what the plot of the film is. Due to this type of feedback, I learnt that you have to think about being in the viewer’s shoes a lot more that in your own shoes, as they are going to be the ones seeing it more, and for the first time. It doesn’t matter if the product makes sense to you; it has to meet the target audience and make things clear enough. Although, you could say we did leave a bit of mystery when not revealing much of the face of the clown, to link it to the horror genre, but I think the three props of wig, clown and knife give enough information away without revealing too much.
  • 2. The audience you survey may have completely different opinions to you. You may think that something works well, but they may hate it and disagree totally. I learnt that you don’t totally have to do what they say, but sometimes they do give good ideas that maybe we hadn’t thought of before, such as in a magazine draft, they said that the main image of Amy was too big and overcrowding, but we, as the makers, didn’t really notice this. There were times when we didn’t agree with the audience’s viewpoint, but there were also many occasions where we agreed totally. For example, the red and blue colour scheme on an earlier magazine draft didn’t work. It looked too child-like and more masculine than feminine. We were happy to get rid of this idea. However, with the other magazine drafts, the audience didn’t like the flash of the star, when we initially thought it was a good idea. We chose to have a flash of a still shot from the film as many magazine covers have this. We also chose the star, as Amy is the ‘star’ of the film. However, our feedback told us that the star looked out of place and didn’t make any sense at all, even though we had given it a caption. But nevertheless, we got rid of the star as we did feel that it was overcrowding the page, making the overall cover concentrate too much on our own film. In the end, my final magazine cover did have the clown as the key image, to make the magazine more masculine orientated and more film-magazine-like. Feedback from the audience revealed that they preferred this idea to the one of Amy which was more feminine. Another issue that we came across was the masthead of the magazine, when it was named ‘Clapperboard’. We had tried hard and put it a lot of effort to get it looking how it
  • 3. already was, so we were reluctant to change it, however we decided in the end that what the audience thought was the better option in our opinions too, so we deleted it and changed it- it was too small and unreadable for them as a masthead. This again is an example of how we didn’t put ourselves in their shoes, which we would try to do a lot more if we repeated this task again. As for the second time around, doing the magazine, the audience mentioned that the masthead didn’t look very ‘horror-like’, which is why I added the dripping blood effect, which they seemed to like. However, with the poster drafts, we were pleased that the audience thought exactly the same as us- when deciding which poster was more professional-looking. We were glad that they preferred the poster that we preferred, with the clown’s silhouette, as this meant that we had been working on the right track, and that we had thought about our audience more, and meeting their needs, more than we did with previous drafts etc. However, in the end, we noticed that due to the lighter colours; our poster was hardly horror at all, which is why I went on to create more drafts with darker backgrounds. As for the trailer, when we received audience feedback, one of our main concerns was wondering whether we should include the ‘ringmaster’ voiceover or not. The results we received were confusing to us, as half of the audience said they preferred the voiceover, as it introduced the clown and made more sense, although the other half claimed that the voiceover made no sense at all and was overpowering everything else! As the results were 50% to 50% on that question, it was our final decision as a team to come up with the answer on whether we should add it in or not. From doing this, I learned that the audience cannot always give you the correct, or a straight forward answer, so you as the
  • 4. producer must take responsibility in making final decisions. It was a relief however when we got our trailer feedback, to know that we were successful in making the genre of the film obvious, as well as the fact that our target audience would actually want to go and see the rest of the film. From doing audience research and feedback, I learnt that this is probably the most important thing when making a film trailer, and that doing a questionnaire as you develop it lets you know whether you are heading in the right direction or not. We did this questionnaire just after the half way stage, so, knowing that our trailer came across as a horror, and knowing that people would watch it was pleasing for us, as it had meant that we had been successful in this part of the project. Furthermore, I was taught that the audience may disagree with normal conventions of the film you are trying to make. For example, when surveying them about our trailer and poster, some of them thought that the words on screen and on the print work needed to be less dull and have more interesting fonts. We understood where they were coming from, but we noticed that what they were suggesting did not meet the conventions of horror film trailers or posters at all. Horror trailers have plain black background with a simple bold font on screen, rather than anything fancy with more interesting fonts, and posters once again follow the same pattern where the fonts have to be bold and stand out so this is why we could not meet these particular comments as they were heading away from making the genre clearer. A similar example of the 50/50 vote regarding the ‘ringmaster’ voiceover was when I was creating my own drafts of the poster. My audience feedback was helpful, but it also created problems at the same time. For
  • 5. example, I had designed 4 different drafts and for each person asked, I made them choose a favourite design. The result of this was that each draft had an equal number of votes as a favourite, so in a way, I was back where I started; not knowing which draft was most suitable as each one had both negatives and positives. However, this could have been avoided, if I had more time to ask a larger number of people, then I would have received a wider range of opinions, and then more of a majority decision. But, I have learnt that as the creator, it is down to you to make the final call. The other main occasion where we did not put ourselves in the audience’s shoes was when considering the actual title of the film. We used the name ‘Confetti’ for the clown, as clowns are mostly associated with being happy at celebrations, where confetti is thrown. We kept it as it is a misleading title for a horror film, to make it mysterious, and give viewers a surprise when watching it. We wanted to challenge the conventions in some way, so this is how we did it. The audience said the title was confusing, so we added in the voiceover to introduce it as the name of the clown.