Ubiquitous Media

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Talk at Manchester Digital

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  • my view of the media and technology boundaries, and then I'll try to tie it together
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  • kind of media being consumed
    a dichotomy
    small, fast, cheap; long, expensive, immersive
    5 minute youtube clips and individual songs vs. 12-18 hour TV series, bought on DVD and consumed in a single sitting, games with 40 hours of play, even movies going 3 hours+
    (can movies ever really be immersive in terms of story?)
    the traditional time unit of media - 30 minutes to 2 hours (a TV show, an album, a film) - disappears, at least in consumption
    (the dichotomy holds for websites, too)
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  • virtual size of media is growing quickly, as the physical size disappears
    media I have with me just now:
    150 gb in my computer
    150 gb portable hard disk
    4gb in my camera
    8gb in my phone
    4 gb memory stick
    1gig ipod
    325 gb without really thinking

    at home I have 3 computers, network storage, various backup disks.... 2 terabytes

    swallowable media - 8-16gb micro SD cards
    6 movies, 100 albums
    discographies, life works, complete genres, not individual albums or films
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  • size of connection
    3Mbit mobile Internet
    10-20Mbit fixed Internet
    100Mbit wireless networking
    1Gbit fixed networking
    no ubiquitous - always working - wireless connections
    local sharing is always going to be an order of magnitude faster
    fixed Internet is getting 'fast enough' - but putting 60Gb of music in the cloud took over a month
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  • my view of the media and technology boundaries, and then I'll try to tie it together
  • Ubiquitous Media

    1. 1. ubiquitous media Chris Heathcote anti-mega.com
    2. 2. kinds of media being consumed
    3. 3. virtual size of media is growing quickly, as the physical size disappears
    4. 4. size of connection
    5. 5. cost of Internet
    6. 6. the panacea of media
    7. 7. what does this mean for mobile?
    8. 8. socially
    9. 9. anti-mega.com

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